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Dragon Age 2 first week sales figures vs Dragon Age Origins, Interpretation?


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#1
billy the squid

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I'm unsure as to how accurate these are, but I'll leave them for you to comment on. Do we have any Idea if these are average for a supposed AAA title? these figures appear to be world wide, but i'll try to include the links so you can see the break down between regions. 

I thought I would include this little blurb from gamespot regarding EA's fiscal losses in 2009/10, do you think it had influence on the short development time for DA 2?
http://uk.gamespot.c...tml?sid=6249940

DA 2 (For the First Week) (NB: don't know if this contains direct to download)
X360- 392,508 http://gamrreview.vg.../dragon-age-ii/
PC- 143,830 http://gamrreview.vg.../dragon-age-ii/
PS3- 163,410 http://gamrreview.vg.../dragon-age-ii/

DA Origins (For the First Week)  (NB: this does not include Awakenings)(NB: don't know if this includes the ultimated edition sales/ direct to download)

X360- 335,941( Total 10 week sales- 1,413,978/ Total Lifetime sales- 2,071,483) http://gamrreview.vg...on-age-origins/

PC- I have no figures for the PC, however based on the link below Dragon Age Origins shipped 3.2 between November 2009- Feb 2010 across all platforms so based on the 10 week sales figures from the other platforms the PC sales figures were approximately1.3 million, again sorry I don't have any conclusive figures based on Total Lifetime sales
http://gamrfeed.vgch...-million-units/

PS3- 155,660 ( Total 10 week sales-734,225 / Total Lifetime sales- 1,181,919 )
http://gamrreview.vg...on-age-origins/

So considering the number of PC sales is it wise to alienate a large demogaraphic , even on the 360 and PS3 the reception appears to be mixed. Is Mr. Laidlaw's interview on 1up, i think, talking about the need to avoid the stagnation of the RPG genre and its subsequent death, really valid as it appears from some sales figure that niche market appears to be alive and kicking.

#2
Torrential

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Bad or Good - For the sequel of one of the greatest games of all time on the PC I expected ALOT more, as it was they got so much negative publicity they were hit hard. For DA3 they will need to actually work for 4 or at least 3 years to get a decent product, which they won't and thus the series will continue on its mediocre pitch.

A a PC gamer I would have bought DA:2 but my Mrs bought it :), we alternate, which means I buy everything mostly heh. Had Mod tools or a fair amount of replayability been included I would have purchased a second copy. It just feels rushed and I honestly think sales will drop across all platforms by about 20% next release, unless they advertise a lot more to compensate.

I DID THIS, read on to understand the concept Bioware missed.

Bioware - Ease off on the selfishness factor, Increase the impact on others factor and you will hit a higher mark. They both aim for the - I DID THIS, but the latter gives the player impact on the world rather than self, which is infinitely more attractive in society.

Modifié par Torrential, 21 mars 2011 - 12:05 .


#3
WilliamShatner

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Those are pretty disastrous. Sequels are generally much more frontloaded than originals so only selling a couple more thousand than the original doesn't signal a bright outlook for the game. I'm sure EA/BioWare were expecting 1 million across both 360 and PS3 for the first week and they've fallen a lot short.

Points taken from this:

1) Obviously the have NOT expanded their audience as they wanted to with the changes to the game.

2) Many fans of the original have shiedaway from the sequel.

You can also put it down to Dragon Age fatigue. Coming so soon after the original and expansion DA2 didn't really feel like an event. DA was still fresh in the minds of most people and this feeling like a second-rate, cut down version didn't garner much hype.

Modifié par WilliamShatner, 21 mars 2011 - 12:34 .


#4
sanadawarrior

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Numbers look good, especially when you realize DA:O origins launched during the holiday season so it got lots of holiday sales and DA2 launched in March.

#5
TheMadCat

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sanadawarrior wrote...

Numbers look good, especially when you realize DA:O origins launched during the holiday season so it got lots of holiday sales and DA2 launched in March.


But DA2 had a ton of pre-orders, and as far as I'm aware those numbers include the pre-orders which VGChartz had at around 300k I think?

#6
LordPaul256

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It's not bad sales, but probably not what they were aiming for. Also, it would appear that the original Dragon Age sold well over time by word of mouth. I doubt we'll be seeing something similar this time.

However, I don't believe these numbers count pre-orders. There was a very strong push to get pre-orders for this game, even making it so people get some DLC for free if they pre-ordered as early as 3 months before the game came out.

Like the game - not bad, not great, but sure to invite wild opinions.

#7
sanadawarrior

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TheMadCat wrote...

sanadawarrior wrote...

Numbers look good, especially when you realize DA:O origins launched during the holiday season so it got lots of holiday sales and DA2 launched in March.


But DA2 had a ton of pre-orders, and as far as I'm aware those numbers include the pre-orders which VGChartz had at around 300k I think?


They had pre orders for consoles at around 360k and they have sales for consoles at 555k.

Modifié par sanadawarrior, 21 mars 2011 - 12:50 .


#8
astrallite

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It'll be interesting to see how the sales look in a month compared to where DAO was. Right now it's simply running on the momentum of DAO, which itself was created from BG2 hype.

If the sales fall short than DA3 will have very little to prop itself up on.

Modifié par astrallite, 21 mars 2011 - 01:18 .


#9
StuartMarshall

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Many of us bought or pre-ordered DA2 out of faith and trust after how much we enjoyed DA:O.

I can't speak for anyone else, but I won't be pre-ordering DA3, I'll be waiting for user reviews.

#10
Haxas

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Don't use VGChartz. A particular gaming forum I go to actually bans people for posting links to it.

#11
Merced652

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Haxas wrote...

Don't use VGChartz. A particular gaming forum I go to actually bans people for posting links to it.


Oh yea? Well i frequent a forum who bans people for mentioning DA2, well more for saying anything good about it. ^_^

#12
Valcutio

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Yeah, I belong to a number of gaming organizations and the word of mouth is all bad. Outside of this forum you rarely find somebody willing to defend the game (unless they're being paid to do so).

#13
Maverick827

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StuartMarshall wrote...

I can't speak for anyone else, but I won't be pre-ordering DA3, I'll be waiting for user reviews.

Misinformation begets misinformation.

#14
Coldest

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BioWare is still one of my favorite developers, but it's good that DA2 sales numbers didn't pan out as they expected. Sometimes lessons need to be learned the hard way.

Not copy/pasting goes a long way, BioWare.

Modifié par Coldest, 21 mars 2011 - 02:10 .


#15
Haxas

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Merced652 wrote...

Haxas wrote...

Don't use VGChartz. A particular gaming forum I go to actually bans people for posting links to it.


Oh yea? Well i frequent a forum who bans people for mentioning DA2, well more for saying anything good about it. ^_^


Just putting out there that the #'s aren't always accurate. Wait for NPD.

#16
nelly21

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So if I'm getting this right, the game is slightly better than DAO even though it isn't a holiday release, and people on this forum are still interpreting as had news for Beware.

Seriously guys?

#17
Coldest

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nelly21 wrote...

So if I'm getting this right, the game is slightly better than DAO even though it isn't a holiday release, and people on this forum are still interpreting as had news for Beware.

Seriously guys?

Sure it isn't a holiday release, but DA2 already has a huge flock of fans backing it up unlike Origins back then. So yes, I say current DA2 sales is as disappointing to BioWare/EA as DA2 is disappointing to consumers who weren't expecting a rushed job.

Modifié par Coldest, 21 mars 2011 - 02:30 .


#18
DTKT

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I sure as hell didnt see EA shouting about the biggest sales ever.

I bet someone is angry over the Metacritic score.

#19
Jaws_Victim

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Coldest wrote...

BioWare is still one of my favorite developers, but it's good that DA2 sales numbers didn't pan out as they expected. Sometimes lessons need to be learned the hard way.

Not copy/pasting goes a long way, BioWare.


Quoted for truth. Sometimes the only way to make a company realize something is to make it affect their bottom line. I'm sure our odds of getting another Origins like sequel have gone down, but oh well. 

You won't get the CoD crowd. Stop trying, and make your current fan base happy.

#20
djackson75

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If the game goes on to just match the sales of DAO, it is a huge success, because it was made in half the time on a pre-made engine. Honestly those sales at this time of year, in this economy, are very good. It will hit a million before April.

#21
naughty99

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Wow, I thought the first week numbers would be much higher, in the millions. Interesting to note the low PS3 sales in particular (almost as many PC units sold). Even Oblivion managed to sell over 3m units IIRC. Not sure how this works for games, but in the DVD world around 80-90% of your sales are from the first couple weeks.

No Japan sales included but they usually don't go for WRPGs, right?

Personally I like DA2 more than DAO, but mainly because it has better gameplay balance than DAO and the Nightmare mode combat is more tactical, not a joke like in DAO. Also found the companions, voice performances and story in DA2 to be compelling and fun, not to mention the gorgeous graphics with the high res texture pack for PC.

I also like a number of old school RPGs like NWN, BG, Morrowind, Oblivion, but comparing vastly different games with DA2 on a superficial level doesn't work IMO. Ultimately either you enjoy the experience or you don't.

Modifié par naughty99, 21 mars 2011 - 02:58 .


#22
CLime

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Now, I'm just a simple country lawyer, but I believe lowering production cost while increasing gross profit constitutes what is referred to in the business as a "bonanza."

Yeah, Bioware probably lost a few oldskool Origins fans.  They may have attracted enough of a new crowd to make up for that. Hardcore dollars aren't worth more than casual dollars, for the record. Just because you got in on the ground floor doesn't mean your opinion matters more than a recent convert's.

Modifié par CLime, 21 mars 2011 - 02:52 .


#23
DTKT

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CLime wrote...

Now, I'm just a simple country lawyer, but I believe lowering production costs while increasing gross constitutes what is referred to in the business as a "bonanza."

Yeah, Bioware probably lost a few oldskool Origins fans.  They may have attracted enough of a new crowd to make up for that. Hardcore dollars aren't worth more than casual dollars, for the record. Just because you got in on the ground floor doesn't mean your opinion matters more than a recent convert's.


But that switch didnt seem to increase the sales by a wide margin? What was the point of the changes then?

#24
yogolol

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nelly21 wrote...

So if I'm getting this right, the game is slightly better than DAO even though it isn't a holiday release, and people on this forum are still interpreting as had news for Beware.

Seriously guys?

They just want to hate this game as much as they can so they can get a clone of Origins and the cliche story that Bioware does with every game they make.

#25
djackson75

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DTKT wrote...

CLime wrote...

Now, I'm just a simple country lawyer, but I believe lowering production costs while increasing gross constitutes what is referred to in the business as a "bonanza."

Yeah, Bioware probably lost a few oldskool Origins fans.  They may have attracted enough of a new crowd to make up for that. Hardcore dollars aren't worth more than casual dollars, for the record. Just because you got in on the ground floor doesn't mean your opinion matters more than a recent convert's.


But that switch didnt seem to increase the sales by a wide margin? What was the point of the changes then?


They made the game in less than half the time.. Paying employees for 18 months of work vs 4 years of work saves a lot of money... A lot of the 4 years or the original being putting the engine and tools together... Which were already done. Even if they sell the exact same number of DA2 as they did DAO, with no increase, they will probably more than double their profits.