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DAO vs DA2 replayability


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#101
TomHark

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danbruno wrote...

I went through DAO to completion twice, and then just played the rest of the Origins stories until Ostagar. I played through all of the DLC once.

I've on my second playthrough of DA2 now. I can see myself playing it more often because a) it's shorter, and B) there are fewer tediously long dungeons.


This pretty much sums up my experience as well.  It helps that playing a Rogue feels different to playing a Warrior in DA2 as well.

#102
Timon44

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I never could get through a second playthrough in DA:O just because the Fade got way too boring the 2nd time around. I just stopped playing.
In DA2 I think I will at least play the games 3 times (one with each class), possibly more.

#103
Solo80

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Well, if you're looking at it objectively, you could say DA 2 has 6 "replayability" options: Male mage, female mage, male warrior, female warrior, male rogue, female rogue.

Now, let's look at DA:O:
City Elf Origin: Male warrior, female warrior, male rogue, female rogue
Dalish Elf Origin: Male warrior, female warrior, male rogue, female rogue
Mage Origin: Male human, female human, male elf, female elf
Dwarven Noble Origin: Male warrior, female warrior, male rogue, female rogue
Dwarven Commoner Origin: Male warrior, female warrior, male rogue, female rogue
Human Noble Origin: Male warrior, female warrior, male rogue, female rogue

So that's 24 options, 16 more than DA 2, or 4 times as many, if you will.

Add to that the fact that DA 2 reuses a LOT of dungeon maps, and only has a single city, and it's really absolutely no contest.

#104
upsettingshorts

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Solo80 wrote...

Well, if you're looking at it objectively, you could say DA 2 has 6 "replayability" options: Male mage, female mage, male warrior, female warrior, male rogue, female rogue.

Now, let's look at DA:O:
City Elf Origin: Male warrior, female warrior, male rogue, female rogue
Dalish Elf Origin: Male warrior, female warrior, male rogue, female rogue
Mage Origin: Male human, female human, male elf, female elf
Dwarven Noble Origin: Male warrior, female warrior, male rogue, female rogue
Dwarven Commoner Origin: Male warrior, female warrior, male rogue, female rogue
Human Noble Origin: Male warrior, female warrior, male rogue, female rogue

So that's 24 options, 16 more than DA 2, or 4 times as many, if you will.

Add to that the fact that DA 2 reuses a LOT of dungeon maps, and only has a single city, and it's really absolutely no contest.


I don't view a single thing you listed as a reason to replay either game.  Maybe play all the origins a couple times to see how they change if you play a different gender, but once arriving at Ostagar the differences between the origin stories are minimal at best, and they had to be.

This is subjective, of course.

Modifié par Upsettingshorts, 21 mars 2011 - 10:33 .


#105
Jiggasaurus

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Agreed with Upsettingshorts, going by that reasoning you could effectively say any game that has loads of classes to choose from is therefore replayable in theory just not on merit, no matter how good or bad the game may be.

#106
jase1976

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Upsettingshorts wrote...

Solo80 wrote...

Well, if you're looking at it objectively, you could say DA 2 has 6 "replayability" options: Male mage, female mage, male warrior, female warrior, male rogue, female rogue.

Now, let's look at DA:O:
City Elf Origin: Male warrior, female warrior, male rogue, female rogue
Dalish Elf Origin: Male warrior, female warrior, male rogue, female rogue
Mage Origin: Male human, female human, male elf, female elf
Dwarven Noble Origin: Male warrior, female warrior, male rogue, female rogue
Dwarven Commoner Origin: Male warrior, female warrior, male rogue, female rogue
Human Noble Origin: Male warrior, female warrior, male rogue, female rogue

So that's 24 options, 16 more than DA 2, or 4 times as many, if you will.

Add to that the fact that DA 2 reuses a LOT of dungeon maps, and only has a single city, and it's really absolutely no contest.


I don't view a single thing you listed as a reason to replay either game.  Maybe play all the origins a couple times to see how they change if you play a different gender, but once arriving at Ostagar the differences between the origin stories are minimal at best, and they had to be.

This is subjective, of course.


I agree with this. Just because there are so many different origin stories doesn't mean that the replay value for the game is higher. If DAO was a dull or downright bad game, it wouldn't matter about all the different starting sequences; I wouldn't be interested in replaying the game period - at the most, I would maybe just try out the different origin stories and stop right there. On the other hand, even if you were only given one starting class or specialization, if the game was good enough, I think I would end up playing it more than once or twice.

#107
MAIDENHEAD 666

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DAO 9 Starts 5 Completed Score 8/10
DA2 3 Starts 1 Completed  Score 2/10

Good Points DAO
Better Story, better characters, better enemies, better menu/inventory. Party Camp so I can access ALL characters at the same time. Characters can be equipped with Primary and Secondary weapons. Most weapons, armour and equipment can be allocated to most characters apart from Dog or Shale. Multiple environments, very little recycling except in some DLC. A challenging RPG not too difficult to become frustrating or too easy to become boring.
Bad Points DAO
Alistair is a Whining Wimp. No voice actor/actress for Warden.

Good Points DA2
The Champion has a voice!!!!! Err.....that's it!!!!!
Bad Points DA2
No coherent story, just a random sequence of events. Worse characters, even worse enemies, terrible menu/inventory. No Party Camp so I can't access ALL characters without swapping somebody in and out. Character weapons already pre-determined. Elves look like Aliens from a bad Science Fiction B-Movie. Recycled environments(everyones favourite).  One not very big city. Combat belongs in a Hack and Slash Beat em Up, NOT an RPG. Enemies spawning out of thin air(Only demons should be allowed to do that). Regardless of character choice two thirds of all armour is effectively useless. Game was rushed out before serious glitches were ironed out.

The points I make above are the main reasons why I will probably play DAO again several times and why I will only complete DA2 maybe once more, just in case, for import to DA3 if I decide to buy it.

Modifié par MAIDENHEAD 666, 29 juillet 2011 - 04:08 .


#108
dnoiz

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DAO was and still is the better RPG game of the both.
Downloading the Legacy DLC ... lets hope its worth it.

#109
csfteeeer

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i replayed DAO about a dozen times, and i will come back to it for the years to come.

i played DA2 4 times, the ONLY i enjoyed it was the first time, and even then it wasn't much, the rest i was just trying to squeeze fun out of the game because i couldn't believe that a BioWare game would be like this, the second time was a chore, the third time was like working, and 4th time, the only thing i was thinking while playing most of it was ".... ok, how do i kill myself?".

DA2 Was a waste of time after the first playthrough, there was no point in playing it again.
i m currently using my DA2 copy just for Legacy, which is better than the hole F***ing game.
Many of my problems with the game are core designs and are still there, but at least is more tolerable with a more interesting story and choices, no more waves, etc...

so it's like this:

DAO's Replayability > Legacy's' Replayability > DA2's replayability

Modifié par csfteeeer, 29 juillet 2011 - 07:14 .


#110
Zanallen

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Neither. Replaying games is for losers.

#111
csfteeeer

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Zanallen wrote...

Neither. Replaying games is for losers.


there are not enough facepalms in the world for how stupid this comment is.

Modifié par csfteeeer, 29 juillet 2011 - 07:15 .


#112
sevalaricgirl

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I played DAO 17 times and DA2, I'm on my 4th play through and this is the most fun. I'm playing a very aggressive femHawke.

#113
Slithermorph

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Personally, I spent a ridiculous amount of time on Origins, well over six hundred hours and I still feel I could spend more time on it. For example, I've never been King. I'll probably play it through one more time just to see this outcome. On DA2 I spent a mere 120 and, with that, felt satisfied that I'd seen and done it all. However, as I said in a post elsewhere, Legacy has actually rekindled my interest and I find myself playing DA2 once again. As it stands now, I would still say Origins has the greater replayability factor but the jury's still out on this one.

#114
bleetman

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How many playthroughs DA2 gets out of me will largely depend on whether a toolset ever sees the light of day, and whether there's enough interest in it once it does. It's not an understatement to say I played through DA1 around a dozen times largely on the basis of the steady stream of mods being made for it, back before DA2 was released and they rapidly dwindled in number and/or ambition.

So far, I've played through DA2 to completion twice and am working through a third, basically due to the various accumulated DA2 mods I've been steadily hoovering up in the mean time.

Yes, modder types. You're this important.

Modifié par bleetman, 29 juillet 2011 - 07:59 .


#115
Slithermorph

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csfteeeer wrote...

Zanallen wrote...

Neither. Replaying games is for losers.


there are not enough facepalms in the world for how stupid this comment is.


Agreed.  'Nuff said.

#116
Kelleth

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As an Xbox user, DA2 is alot more fun for me... I hate the fade parts with a passion in DAO, though I can get through them in about half an hour, I just can't get myself to do it, so I keep to playing DA2.
And Sarcastic Hawke is also a nice bonus, just saying =)

#117
Eurhetemec

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DA2 has better replay value for me, because whilst I think DA:O is a better game in terms of plot, story, and presentation (amongst other things), DA:O has so many goddamn boring bits, and is generally really poorly paced, with you often having like an hour of talking to people followed by six hours of combat/exploration followed by an hour of talking to people and so on. With DA2, it tended to be more like an fifteen minutes of talking to people, followed by forty-five minutes of combat/exploration, followed five minutes of talking, twenty minutes combat/exploration, fifteen minutes of talking, forty-five minutes of combat/exploration, and so on.

I guess the TLDR is that DA2 has a much better mixture of combat, talking, and exploration than DA:O, which tended to have a huge block of one followed by a huge block of another. Mixtures are good. Unlike swooping.

Modifié par Eurhetemec, 29 juillet 2011 - 09:45 .


#118
Zanallen

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Slithermorph wrote...

csfteeeer wrote...

Zanallen wrote...

Neither. Replaying games is for losers.


there are not enough facepalms in the world for how stupid this comment is.


Agreed.  'Nuff said.


You play it once, you experience the story and then you move on to something new. Maybe a few months down the line if there is nothing else to do you'll revisit it. It is silly to replay the same game back to back just like it is silly to read the same book over and over again or watch the same movie multiple times.

#119
AngryFrozenWater

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Zanallen wrote...

Slithermorph wrote...

csfteeeer wrote...

Zanallen wrote...

Neither. Replaying games is for losers.


there are not enough facepalms in the world for how stupid this comment is.

Agreed.  'Nuff said.

You play it once, you experience the story and then you move on to something new. Maybe a few months down the line if there is nothing else to do you'll revisit it. It is silly to replay the same game back to back just like it is silly to read the same book over and over again or watch the same movie multiple times.

Obviously a lot of people don't agree with you. BW designers don't agree with you either. So don't generalize it like you do in your post. The one who is looking silly now is you. ;)

#120
Captain_Obvious

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Zanallen wrote...

It is silly to replay the same game back to back just like it is silly to read the same book over and over again or watch the same movie multiple times.


Queen of being silly here.  I played ME1 back-to-back maybe 12 times before I got tired of it.  I stopped counting how many times I have seen Jaws once I got to 500.  I'm working on Aliens next, currently at 398.  Books not so much, I've only read Cabinet of Curiosities by Douglas Preston and Lincoln Child about seven times. 

Replayability is going to be different for everyone.  I started DA:O more times than I can count, but I think I only actually finished it three times.  I have finished DA2 five times so far.  As far as replayability goes, DA2 wins for me. 

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#121
Zanallen

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AngryFrozenWater wrote...

Obviously a lot of people don't agree with you. BW designers don't agree with you either. So don't generalize it like you do in your post. The one who is looking silly now is you. ;)


I do my best to make outragous statements no matter who agrees with them. Where is the fun in making bland observations or just posting "This"? You have to strive for sensationalism. Like this: Bioware obviously does agree with me since all the "choices" in DA2 lead to the same outcome.

#122
Eurhetemec

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Zanallen wrote...

AngryFrozenWater wrote...

Obviously a lot of people don't agree with you. BW designers don't agree with you either. So don't generalize it like you do in your post. The one who is looking silly now is you. ;)


I do my best to make outragous statements no matter who agrees with them. Where is the fun in making bland observations or just posting "This"? You have to strive for sensationalism. Like this: Bioware obviously does agree with me since all the "choices" in DA2 lead to the same outcome.


Have you considered a career in tabloid journalism? They shut down the News of the World, but the Sun and the Daily Mail and so on are still going. Hell, the Telegraph would probably have you!

#123
Sutekh

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Zanallen wrote...

You play it once, you experience the story and then you move on to something new. Maybe a few months down the line if there is nothing else to do you'll revisit it. It is silly to replay the same game back to back just like it is silly to read the same book over and over again or watch the same movie multiple times.


You can't compare a book or a movie with a game such as DAs, because 1. The latter are interactive (which is kind of an important difference) and 2. the content changes depending on your input (because they are, you know, interactive). So you may have very varying experiences from one playthrough to the next. And what I just wrote is so obvious I'm surprised you don't see it.

Not forgetting there are people, such as yours truly, who actually enjoy watching some movies or reading some books several times back to back (Ravenous, I'm looking at you), for varying reasons which have nothing to do with whether or not we succeed in life. Just saying.

As for the back-from-the-dead thread topic, I find much more replayability in DAO, but that doesn't mean I find none in DA2. I'm replaying it right now to get to Act III for Legacy with just-the-right-Hawke, and I'm actually enjoying it.

#124
Bazedragon

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DA:O ... lost count. Did a few for some more choice combos for DA:2... then found myself making the same choices almost every time.
DA2... Think I'm on 5 or 6. Once again, start intending to make different choices, but always the same ones (damn Merrill being too cute, I can't bring myself to rivalmance her!)

#125
alex90c

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Eurhetemec wrote...

DA2 has better replay value for me, because whilst I think DA:O is a better game in terms of plot, story, and presentation (amongst other things), DA:O has so many goddamn boring bits, and is generally really poorly paced, with you often having like an hour of talking to people followed by six hours of combat/exploration followed by an hour of talking to people and so on. With DA2, it tended to be more like an fifteen minutes of talking to people, followed by forty-five minutes of combat/exploration, followed five minutes of talking, twenty minutes combat/exploration, fifteen minutes of talking, forty-five minutes of combat/exploration, and so on.

I guess the TLDR is that DA2 has a much better mixture of combat, talking, and exploration than DA:O, which tended to have a huge block of one followed by a huge block of another. Mixtures are good. Unlike swooping.


It's stuff like this which pisses off more hardcore RPG fans annoyed (or simply ... RPG fans ... i've only been playing them for seven months so i'm quite new to the genre), as in the sheer excessive amounts of combat. Go to Lowtown at night. There are six different points in it where you can get jumped by enemy paratroopers, and those six places just happen to be almost every single "open" area in Lowtown's map layout. Multiply that by three to accomodate per act, multiply 18 by 2 for the Docks and then add another 18 to accomodate for Hightown. Then you have to add on the fact that practically every single quest in the game is solved by Hawke just whacking a load of faceless mooks, so if we be nice and simply say there's one encounter per quest (and that's being very nice), multiply that by the amount of quests in the game and then add on any extra encounters you can think of and you get a ridiculous amount of encounters.

I mean, at least DA:O had "safe zones" where you knew you wouldn't be encountered unless you triggered it via your acts in a certain quest/dialogue (not trying to be non-spoilery, just stating in general) while the a fair bit of the game's combat took place in areas qute far away from urban regions (Urn of Sacred Ashes, Brecilian Forest, Deep Roads etc.) rather than "do generic quest X which requires me to go from one end of Lowtown to the other, while being swarmed by paratroopers every 30 seconds (literally)".

And you can't honestly say DA2 had better talking, and worst of all EXPLORATION. You were going to the same places again.

And again.
And again.
And again.
And again.
And again.
And again.
And again.
And again.

The spelunker achievement kind of made a mockery of itself since you were just going to the same caves, rather than different ones.

And the dialogue in the game basically involves "yeah i'll do what you want me to do" with the player just getting the option to respond diplomatically (what would you like i'll do whatever you want!", sarcastically (herpderp im hawke why do i always have to do stuff like this ill do it anyway though herpderp) or dickish (grrrr y u no do this yourself but ill do it anyway).

Modifié par alex90c, 29 juillet 2011 - 10:31 .