DRAGON AGE 2: LOWEST RATED BIOWARE GAME EVER
#201
Posté 23 mars 2011 - 12:53
It beats the 1) find random item in sack 2) talk to person as if you knew it was him who lost it 3) reward
#202
Posté 23 mars 2011 - 01:05
Alex Kershaw wrote...
Yesterday, I continued with the DAO character I was playing before DA2 came out... I was in the Alienage and it was refreshing to see how much effort and storyline was put into even the side quests... The first side quest I came across was that one with the blind templar and it introduces back story to the alienage, how elves are treated... It has loads of voice acting just for one little side quest, with cut scenes, as if so much thought had been put into it...
It beats the 1) find random item in sack 2) talk to person as if you knew it was him who lost it 3) reward
Only that the Alienage quest there is random, has no impact on the story....a comparable quest would be The Lily Killer quest line. As for comparing the Alienage quest to the fetch quests....apples & oranges. "Get 15 toxins for X" "Find so and so many mystical sites of power", "Get 10 Deep Mushrooms for Y" are in no way better.
#203
Posté 23 mars 2011 - 01:10
The art direction was interesting, but the quests, story, dialogue and voice acting in Borderlands are all excruciatingly bad.
Despite its flaws, I enjoyed DA2 a lot, perhaps more than DAO.
I do agree wtih the complaint about the side quests, however. They were poorly executed in the sense that you find a bunch of items in chests and then random people give you money. Then after the fact you have to check your codex to figure out retroactively who the hell just gave you money. It would have been infinitely better to speak with someone first and get a quest (or even if they were simply written quests on one of the quest boards).
Modifié par naughty99, 23 mars 2011 - 01:16 .
#204
Posté 23 mars 2011 - 01:25
Now it doesn`t really have a story but that doesn`t matter since it is just so much fun to pump everything full of lead. ME2 is still much better game and so is BG2, however.
#205
Posté 23 mars 2011 - 01:41
And I think lots of people have and will.
But I think it's really the general consensus it's nowhere near as good as it could (should) have been, that at its core it left some of the RPG spirit for bloodsplosions and action, that it's nowhere near as deep nor immersive as DAO or games like BG 1 and 2 were.
It also feels very rushed and/or lazy.
In some areas it feels even insulting to me as a customer.
(which dev "okayed" exactly the same cave over and over???? which dev okayed armored knights dropping out of the sky??)
Someone else said it on the forums.
It's like an action movie or a Dan Brown thriller, shallow but fun seen/read once.
In the end, it feels like it was made to make money.
DAO feels like it was made to make a good game.
(and compared to a Milan Kundera book IIRC)
#206
Posté 23 mars 2011 - 02:28
Persephone wrote...
Alex Kershaw wrote...
Yesterday, I continued with the DAO character I was playing before DA2 came out... I was in the Alienage and it was refreshing to see how much effort and storyline was put into even the side quests... The first side quest I came across was that one with the blind templar and it introduces back story to the alienage, how elves are treated... It has loads of voice acting just for one little side quest, with cut scenes, as if so much thought had been put into it...
It beats the 1) find random item in sack 2) talk to person as if you knew it was him who lost it 3) reward
Only that the Alienage quest there is random, has no impact on the story....a comparable quest would be The Lily Killer quest line. As for comparing the Alienage quest to the fetch quests....apples & oranges. "Get 15 toxins for X" "Find so and so many mystical sites of power", "Get 10 Deep Mushrooms for Y" are in no way better.
My feelings exactly. I like this game not better then origins but I like that they changed some things.
They took out my pickpocketing. The questline with pickpocketing i thought was great rogue love. Ratings can be skewed so i pay little attention to them. Missteps where made but people are acting like this is the worst thing since crack babies. Which it is not.
Modifié par Archer zr0, 23 mars 2011 - 02:29 .
#207
Posté 23 mars 2011 - 02:38
naughty99 wrote...
I just saw that Borderlands got an 84 and lost all trust in Metacritic as a means to judge whether a game is worth buying or not. That game is simply not even in the same league as DA2.
The art direction was interesting, but the quests, story, dialogue and voice acting in Borderlands are all excruciatingly bad.
Despite its flaws, I enjoyed DA2 a lot, perhaps more than DAO.
I do agree wtih the complaint about the side quests, however. They were poorly executed in the sense that you find a bunch of items in chests and then random people give you money. Then after the fact you have to check your codex to figure out retroactively who the hell just gave you money. It would have been infinitely better to speak with someone first and get a quest (or even if they were simply written quests on one of the quest boards).
Voice acting in a co-op shooter... Right. Is that all you people care about, voices? The gameplay was different and it was better, it had a multiplayer, it didn't have recycled dyngeons, it had a much bigger world.
I enjoyed Borderlands more than I enjoyed DA2.
#208
Posté 23 mars 2011 - 04:10
Persephone wrote...
Alex Kershaw wrote...
Yesterday, I continued with the DAO character I was playing before DA2 came out... I was in the Alienage and it was refreshing to see how much effort and storyline was put into even the side quests... The first side quest I came across was that one with the blind templar and it introduces back story to the alienage, how elves are treated... It has loads of voice acting just for one little side quest, with cut scenes, as if so much thought had been put into it...
It beats the 1) find random item in sack 2) talk to person as if you knew it was him who lost it 3) reward
Only that the Alienage quest there is random, has no impact on the story....a comparable quest would be The Lily Killer quest line. As for comparing the Alienage quest to the fetch quests....apples & oranges. "Get 15 toxins for X" "Find so and so many mystical sites of power", "Get 10 Deep Mushrooms for Y" are in no way better.
I accept that the comparison wasn't the best, but the point stands that DA2's quests are nowhere near as interesting. And secondly, the 'find 15 toxin extracts' is still a lot better than finding random junk in a barrel and then giving it into a random person in Dark Town who you've never seen before. At least in DAO you unlock new side quests from doing the basic ones with the Blackstone Irregulars, etc. And even then, you have to make moral choices even on the basic ones. For example, should you be helping the Mage's Collective? They're apostates, but apparently follow the Chantry laws. Should you be doing favours for them like providing Lyrium potions?
#209
Posté 23 mars 2011 - 04:17
The scores are now as follows:
PC - Critic: 82 (34 critics); User: 4.3 (2109 users)
360 - Critic: 79 (63 critics); User: 4.4 (1387 users)
PS3 - Critic: 82 (46 critics); User: 3.8 (734 users)
While the user scores are arguably biased because people are more likely to rate when they want to rant, the critic scores are particularly interesting. This is because the 360 has many more reviews than the other two consoles, yet has the lowest score. This is evidence to support that critics who get the game early feel compelled to give higher scores, but over time the score will drop as more critics contribute. I think it's likely that we'll see the PS3/PC versions drop to around the 80 mark.
#210
Posté 23 mars 2011 - 04:26
#211
Posté 23 mars 2011 - 08:58
#212
Posté 23 mars 2011 - 09:02
#213
Posté 23 mars 2011 - 09:02
look the diference of time duration of DA:O and DA:2.
#214
Posté 23 mars 2011 - 09:15
Modifié par Frybread76, 23 mars 2011 - 09:17 .
#215
Posté 23 mars 2011 - 09:24
#216
Posté 23 mars 2011 - 09:41
#217
Posté 23 mars 2011 - 11:24
Akka le Vil wrote...
Seing Neverwinter Night with such a high score make me cry all over.
DA2 was disappointing and had lots of flaws, but it's still ten times better than the huge pile of crap that the official campaign of NWN was.
Do you think NWN got all it's good reviews from just the first single player campaign?
But I'll agree that the single player campaign in the original Neverwinter Nights was not the best. For it's time, it was not bad either. Keep in mind that NWN successfully merged 3D-graphics, D&D 3.0, single player, multiplayer and custom content in a unique mix that yet has not been seen the likes of again.
#218
Posté 23 mars 2011 - 11:44
#219
Posté 24 mars 2011 - 12:00
#220
Posté 24 mars 2011 - 12:02
llamablaster wrote...
Y'all are crazy. NWN was great.
It was. For its time.
If NWN1 were released now, it'd just be pure awful.
#221
Posté 24 mars 2011 - 12:06
Altered Idol wrote...
I played another good game that was panned by the critics, namely Alpha Protocol.
And after that, the sequel was cancelled. Lets hope they don't do the same with Dragon Age as I am looking forward to DA:3. Losing the franchise completely would be disastrous.
On the flip side, I enjoyed the game so these scores don't mean much to me at the moment
I would also hate to loose the DA franchise. While DAII wasn't as great as it could've been I did enjoy it. I do hope they try to redeem themselves with DA3. Like I said I did enjoy it but I do hope they take fan feedback into consideration of they decide to make a sequel. This series still has alot of potential to grow.
#222
Posté 24 mars 2011 - 12:10
#223
Posté 24 mars 2011 - 05:24
nicethugbert wrote...
In OP's score board, ME2 has the highest score, 96. DA2 has the lowest, 82. Yet, all the Carvers are complaining that DA2 is ME2. What isn't Carver miserable about?
No - the point is that they took the wrong aspects of ME2. In a game where the skill comes in the actual combat, it makes sense to have less strong 'behind the scenes' customisation. The amazing characters, story and dialogue remained.
In DA2, they saw that ME2 was more action-based and seemed to attempt to copy this, which doesn't work in a game where the character auto-attacks. All you get is a dumbed down game. Also, the best parts of ME2 such as the focus on companions was completely ignored...
#224
Posté 24 mars 2011 - 07:19
When Dragon Age:Origin was first released,a lot of people complained about this,ranted about that.
Now,Dragon Age 2 was released,and you people are complaining as well!
Yes,it is not as great as Mass Effect,but it's not that bad!The combat system is nice,the story is decent and the graphic is cool!I,for one,very much enjoying what the game offers.
#225
Posté 24 mars 2011 - 07:26
Alex Kershaw wrote...
but it isn't fine to disagree with the majority and then claim that you are right, and everybody else is wrong.
Yeah it is. Transformers was an awful, awful movie. If the majority says otherwise, they're all morons. It is possible for the majority to lap up awful products and not know that they're being ripped off.





Retour en haut






