Persephone wrote...
CRISIS1717 wrote...
DarthBakura wrote...
You can't say that for certain. There have been game franchises that literally do very little to change the format in a sequential title and then the game gets panned, by at least a portion of the critics. It happens from time to time. This could have easily been the case with a "Dragon Age: Origins II." I think a lot of the criticisms of the first game were simply overlooked, or forgotten, because of the lore and the character depth. Rarely does that happen twice, however.CRISIS1717 wrote...
Such a shame, if this had been a proper sequel to DAO it would have been in the 90s maybe even beaten its predecessors' score.
How is that not a certainty? it's all people wanted and expected, fans and critics alike, people wanted Origins 2 maybe with some cool new additions but the Origins formula was the core of the Dragon Age experience that people liked.
Look at these scores dropping for DA2, do you honestly think a 3 year Origins 2 project crafted by Bioware would get less than a 90? maybe by some no name game critic website it will get a 60 saying oh its the same but it would receive critical acclaim and possibly be a goty nominee, DA2 on the other hand is not in the class of a goty game.
Didn't work with Awakening though. Or, if you want to go back to the classics, check how using the same formula in three games of a series ruined the Might and Magic series. (M&M 10 being the worst RPG I have ever played)
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But the gameplay of Awakenings wasn't criticised! If you read the negative reviews of Awakenings, it had nothing to do with it being too similar to Origins. In fact - it was the opposite! The idea was that the story wasn't strong enough, the companions not strng enough, etc. The fact that it got an actually OK metacritic score was because the gameplay was at least up to Origins's standards, desptie the rest of the game being mediocre.





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