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Group Choices as a Mage


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32 réponses à ce sujet

#1
lionsfan208

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Ok let me start buy saying I know there is already a thread dedicated to "Who will your group be?" however 1. that thread is very long now and 2. This is more of a focused question.

For those that will be starting life as a mage what do you think you will do with the remaining group slots?  From watching the Wardens quest yesterday it seems like Wynne in the group for healing but I would also like to have Morrigan in for fire power and story line.  That would only leave one slot for a tank probably Alistair.  That being said I guess my follow up question is will that mean too many squishy characters?  The alt to this could be Leliana in for Morrigan so you keep the damage up but add some armor.  What do you all think?

#2
Foxd1e

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3 clothies and 1 heavy armor wearer definately seems too squishy for me even if you throw in Wynne for dedicated healing. Maybe consider something more balanced like yourself(Teh Mage), Wynne(Healing/Etc Magic), Alistair (Anti-Magic Tank), and either Sten or Zevran (Melee DPS support and Offtanking). The reason I reccomend this build is because from the videos I have watched it seems like you will have to have more than one tank sometimes and your clothies probably won't handle that too nicely whereas Sten or Zevran could hold aggro efficiently and take some hits. I suppose you could shapeshift Morrigan but I'm not sure how well the beast forms hold aggro and how viable that option really is.

#3
Xyan

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And we do not really know yet whether a lockpicker is absolutely necessary..

#4
MageAzenJim

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If your focused and control each charector then 3 mages shouldn't be a problem, you would have alot of Micro-management and might find it a bit immersion breaking/stop start. If your a bit more of a let it flow person, you may want you as damage/ CC, Wynne for healing/backup and a rogue + tank.



That being said it's down to you and your play style, remember you wont meet all of these charectors right away and you will certainly have an oppourtunity as you go through the story curve to find your balance.

#5
Badittude2you

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I will probably run with a standard D&D party Warrior (me, dual wield berzerker/reaver or Berzerker, Champion) Theif (leliana) Mage (wynne of morrigan depending how much healing is needed) then either allistair for additional heavy support or dog...just because dog is awesome

#6
lionsfan208

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Fox thats a good point about the shape shifting. I haven't seen anything that talks about the pluses and minuses of using a different shape. In wardens quest I saw them shift her to a spider some times but not a lot.

#7
lionsfan208

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Xyan also good point I wonder how important lock picking and that skill set are.

#8
Auraad

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Don't forget one of the most "bad" things in DA:O

meele chars can't "bind" their oponents like in WoW - so, as a mage (or "clothie") you'll suffer a lot (I guess there4 it'd be cool to take at least two heavyies so that someone survieves the battles).

#9
lionsfan208

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Auraad when you say bind are you talking about holding agro? I just haven't seen in put that way. I know it doesn't work the same but there are War talents that allow them to hold and create more agro.

#10
M_arc

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if you invest something into healing you can just forget about wynne and pick something like:

yourself, morrigan, shale, alistair/zevran

#11
lionsfan208

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That is one of my other thoughts M_arc. One of the Wardens Quest people suggested that if for no other reason than being able to use mana pots in exchange for healing depending on what you have on you.

#12
Foxd1e

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Badittude2you wrote...

I will probably run with a standard D&D party Warrior (me, dual wield berzerker/reaver or Berzerker, Champion) Theif (leliana) Mage (wynne of morrigan depending how much healing is needed) then either allistair for additional heavy support or dog...just because dog is awesome


Don't forget how awesome Shale is!  Also I'm certain he would make a good back-up tank and an excellent Main Assist.

#13
Foxd1e

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Also Lionsfan don't get me wrong, I'm sure your original party you suggested could complete the game on most difficulties. It just won't be the smoothest build, and severly lacks Melee/Physical damage, which I'm sure counts for some fights in the game.

Modifié par Foxd1e, 29 octobre 2009 - 02:07 .


#14
endaround

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You can do a 3 mage party. You'll want Morrigan to spend slots in shapeshift and in addition you'll want to get animate dead as soon as you can on all three mages most likely. That expands you party by 3 additional damage sinks.

#15
M_arc

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It's also important to ENJOY the game! :wizard:
you should play with characters YOU like ;)
Shale and Morrigan for instance are so awsome, I really want to play with them!
Don't forget to enjoy your game! Strategy is nice but I'm sure you'll be able to beat the game with most party combination ;)

Modifié par M_arc, 29 octobre 2009 - 02:17 .


#16
KhellMG

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Whilst my opinion, and most of those above, are little more than speculation at the moment I would say that so long as your tank puts a lot of skills into defensive abilities a three-mage party is very workable. As has been said it won't be the easiest to play with, but it's not crippling either.



With a dedicated healer minding the tank, and the tank, well, tanking, it leaves two mages free for pure damage. You'll probably take a lot of damage yourself but given how much you'd be throwing out my guess is that in a lot of cases the fight will be over before it matters.

#17
lionsfan208

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KhellMG wrote...

With a dedicated healer minding the tank, and the tank, well, tanking, it leaves two mages free for pure damage. You'll probably take a lot of damage yourself but given how much you'd be throwing out my guess is that in a lot of cases the fight will be over before it matters.


Thats kind of how i saw things running.

Thanks all for the thoughts they are all great looking sratagies.  I also agree with the idea of playing with who you like.  That is my plan I think and we will see how it goes.  Can always remix the group if I fail.Posted Image

#18
Razcalking1978

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I despise not being able to open every treasure chest, so a rogue would be in for certain - probably Leliana.



Then we'd need two meat shields - I'd already be using Alistair and Dog on another character, so let's go with Sten and Oghren, making the dwarf the main tank-type.

#19
Seagloom

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For my mage I'm tentatively planning on taking Morrigan, Leliana/Zevran, and Shale along. Morrigan is there to use offensive magic my character won't pick up since her spells won't be fire and forget primal effects. She's also there so I can dig up spell combos. Hopefully the pairing of my mage and Morrigan can produce some interesting effects.

Leliana is my second choice, although I may end up using Zevran in that slot instead. This pick is to handle thief stuff. Trap disarming, scouting, and such. Also because having two dedicated warriors feels a little dull and I want to get a feel for the three base classes.

Shale is there to act as a damage sponge. I don't expect it to dole out as much damage as Leliana, Zevran, or Morrigan, but if it does, great! What I am hoping for is that a golem made of rock is as durable as it seems. ;)

Modifié par Seagloom, 29 octobre 2009 - 02:56 .


#20
droid88

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There 4 different type of Mages, so I might have different parties for them all

#21
Roeg

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The nice thing about the shared xp system (ala KOTOR) is how you can swap folks in and out as you need to. I am expecting different characters are going to fit in at different times. Also.. from the sounds of it.. from time to time we are going to have to take one character or another which is going to require re-balancing the party...

Besides, like KOTOR, I expect it will be fun to pull a character out that has not been used in a while to get a chance to assign some new skills and try out new things. Always fresh.

Chris

Modifié par Roeg, 29 octobre 2009 - 03:16 .


#22
Zilod

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my plan for party is something like

Alistair/Shale, Leliana, Morrigan, me (blood mage, spirit healer)



hopefully 2 mages + bard should bring enought CC to not need much tankage and i plan to give some healing to Morrigan too



for emergency situation i suppose Leliana or shape shifted morrigan can work ok... if rogue will be not essential maybe i will go with 2 tanks (shale+Al) + 2mages

#23
Varenus Luckmann

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I'd take Morrigan, Wynne and Dog.
:lol:

#24
lionsfan208

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Roeg wrote...

The nice thing about the shared xp system (ala KOTOR) is how you can swap folks in and out as you need to. I am expecting different characters are going to fit in at different times. Also.. from the sounds of it.. from time to time we are going to have to take one character or another which is going to require re-balancing the party...

Besides, like KOTOR, I expect it will be fun to pull a character out that has not been used in a while to get a chance to assign some new skills and try out new things. Always fresh.

Chris


I never thought about shared xp Chris.  that is a great point.  That will make it much easier to swap out for situational combat.

#25
andar91

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My mage will have balanced spell selection, and my other mage (whoever that might be) will be similar, but a bit more focused on support and healing. Basically, I want the second mage to be able to cast things I can't. While I was watching Warden's Quest, I noticed that Wynne had almost nothing but healing/buff spells, and I don't like that. If it were me, I would have given her at least ONE line of damaging spells.



As for the other two-Alistair and Leliana or Zevran.