Dislikes:
1. The RPG elements are too few, I would definitely like to see richer ones.
2. No helmet and glove options for the other characters
3. Not enough crafting and profession options.
4. Lack of side-quests.
5. Not enough interactive objects such as siege weapons, ropes, and ladders. Why can't rogues set traps... Also a huge lack of speciality options.
This is a little off-topic, but I would like to see more RTS elements in future Dragon Age games, i.e. being able to build or improve walls like in Awakening or recruit npc allies such as Mercenaries or villages to assist in big battles like the Quanari end-battle in chapter 2 of Dragon Age 2.
I hope these dislikes are addressed in future Dragon Age expansions and games.
Edit: Forgot to mention the lack of exploration options. Most people like exploring areas non-related or related to the main storyline. In reference to dislike #5, it would be great to actually have the option to destroy objects like walls, turrets, banners, and buildings, whether the destruction be necesary for a quest or not.
*Continue to bump or comment on this forum if you would like Bioware to seriously address these dislikes or if you have the same dislikes.
Modifié par Sereiphiel, 20 mars 2011 - 11:38 .





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