The same is true in DA2 as their are many blood mages in this game as well. Granted, most of them turn to it because of Meredith's way of handling mages as prisoners. Let's face it though, even the mages in Ferelden were prisoners. Never able to leave the circle tower walls for fear they might run. Well duh! Who wouldn't want to run and have a chance at a semi normal life? Except for the ones that were tranquil or totally brainwashed into believing what the Chantry has told them.
The blood mages in DA2 all have undead minions and shades and demons that come in waves to defend them, I can only assume they are summoning these abominations. So the question becomes then, why can't Hawke summon demons when he or she chooses to become a blood mage too? Obviously the models and animations are in the game. So creating a Summon Shade or Summon Sloth Demon or whatever wouldn't have taken a lot of extra effort to put into the game.
Hell even give it a chance that whenever you do summon a more powerful demon there is a percentage chance that you might become possessed yourself, ie. become an abomination until killed. I just don't understand or think it flows coherently that all other blood mages have these "extreme" powers that the player never gets. Merril can bring Flemeth back from the dead. Repair the Eluvian and attempt to save her people....we all know how that turned out.
Decimus summons hoardes of undead. Tarohne summons Desire demons and Sloth demons and shades. It's not like only a few blood mages can do this. Seems like they all can except Hawke.
The other thing that gets me is the whole lore of the game being deathly afraid of blood mages and even apostates. Yet mage Hawke can cast spells and let's be honest, who can't tell a mage when they see one in a robe with a huge staff slung across their backs? Anders and Merril and Hawke all walk around town in front of the Templars....they could have made it a little more believable by having you "change" to town clothes or something while in the town. Kind of like in Act 3 when you wear your comfy home mansion clothes, which I hate btw, but thats another thread.
You even cast spells in front of Knight Captain Cullen when you do the quest to see where Keran is and confront him accosting recruit Wilmod out on the wounded coast, yet he never says a word about you being an apostate or a blood mage, if you chose that specialization. Things that make you go hmmm.
Opinions?
Modifié par maegi46, 20 mars 2011 - 06:41 .





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