Why are so many people fixated on the origins characters?
#1
Posté 20 mars 2011 - 10:16
I don't understand why people want to be the warden or even Hawke again.
It just wouldn't make any sense for any of these characters or the DA2 characters to be playable in DA3.
We know everything about them! We know where they came from, how they got to where they are and in most cases how they are between the sheets.
It might have been nice if they'd planned ahead a bit like they did in Mass Effect where we were the same character and had a romance and then we could choose to stay loyal to that relationship for ME3, but they clearly haven't made the same allowances in DA.
They are spreading it over 10+ years, maybe even 20 by the time we actually get to DA3 - Alistiar will be near 50 in my estimation.
It's time to let them go...
#2
Posté 20 mars 2011 - 10:18
#3
Posté 20 mars 2011 - 10:20
#4
Posté 20 mars 2011 - 10:32
for me however, i dont want to see the warden or hawke again as a player character, id rather play a new story as someone else climbing through their journey.
plus the warden will most likely be dead by DA3 due to the taint. if its set further in the future anyway.
#5
Posté 20 mars 2011 - 10:33
#6
Posté 20 mars 2011 - 10:36
Xrissie wrote...
Nostalgia, probably.
This.
People will say the same thing about the PC of DA:3 right after it comes out.
#7
Posté 20 mars 2011 - 10:37
#8
Posté 20 mars 2011 - 10:38
#9
Posté 20 mars 2011 - 10:38
#10
Posté 20 mars 2011 - 10:51
AlexXIV wrote...
It's called attachment. Some feel it, some don't.
Exactly.
What I dont understand is why people make threads like these saying how 'they dont understand why people like characters from something and wish they could see them again'. Its really a very simple concept. I like Zevran. I like Alistair. Whose to say their story is over? Your not the one writing this story are you? If the writing team likes a character and they think they can further develop that character, then they will, and if people happen to grow attached to a certain character and hope to see them again then they can do that as well.
I hardly see why this is an issue worth making a thread over. I find it harder to believe that people cant figure out why people grow attached to a character.
#11
Posté 20 mars 2011 - 11:15
Lulia wrote...
I enjoyed origins immensely, but i just don't understand people wanting the warden back and Alistair and Morrigan and any of the other characters.
I don't understand why people want to be the warden or even Hawke again.
It just wouldn't make any sense for any of these characters or the DA2 characters to be playable in DA3.
We know everything about them! We know where they came from, how they got to where they are and in most cases how they are between the sheets.
It might have been nice if they'd planned ahead a bit like they did in Mass Effect where we were the same character and had a romance and then we could choose to stay loyal to that relationship for ME3, but they clearly haven't made the same allowances in DA.
They are spreading it over 10+ years, maybe even 20 by the time we actually get to DA3 - Alistiar will be near 50 in my estimation.
It's time to let them go...
I want the Warden back because he has a real interesting back story. He had to deal with racism in the city and after he sought justice to what is done to his people he gets chased out of his home and forced to join a suicide mission where he does his best to mess up the world for the human nobility and right all of their wrongs. Alistiar is the greatest person in the world, yet he works for the absolute bad guys. Morrigan changes the world with you and provides your character with the most important gift, a child and not just any child, a superhuman child, even though he is now haunted with the thought of never being able to see his child ever again.
Hawke is boring as ****. I'm not invested in him at all. Dragon Age Origins let me actually make decisions that gave me a personal connection to the world. That's why I'm fixated with Origins, there is a piece of me inside of it.
#12
Posté 20 mars 2011 - 11:21
#13
Posté 20 mars 2011 - 11:23
Many of the companions in Dragon Age 2 were not originally from Kirkwall. Dragon Age 2 was a buffet table of cultures and backgrounds, without being able to visually experience their past. You could say the same about Leliana or Zev, but they used words to illustrate their history. There are two specific dialogs that are forever embedded into my brain.
1) When Zev talks about his small apartment near the leather factory. The way Antiva smelled, the romantic and comedic descriptions of his assassinations. etc.
2) When Leliana describes the birds that sat in someone's fancy hair. The sounds of the chant being recited from the windows of buildings. The colors of spring time in Orlais. Ooooh.
Those dialogs really made me feel like a Ferelden. I felt that there were worlds beyond what I experienced as the player character that held a lot of potential for future games.
Characters + Environment = Atmosphere
And Dragon Age 2 was lacking in a strong atmosphere the player could loose themselves in.
That's just my opinion though.
Modifié par GunMoth, 20 mars 2011 - 11:24 .
#14
Posté 21 mars 2011 - 02:52
Still, I am concerned with what the Star Wars prequels did with characters happening if the trend continues too much. I can see Flemeth being a factor in many DA games (she does seem to be someone who ends up putting main characters on the path, for good or ill) but I don't want every major character to be connected to every other major character in every game. All the characters having some sort of meeting or connection made Star Wars feel like such a smaller setting (Because apparently it was totally vital that Chewie met Yoda before the original trilogy). There's a whole continent in DA that we've barely explored, not everyone from previous games has to have a continuing story in the next one. I suppose it's a balancing act of how many are too many, I'm confident the writers won't force characters back into the story unless it's worthwhile though.
#15
Posté 21 mars 2011 - 03:01
#16
Posté 21 mars 2011 - 03:10
2.) we've heard that Hawke is the most important historical figure in the world of Thedas. So far, he/she's done a lot for Kirkwall and been part of a crazy rebellion, but not done anything that makes him/her more important than say Calenhad or Flemeth or Garahel. We're still waiting to see that!
#17
Posté 21 mars 2011 - 03:22
#18
Posté 21 mars 2011 - 03:24
brushyourteeth wrote...
1.) the Warden had the most intensely, amazingly epic story EVER. Anyone becoming more interesting is hard to believe.
2.) we've heard that Hawke is the most important historical figure in the world of Thedas. So far, he/she's done a lot for Kirkwall and been part of a crazy rebellion, but not done anything that makes him/her more important than say Calenhad or Flemeth or Garahel. We're still waiting to see that!
I doubt you know a good character when you see one, who in gods name likes Ser Jory? Duncan should have stabed the puse sooner...
#19
Posté 21 mars 2011 - 03:25
Hehehe......I agreeNimpe wrote...
WARDEN NOW!
MOAR WARDEN!
#20
Posté 21 mars 2011 - 03:25
#21
Posté 21 mars 2011 - 03:29
#22
Posté 21 mars 2011 - 03:30
Xrissie wrote...
Nostalgia, probably.
This isn't the case for me. I finished all of Origins, then jumped right into Dragon Age 2. DA:O was fresh on my mind when I started Dragon Age 2, so it was easy to make comparisons between the two. In my opinion, DA:O had better characters. I felt like I never really talked to the characters in DA2 simply because there weren't many opportunities to simply sit down and chat like in Origins. The experience was just richer for me. Don't get me wrong, I do like a couple of characters in DA2. Aveline, Varric, and Merrill are awesome characters and I'd love to see them back in the next game in some capacity, but I don't know them the same way I know Leliana, Wynne, Shale, Morrigan, or even my dog.
It's just my feeling that the first game was a labor of love and the quality of the writing was better. Not saying that the second game isn't fun, but I was really drawn into the world of the first game a lot better than the second.
#23
Posté 21 mars 2011 - 03:33
Something that's like Australia's climate. Harsh, arid, and then bitterly cold down south.
If they explored the other continents more, that were populated by more varied people, then I'd be happy.
It's probably not good to bring in an unrelated series, but The Elder Scrolls has set their games (granted that they've had more time), in varying climates. Morrowind, Cyrodil, and soon Skyrim.
We've only moved from Ferelden, which is rather linear, to the Free Marches, which is pretty much 1" north of Ferelden. The climate, the people, everything is pretty much the same.
Modifié par Phantom.Brave10, 21 mars 2011 - 03:34 .
#24
Posté 21 mars 2011 - 03:37
I want one of the games to be about going into the uncharted territory past the Kocari Wilds.Phantom.Brave10 wrote...
I'd just be happy playing in a more exotic location, with harsh climates...
Something that's like Australia's climate. Harsh, arid, and then bitterly cold down south.
If they explored the other continents more, that were populated by more varied people, then I'd be happy.
It's probably not good to bring in an unrelated series, but The Elder Scrolls has set their games (granted that they've had more time), in varying climates. Morrowind, Cyrodil, and soon Skyrim.
We've only moved from Ferelden, which is rather linear, to the Free Marches, which is pretty much 1" north of Ferelden. The climate, the people, everything is pretty much the same.
#25
Posté 21 mars 2011 - 03:40
Talk to the talkative man in the hanged man. He makes a reference like your wanting.Nimpe wrote...
If the warden returns and Dragon Age still has a fast paced combat, I'd like him to remark something along the lines of "Time seems to go by faster lately.."





Retour en haut






