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Why can't Hawke be a real bloodmage?


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#26
baddogkelevra

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TexasToast712 wrote...

Hawke and the Warden arent abominations like most of the blood mages in Kirkwall. Most blood mages learn it from a demon who then possesses them as its reward. Hawke learned Blood Magic from an unknown source and the Warden gives Connor to the Demon as his payment to learn Blood Magic.


Or is a total badass and just threatens the demon into teaching blood magic. That's what my warden did.

But yeah, it is a bit disappointing that there is no consequence to picking blood magic. I wish there was some sort of dialogue to pick for it besides "blood magic is evil," "ah it's ok i guess," or "haha magic."

#27
TexasToast712

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NKKKK wrote...

TexasToast712 wrote...

RazorrX wrote...

IMO Blood magic should not have been an option for Hawke. The game is linear anyways, so preventing this would have fallen in line with the story as a whole. A new tree could have been created with a different school or something.

Same thing as Merril was not allowed the healing tree, or you could not knife Anders in the eye when you found out he was an abomination. From a story stand point, are you not TRYING to hide from the Templars? I mean hanging out with Abominations and Blood Mages does not seem to be the smart option.

The whole game was showing how mages were going all eeeevil and using blood magic. Letting Hawke use blood magic and having ZERO consequences is bad story telling. It is like saying "blood magic is actually okay, its just they are using BAD blood magic." When according to the chantry ALL blood magic is evil and brands you Malificar.

But then the game ignored your use of magic all together anyway.

There is nothing inherently wrong with Blood Magic. It is just using your (or others! BAD!) blood instead of Lyrium to power spells. The power to control the mind of others is the real danger of Blood Magic however.


Yes, Hawke and the Warden only uses the most basic spells, but I don't see how summoning Demons and corpses relate to that.

Also in the last game, summong corpses had nothing to do with Blodo Magic.

Summoning skeletons and the like in Dragon Age requires a spirit to possess the body/bones and most spirits that a mage summons are demons. Which the Chantry throws in as blood magic when in reality it is a form of Necromancy.

#28
NKKKK

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Warden : TEACH ME IT OR I WILL ****ING KILL YOU ****
Desire Demon: OK OK OK! HERE!

#29
TexasToast712

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NKKKK wrote...

Warden : TEACH ME IT OR I WILL ****ING KILL YOU ****
Desire Demon: OK OK OK! HERE!

Warden: You just gave up your bargaining chip, time to die!

#30
maegi46

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[quote]TexasToast712 wrote...



But then the game ignored your use of magic all together anyway.[/quote]
There is nothing inherently wrong with Blood Magic. It is just using your (or others! BAD!) blood instead of Lyrium to power spells. The power to control the mind of others is the real danger of Blood Magic however. [/quote]


So the chantry would have you believe. Funny how you couldn't use it in DA:O or DA2 to control anyone of real importance...like not Senior Enchanter Irving or Gregoir or any significant person in the game.

NPC blood mages always seem to much more powerful. For instance Grace, who we save and then turns against us for reasons unknown, kills Thrask by simply lifting him in the air and dropping him? WTF? She doesn't turn into a demon either btw and neither did Decimus, so the people saying only blood mages who succumb to the demons can summon demons are wrong.

Modifié par maegi46, 21 mars 2011 - 02:41 .


#31
NKKKK

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Animating the dead was ironically from the "Spirit" School of magic. But the spells description doesn't mention demons or spirits, which can lead one to assume it's simply a lifeless husk.

#32
maegi46

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TexasToast712 wrote...


Summoning skeletons and the like in Dragon Age requires a spirit to possess the body/bones and most spirits that a mage summons are demons. Which the Chantry throws in as blood magic when in reality it is a form of Necromancy.


Agreed, animating the dead is necromancy, not blood magic, but Bioware seems to think the 2 go hand in hand it would seem, so in going with their premise, we as a blood mage should also be able to summon said undead and demons.

#33
TexasToast712

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maegi46 wrote...

TexasToast712 wrote...



But then the game ignored your use of magic all together anyway.

There is nothing inherently wrong with Blood Magic. It is just using your (or others! BAD!) blood instead of Lyrium to power spells. The power to control the mind of others is the real danger of Blood Magic however.



So the chantry would have you believe. Funny how you couldn't use it in DA:O or DA2 to control anyone of real importance...like not Senior Enchanter Irving or Gregoir or any significant person in the game.

NPC blood mages always seem to much more powerful. For instance Grace, who we save and then turns against us for reasons unknown, kills Thrask by simply lifting him in the air and dropping him? WTF? She doesn't turn into a demon either btw and neither did Decimus, so the people saying only blood mages who succumb to the demons can summon demons are wrong.

An abomination comes out of her corpse when you kill her.......and she turns on you because she was a blood mage all along and wanted revenge for you killing her lover Decimus. The first time you meet her she is playing you.

Modifié par TexasToast712, 21 mars 2011 - 02:41 .


#34
TexasToast712

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maegi46 wrote...

TexasToast712 wrote...


Summoning skeletons and the like in Dragon Age requires a spirit to possess the body/bones and most spirits that a mage summons are demons. Which the Chantry throws in as blood magic when in reality it is a form of Necromancy.


Agreed, animating the dead is necromancy, not blood magic, but Bioware seems to think the 2 go hand in hand it would seem, so in going with their premise, we as a blood mage should also be able to summon said undead and demons.

You can summon a skeleton in DAO but it isnt in the blood mage tree.

#35
Phantom.Brave10

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I think that even if Hawke turned to blood magic, they wouldn't summon demons because:
1. Attribute it to the fact that every mage who seems to do blood magic is weak-willed and immediately turns into a demon.
2. All of Hawke's companions, minus Merrill, would leave because blood magic is massively bad(-ass).
3. Meredith would send her templars after you, and the writers would have so much more writing to do...

#36
NKKKK

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3. Meredith would send her templars after you, and the writers would have so much more writing to do...


This

#37
Big I

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I did find one dialogue in my playthrough that changed based on blood magic.

In the Act 1 quest where you kill Decimus and can save Grace, Grace asked my mage Hawke (not a blood mage) why he was doing the Templar's dirty work. With Merrill in the party the aggressive answer was "I don't answer to the Templars. Or to you." Without Merrill the aggressive response was "I don't use blood magic!"

EDIT: The only other time a specilisation was mentioned was in Merrill's Act 2 companion quest, where Merrill asked my Spirit Healer Hawke to save the elf who ran away from her. If Anders is there she asks him insead.

Modifié par LookingGlass93, 21 mars 2011 - 03:20 .


#38
baddogkelevra

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LookingGlass93 wrote...

I did find one dialogue in my playthrough that changed based on blood magic.

In the Act 1 quest where you kill Decimus and can save Grace, Grace asked my mage Hawke (not a blood mage) why he was doing the Templar's dirty work. With Merrill in the party the aggressive answer was "I don't answer to the Templars. Or to you." Without Merrill the aggressive response was "I don't use blood magic!"

EDIT: The only other time a specilisation was mentioned was in Merrill's Act 2 companion quest, where Merrill asked my Spirit Healer Hawke to save the elf who ran away from her. If Anders is there she asks him insead.


She asks any mage that if Anders isn't present. My Hawke was a Blood Mage and she asked him.

#39
Emperor Iaius I

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Out of universe answer: it would dramatically change the story and they can't/won't cater to a specific specialization of a specific class. Between keeping the specialization and making it a bit unrealistic, I pick the former.

In universe answer: Hawke learned blood magic on her own and doesn't have access to arcane knowledge about how to use it most effectively, nor does she listen to demons who promise her better expertise at it. Consequently she's limited in what she can do with her blood magic.

It's not optimal, I know. I do like how blood magic is better than it was in Origins, and now the health/mana ratio can be reduced. That doesn't show how blood magic is any "stronger" except in that we might say that instead of making her spells stronger, Hawke expends less effort to keep her spells at the same strength. It's workable.

On the PC version, I've added some of the talents that the NPC blood mages have, especially that charge-up-and-knock-em-down one. Jowan did it, so Merrill and I should be able to as well.

#40
Lithuasil

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Emperor Iaius I wrote...

Out of universe answer: it would dramatically change the story and they can't/won't cater to a specific specialization of a specific class. Between keeping the specialization and making it a bit unrealistic, I pick the former.


I actually don't see that - this is no multiplayer title where we need to maintain any form of balance (not that there is any, to begin with) - so essentially, narrowing the specilizations down and making them matter, would've been vastly preferable, imho. 

#41
Emperor Iaius I

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I agree it's not about balance (hence why I don't care if blood mages are "overpowered"--they should be) but people like their specializations. Who's to say which deserve to be cut and which don't? Templars and blood mages would fit in a story sense, yes, but what if somebody really likes being a bard or a reaver? I couldn't understand it myself, but others might.

#42
Lithuasil

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Emperor Iaius I wrote...

I agree it's not about balance (hence why I don't care if blood mages are "overpowered"--they should be) but people like their specializations. Who's to say which deserve to be cut and which don't? Templars and blood mages would fit in a story sense, yes, but what if somebody really likes being a bard or a reaver? I couldn't understand it myself, but others might.


Bloodmages are actually pretty useless, at least for Hawke herself. As for the people who want to be reavers or bards? Well, those people can go shove it the same place, where they keep the people who wanted to join forces with the Qunari. If it doesn't fit the story, it has no business being in a game that's about immersing a player in the story, simple as that. (Hence why the entirety of the gameplay should be shaped to amplify immersion, as opposed to trying to balance out fast paced cinematic combat and pleasing Baldurs gate fans)

#43
Zinou

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Reaver is the best, it's a combination of a Templar and a Blood Mage, thats what my Hawke is :)

#44
CrashTagger

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I just want the spell from the trailer, where Hawke spawned 2 gauntlets and ripped the Arishok apart. :(

#45
maegi46

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People can't be bards, but they can be reavers. Reaver is one of the best specializations for the 2h. Yeah balance isn't an issue in a single player game. Blood magic is supposed to be the king of all magic. Blood magic itself is not evil. From the Dragon Age wiki:

Blood magic was the first form of magic in Thedas. According to legend, it was taught to Archon Thalsian, founder of the Tevinter Imperium, by Dumat, the Old God of Silence. Historians argue on this point, suggesting the Imperium's mages may have learned it from the elves of Arlathan.

Modifié par maegi46, 22 mars 2011 - 02:54 .


#46
NKKKK

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And Dumat can't be really categorized as Evil either, at least we don't know what their intentions were since they already had the worship of the humans.

#47
alaska the 1st

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Well having the Templar specialization doesn't make a Templar per say it just means that you know their ability to nullify magic.

As to blood magic and magic over all, yeah it does make much sense that for 4 years nobody notices.

#48
nFec

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What most bugges me is how NPCs react to you, if you are playing a mage. You fight along side them for 3 or so groups, ice here, fire there, healing casts etc. and then they are suprised when you tell them youre a mage... WTF?! They should notice!

#49
The Angry One

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Or how about Cullen how never seems to notice until Act 3.

Cullen: "Mages aren't like you and me!!!!"

Me (as mage): "Yeah.. they.. sure aren't, captain observant. The Templars are solid with you as captain! Yes sir! ..... tosser."

Modifié par The Angry One, 22 mars 2011 - 05:49 .