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What's the reasons behind setting this game across 10 years?


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#1
Metal Mills

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I'm in Act 3 now and to be honest, I don't get why this game is set over 10 years. When it first jumped a year ahead it was only a year, it wasn't a big deal although felt slightly pointless. But then when it jumps ahead 3 years for act 2, nothing really changes. Yeah, you are better off financially and have a nice house but all characters are the same, the city is the same, nothings changed much. Then it jumps ahead 3 years again at the end of act 2 and literally next to nothing has changed.
The timing seems more like it's set a few days or a couple of weeks after the events that finished off act 2. Why are they just now getting annoyed at Knight Commander Meredith after being in power for 3 YEARS? At the start of act 3 a Quiari is there asking to collect swords for him from the dead. Why did he wait 3 years to do this?  The city never changes either. Fenris still has a trashed house from that battle! After 6 years!

And why in these 3 years does virtually nothing happen to your companions? I was told Isabela ran off and has shown up after 3 years on the quest log. That's a long time to be gone and they just start talking like everything happened a couple of days ago and they had to cool off a bit. Where was she for 3 years(is this explained? Don't spoil it)? Why does everyone do nothing for so long? Aside from "I did a little research into X".

Also, no characters change physically. After up to 7 years they all look the same. Infact even the DA:O cameos looks just the same too. No one ages, or changes in any way.

Even the game points it out. I heard one NPC say "I think I should change my hair style, what do you think?" the reply being "Well you've had the same style for 7 years now" and Merill saying "I've lived here for 6 years and never fixed the holes in the roof".

Why not just set this game over 1 year like a tv series season might be?

If it's all explained beyond Mid-act 3 them I appoligize but I'm genuinely curious why it's set over such a big time period.

Modifié par Metal Mills, 20 mars 2011 - 07:55 .


#2
Nuke1967

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I kinda a laughed when Varric is sitting there after 10 years in the same clothes telling the story. Man loves his fashion style.

#3
MKDAWUSS

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The game felt like it spanned more like 2 or 3 years, rather than 7. The world didn't change enough in between breaks.

#4
DaiBi

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deleted

Modifié par DaiBi, 20 mars 2011 - 08:22 .


#5
TobiTobsen

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My guess: They need the Old God Baby to grow up. So they waste time with Hawke sitting 10 years in Kirkwall

#6
Guest_simfamUP_*

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Well they couldn't make 10 different games about Hawke could they?

#7
Scott Sion

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I'm genuinely curious as to why you care this much, the time span is necessary however. the first year is hawke getting into Kirkwall and settling in.

The next three years after your return from the deep roads you gain some wealth and power in Kirkwall, it's also suppose to show that after three years the Qunari problem has escalated, you can't just expect one problem to rise just after you finish one can you?

Then three years after the Qunari problem is dealt with the whole magic problems blows up in everyones face. The mage problem was boiling in Kirkwall long before Hawke showed up so after all the chaos with the qunari both sides felt action was neceassary, not to mention that idol Bartrend sold to Merideth was finally taking its toll on her. Merideth was strong unlike Bartrend so the effects didn't come as fast to her, another reason the time span was necessary.

Do you understand why the time span was necessary now?

#8
Crovean

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I agree with tobitobsen. Actually the story about morrigan and her future kid still missing. Open story for a future game, and they wouldnt do that if they not intend to finish it

#9
Ross42899

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IMO the game should either span just 2 or3 years or have more "bigger" changes happening.

#10
M_arc

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TobiTobsen wrote...

My guess: They need the Old God Baby to grow up. So they waste time with Hawke sitting 10 years in Kirkwall


It's a human hybrid with warden blood and the soul of an Ancient god. If the ten years are the sole reason for letting this child grow up then giving it a faster growth is a much better scenario.
A timeskip between DA2 and DA3 would could also suffice.

My bet is that "change" is upon the world (good campaign slogan btw heard that one before somewhere..) and change simply doesn't happen from one day to the next.

But yeah 10 years was unnecessary, felt more like 3 or 4?

#11
MKDAWUSS

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plnero wrote...

I'm genuinely curious as to why you care this much, the time span is necessary however. the first year is hawke getting into Kirkwall and settling in.

The next three years after your return from the deep roads you gain some wealth and power in Kirkwall, it's also suppose to show that after three years the Qunari problem has escalated, you can't just expect one problem to rise just after you finish one can you?

Then three years after the Qunari problem is dealt with the whole magic problems blows up in everyones face. The mage problem was boiling in Kirkwall long before Hawke showed up so after all the chaos with the qunari both sides felt action was neceassary, not to mention that idol Bartrend sold to Merideth was finally taking its toll on her. Merideth was strong unlike Bartrend so the effects didn't come as fast to her, another reason the time span was necessary.

Do you understand why the time span was necessary now?


The way the game plays out it's more like nothing happens between that time, and Hawke is more or less comatose in the in-between periods. It felt like months had progressed at best, rather than years.

#12
Scott Sion

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Crovean wrote...

I agree with tobitobsen. Actually the story about morrigan and her future kid still missing. Open story for a future game, and they wouldnt do that if they not intend to finish it



A span in time is necessary for that plot to set up but its not THE reason it was set over seven years.

#13
Kingthlayer

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TobiTobsen wrote...

My guess: They need the Old God Baby to grow up. So they waste time with Hawke sitting 10 years in Kirkwall


This makes the most sense, but the OGB isn't canon.

#14
Vandicus

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Big Mac Heart Attack wrote...

TobiTobsen wrote...

My guess: They need the Old God Baby to grow up. So they waste time with Hawke sitting 10 years in Kirkwall


This makes the most sense, but the OGB isn't canon.



Also, the OGB will only be ten-9 months for pregnancy, though I suppose him as a child is better than as a baby.

#15
Scott Sion

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MKDAWUSS wrote...

plnero wrote...

I'm genuinely curious as to why you care this much, the time span is necessary however. the first year is hawke getting into Kirkwall and settling in.

The next three years after your return from the deep roads you gain some wealth and power in Kirkwall, it's also suppose to show that after three years the Qunari problem has escalated, you can't just expect one problem to rise just after you finish one can you?

Then three years after the Qunari problem is dealt with the whole magic problems blows up in everyones face. The mage problem was boiling in Kirkwall long before Hawke showed up so after all the chaos with the qunari both sides felt action was neceassary, not to mention that idol Bartrend sold to Merideth was finally taking its toll on her. Merideth was strong unlike Bartrend so the effects didn't come as fast to her, another reason the time span was necessary.

Do you understand why the time span was necessary now?


The way the game plays out it's more like nothing happens between that time, and Hawke is more or less comatose in the in-between periods. It felt like months had progressed at best, rather than years.



I've lived in the same home town for six-teen years, there weren't many physical changes but there were changes in the way people live, the same thing goes for Kirkwall nothing much physically changed but the times certainly did.

#16
Crovean

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plnero wrote...

Crovean wrote...

I agree with tobitobsen. Actually the story about morrigan and her future kid still missing. Open story for a future game, and they wouldnt do that if they not intend to finish it



A span in time is necessary for that plot to set up but its not THE reason it was set over seven years.


So you'd like to start a new game with thats story with a 6-7 years old character? :S  YOu dont know if it is or not... say that its not, offering nothing in exchange its as valid not to talking...

#17
TobiTobsen

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Big Mac Heart Attack wrote...

TobiTobsen wrote...

My guess: They need the Old God Baby to grow up. So they waste time with Hawke sitting 10 years in Kirkwall


This makes the most sense, but the OGB isn't canon.


Yeah I know, but a living Leliana is also canon no matter if you killed her in Andrastes Tomb or not. I'm pretty sure the OGB will be canon. If Bioware demands it, you have to obey!Posted ImagePosted Image

Vandicus wrote...

Also, the OGB will only be ten-9 months for pregnancy, though I suppose him as a child is better than as a baby.


Children in fantasy stories have the nasty habit to grow faster than normalPosted Image

Modifié par TobiTobsen, 20 mars 2011 - 09:27 .


#18
Scott Sion

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Ross42899 wrote...

IMO the game should either span just 2 or3 years or have more "bigger" changes happening.



I guess a Qunari attack and a war between magisters and templars can't be considered "big", I guess if you don't consider that big enough they should have created space ships.

#19
Metal Mills

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plnero wrote...

I'm genuinely curious as to why you care this much, the time span is necessary however. the first year is hawke getting into Kirkwall and settling in.

The next three years after your return from the deep roads you gain some wealth and power in Kirkwall, it's also suppose to show that after three years the Qunari problem has escalated, you can't just expect one problem to rise just after you finish one can you?

Then three years after the Qunari problem is dealt with the whole magic problems blows up in everyones face. The mage problem was boiling in Kirkwall long before Hawke showed up so after all the chaos with the qunari both sides felt action was neceassary, not to mention that idol Bartrend sold to Merideth was finally taking its toll on her. Merideth was strong unlike Bartrend so the effects didn't come as fast to her, another reason the time span was necessary.

Do you understand why the time span was necessary now?


No, I don't understand. All my points still stand. The game as a whole feels like it's set over a year at most. If you met someone after 3 years who you had been through all this stuff with  would you just go "hey, whats up?" "Not much just back in town being some dealings" "Nothing bad I hope?" "Nah it's cool". Done. No, they never react to these huge time gaps. They act like they might have spent a few days or weeks apart.

#20
Scott Sion

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Crovean wrote...

plnero wrote...

Crovean wrote...

I agree with tobitobsen. Actually the story about morrigan and her future kid still missing. Open story for a future game, and they wouldnt do that if they not intend to finish it



A span in time is necessary for that plot to set up but its not THE reason it was set over seven years.


So you'd like to start a new game with thats story with a 6-7 years old character? :S  YOu dont know if it is or not... say that its not, offering nothing in exchange its as valid not to talking...


who said you would play as the OGB smart ass? The OGB would start making his way into Morrigans plans seven years later and you character has to stop/help them. The OGB could be canon because even if you refused Morrigan she was with child and no one can be sure how it was conceived.

#21
AlexXIV

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My guess would be that both Bartrant and Meredith needed to hold the idol for 3 years to get under the influence of the idol. I have no other clue story wise.

#22
Karagoe

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So you can see what you future looks like and you choose your path...carefully O___o lolerskates

#23
PirateT138

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It's 7...

And it was poorly executed, it never felt like any appreciable amount of time passed.

#24
Scott Sion

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Metal Mills wrote...

plnero wrote...

I'm genuinely curious as to why you care this much, the time span is necessary however. the first year is hawke getting into Kirkwall and settling in.

The next three years after your return from the deep roads you gain some wealth and power in Kirkwall, it's also suppose to show that after three years the Qunari problem has escalated, you can't just expect one problem to rise just after you finish one can you?

Then three years after the Qunari problem is dealt with the whole magic problems blows up in everyones face. The mage problem was boiling in Kirkwall long before Hawke showed up so after all the chaos with the qunari both sides felt action was neceassary, not to mention that idol Bartrend sold to Merideth was finally taking its toll on her. Merideth was strong unlike Bartrend so the effects didn't come as fast to her, another reason the time span was necessary.

Do you understand why the time span was necessary now?


No, I don't understand. All my points still stand. The game as a whole feels like it's set over a year at most. If you met someone after 3 years who you had been through all this stuff with  would you just go "hey, whats up?" "Not much just back in town being some dealings" "Nothing bad I hope?" "Nah it's cool". Done. No, they never react to these huge time gaps. They act like they might have spent a few days or weeks apart.



Ah i see the the problem, there is no sense in your head. Problems take time to boil into chaos you can't just expect them to come out of no where. It most certainly does not feel like it took place over a few years, if you pay attention you can see that all the problems in Kirkwall start boiling into chaos after years of them being left unattended to.

#25
TobiTobsen

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PirateT138 wrote...

It's 7... 


Nope. The Seeker spoke to Varric 10 years after Lothering. There is another time gap between Anders bombing and the "interview"