Includes:
-Evolving Avaline's shield and sword
Evolving Ser Wesley's Shield and Chevalier's Reach. Now useful beyond the prologue, added rune slots, fire resistance for the shield and spirit damage for the sword.

To install, unpack and drop sunnie_aveline_weap.erf in the games override folder. This will not override items that have already been saved in a character save, however, it will be the new modified version if you start a new game or summon it them with the console.
Evolving Knight-Templar Regalia
Armor can now be worn at any level and will scale with player level. Additional rune slot added to compensate for stat losses due to the way the evolution system works.

To install, unpack and drop sunnie_knight_regalia.erf in the games override folder. This will not override any armor that has already been obtained and saved in a character save, however, it will be the new modified version if you receive it normally or summon it with the console.
-Evolving Shield of the Resolute
Shield can now be worn at any level and will scale with player level. Additional rune slot added, and Spirit damage resistance.

To install, unpack and drop sunnie_shield_resolute.erf in the games override folder. This will not override any shield that has already been obtained and saved in a character save, however, it will be the new modified version if you receive it normally or summon it with the console.
-Evolving Hayder's Razor
Hayders Razor is now evolving and is usefull through the entire story. Additional rune slot added.

To install, unpack and drop sunnie_hayders.erf in the games override folder. This will not override any sword that has already been obtained and saved in a character save, however, it will be the new modified version if you receive it normally from the chest or summon it with the console.
-Evolving Edge of Song & Glory
Sword will now scale with player level, becoming useful beyond Act 1. Rune slots added.

To install, unpack and drop sunnie_edge_song.erf in the games override folder. This will not override a sword that has already been obtained and saved in a character save, however, it will be the new modified version if you receive it normally or summon it with the console.
To summon any of these items with the dev console, use the Vaddi mod located at http://social.biowar.../index/6587675.
After installing that mod and enabling the dev console, hit tilde (`) and enter "runscript vaddin [item name]" and hit return.
Modifié par Sunnie22, 20 mars 2011 - 09:21 .





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