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Lyrium Idol (Spoilers)


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#1
Tsarapihelas

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Does anyone have a good idea of where the lyrium idol came from and what its purpose was? Throughout the game you hear Bartrand and Varric both ramble on about a 'song' that they are hearing/trying to make others hear. The only thing that I could connect that particular 'phrase' to was the darkspawn taint. Both the Mother, Architect, and Tamlen ramble in DA:O/DA:A about a 'song' they would hear after being tainted.. similar to Bartrand and Varric mentioning a 'song' after coming in vicinity of the idol.

Could the idol have something to do with the darkspawn, or perhaps even the early Tevinter mages? Just an idea I had, others are obviously very welcome.

#2
ztonkin

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To the best of my knowledge, they never explain what it is. Just seems to be a magic macguffin to serve the story

#3
Guest_I.AM.DUNCAN_*

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I'm sure it has something to do with the Darkspawn, and will most likely be featured in DA3 as a major plot element, one way or another.

#4
Zalitara

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I.AM.DUNCAN wrote...

I'm sure it has something to do with the Darkspawn, and will most likely be featured in DA3 as a major plot element, one way or another.

I don't think so seeing as the idol itself blew up.

#5
Zenstrive

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A key into the golden city?

#6
Virginian

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Only part of the idol blew up Varric had the option to keep a piece of it.

#7
flakmeister_mcg

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I'd be pleasantly surprised if even half of the Chekovian arsenal employed in this instalment ever has any influence on future games.

#8
NvVanity

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Lyrium corrupted by Darkspawn taint?

#9
GehnTheGrey

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I just posted this in another thread then saw that this one popped up after I had done so. But this topic interests me too! So, apologies for regurgitating but:

I do think there is a lot more to the Idol(s) however. I think there is a good chance that Nathaniel and the Grey Wardens wanted to retrace Hawke's steps into the Deep Roads because of that Idol. My theory is that it is connected to the Darkspawn corruption process. As corrupt, is exactly what it seems to do. If what happened to Meredith was a decent example of its powers, then what do you think something like that would do if it came into contact with an Old God? Just conjecture I know, but something to think about.

The cryptic meeting with that Orlesian Grey Warden sporting the Epic Mustache is what made me think of the Idols yet undiscovered significance. Also, I'm pretty sure that Ban Teagan's mention of the Hero of Ferelden being back in Denerim was canon for all players who didn't take the US ending? Taking into account some Wardens who up and disappeared (either with Morrigan into the Eluvian or through some other means), them learning the importance of these Idols would be a good reason for them to resurface also.

#10
Guest_I.AM.DUNCAN_*

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flakmeister_mcg wrote...

I'd be pleasantly surprised if even half of the Chekovian arsenal employed in this instalment ever has any influence on future games.


um... okay. Can you speak simpler please?

#11
GunMoth

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I don't know if anyone remembers this, but in DA: A, if you give Justice the lyrium ring, he mentions how in this world, anything with lyrium emits a sad but beautiful song. Only fade spirits can hear it.

There's an obvious connection between Darkspawn, the fade, lyrium, and **** deep underground.

For example: Why do darkspawn come up from deep underground?
How come, the older dwarven thaigs are, the deeper in the earth they are?
Elves and humans also had ruins with mixed architecture underground. (Found in the origins dalish intro)

Modifié par GunMoth, 20 mars 2011 - 11:51 .


#12
flakmeister_mcg

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I.AM.DUNCAN wrote...

flakmeister_mcg wrote...

I'd be pleasantly surprised if even half of the Chekovian arsenal employed in this instalment ever has any influence on future games.


um... okay. Can you speak simpler please?


I just mean that far too many elements and plot points are introduced in DA2. It gets to the point where you have no idea where the story is going or even what it is about.

#13
GunMoth

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flakmeister_mcg wrote...

I.AM.DUNCAN wrote...

flakmeister_mcg wrote...

I'd be pleasantly surprised if even half of the Chekovian arsenal employed in this instalment ever has any influence on future games.


um... okay. Can you speak simpler please?


I just mean that far too many elements and plot points are introduced in DA2. It gets to the point where you have no idea where the story is going or even what it is about.


They have a lot of loose ends and oppurtunities. 
-Qunari invasion
-Old god baby
-Flemeth
-Fade, Darkspawn, religion
-Civil war with circles and templars
-Warden and Champion running away together
etc. etc.

#14
Arijharn

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GunMoth wrote...

I don't know if anyone remembers this, but in DA: A, if you give Justice the lyrium ring, he mentions how in this world, anything with lyrium emits a sad but beautiful song. Only fade spirits can hear it.

There's an obvious connection between Darkspawn, the fade, lyrium, and **** deep underground.

For example: Why do darkspawn come up from deep underground?
How come, the older dwarven thaigs are, the deeper in the earth they are?
Elves and humans also had ruins with mixed architecture underground. (Found in the origins dalish intro)


That's interesting, also remember that both Bartrand and eventually Varric himself makes mention of 'singing.'

#15
MKDAWUSS

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flakmeister_mcg wrote...

I'd be pleasantly surprised if even half of the Chekovian arsenal employed in this instalment ever has any influence on future games.


And that's what fuels 97% of the speculation. You don't know whether to dismiss some minor tidbit as minor tidbit or keep it in mind because it becomes relevant later on.

#16
TJPags

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GunMoth wrote...

I don't know if anyone remembers this, but in DA: A, if you give Justice the lyrium ring, he mentions how in this world, anything with lyrium emits a sad but beautiful song. Only fade spirits can hear it.

There's an obvious connection between Darkspawn, the fade, lyrium, and **** deep underground.

For example: Why do darkspawn come up from deep underground?
How come, the older dwarven thaigs are, the deeper in the earth they are?
Elves and humans also had ruins with mixed architecture underground. (Found in the origins dalish intro)


There's definitely some connection between the Fade, Lyrium, and DS. 

Whether we'll ever get to see what it is . . . .well, who knows.

#17
arcsquad12

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Anyone else think it looked like a mix between a lightsaber and Nightmare's weapon from Soul Calibur at the end?

#18
coolair74

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It is Pure Lyrium, very rare as most Lyrium is found in its Raw form. It has something to do that thaig and where Sandal comes from. It was obviously familiar to him as he just kinda wondered off and if you Varric into giving you the fragment he can form into a very nice rune with no trace of taint.

#19
Kenshen

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GehnTheGrey wrote...

I just posted this in another thread then saw that this one popped up after I had done so. But this topic interests me too! So, apologies for regurgitating but:

I do think there is a lot more to the Idol(s) however. I think there is a good chance that Nathaniel and the Grey Wardens wanted to retrace Hawke's steps into the Deep Roads because of that Idol. My theory is that it is connected to the Darkspawn corruption process. As corrupt, is exactly what it seems to do. If what happened to Meredith was a decent example of its powers, then what do you think something like that would do if it came into contact with an Old God? Just conjecture I know, but something to think about.

The cryptic meeting with that Orlesian Grey Warden sporting the Epic Mustache is what made me think of the Idols yet undiscovered significance. Also, I'm pretty sure that Ban Teagan's mention of the Hero of Ferelden being back in Denerim was canon for all players who didn't take the US ending? Taking into account some Wardens who up and disappeared (either with Morrigan into the Eluvian or through some other means), them learning the importance of these Idols would be a good reason for them to resurface also.


Interesting idea you have there I tend to agree with you.  I had wondered if it wasn't some type of prison for a spirit or demon and that is what was causing the "singing".  One thing that I can't shake is just a small shard had an entire manison haunted what would a long sword made of that stuff do.  The first enchanters office was right next to Merideth's and how many years did she have that idol then sword.  I believe he too was affected right along with her by whatever power that thing had.  Of course he had his own secrets but when did he start babbing into the blood arts.

#20
Seblin

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arcsquad12 wrote...

Anyone else think it looked like a mix between a lightsaber and Nightmare's weapon from Soul Calibur at the end?


Yep, also Merideth going all Dragonball Z added to that fact.

#21
GunMoth

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TJPags wrote...

GunMoth wrote...

I don't know if anyone remembers this, but in DA: A, if you give Justice the lyrium ring, he mentions how in this world, anything with lyrium emits a sad but beautiful song. Only fade spirits can hear it.

There's an obvious connection between Darkspawn, the fade, lyrium, and **** deep underground.

For example: Why do darkspawn come up from deep underground?
How come, the older dwarven thaigs are, the deeper in the earth they are?
Elves and humans also had ruins with mixed architecture underground. (Found in the origins dalish intro)


There's definitely some connection between the Fade, Lyrium, and DS. 

Whether we'll ever get to see what it is . . . .well, who knows.


Its on my list of random **** to ponder, along with Flemeth's involvement with everything. 

#22
WhiteKnyght

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It seems to act like the Philosopher's Stone from Full Metal Alchemist. Or at least the incomplete ones that Dr Marcoh made.

Meredith used it to animate statues to attack her enemies claiming it to be the Maker's power, just as Cornello did in FMA. And it even rebounded on her just as it did to him.

But as for what it actually is. Maybe the idol was used to seal some kind of demon. Or perhaps its similar to the Anvil of the Void. Branka said she could hear it calling to her and it made her get obsessive/crazy too.

Also I still think that Thaig might have been an Arlathian ruin.

Modifié par The Grey Nayr, 21 mars 2011 - 12:51 .


#23
AlexXIV

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That it sings or humms can hint to it being magic or even alive, we don't know. Anyway it was ancient, found in some some ancient dwarven thaig in which also the rock wraiths live. So it is all hinting that it is something evil. Or corrupted if you prefer. Obviously it does have a negative effect on people and is probably better destroyed than used.

#24
Caladors

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I would say that this perhaps one of the key goals of dragon age 2.
To spark this conversation.
Is it linked to the old gods, are they still alive or is just one?
Were these really dwarves or was this someone else after all dwarves as Bertrand said don't change a lot.
And so on and so on I don't think we have anything solid any which way.

All we know is that it should be key to an upcoming release in the dragon age franchise.

#25
TJPags

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GunMoth wrote...

TJPags wrote...

GunMoth wrote...

I don't know if anyone remembers this, but in DA: A, if you give Justice the lyrium ring, he mentions how in this world, anything with lyrium emits a sad but beautiful song. Only fade spirits can hear it.

There's an obvious connection between Darkspawn, the fade, lyrium, and **** deep underground.

For example: Why do darkspawn come up from deep underground?
How come, the older dwarven thaigs are, the deeper in the earth they are?
Elves and humans also had ruins with mixed architecture underground. (Found in the origins dalish intro)


There's definitely some connection between the Fade, Lyrium, and DS. 

Whether we'll ever get to see what it is . . . .well, who knows.


Its on my list of random **** to ponder, along with Flemeth's involvement with everything. 


Meh, Flemeth's just an old lady who likes sticking her nose into things.

"I saved your life, take my daughter with you"

"I saved your life, take this amulet to some Dalish"

Damn busybody.