is it possible to modify a weapon skin to look like a dif kind while sitll animating like it's base form
#1
Posté 21 mars 2011 - 01:19
#2
Posté 21 mars 2011 - 01:34
Modifié par elys, 21 mars 2011 - 01:35 .
#3
Posté 21 mars 2011 - 03:33
Modifié par Divinehero1, 21 mars 2011 - 03:34 .
#4
Posté 21 mars 2011 - 03:53
http://social.biowar...7/index/6557648
Modifié par hazenvirus, 21 mars 2011 - 03:53 .
#5
Posté 21 mars 2011 - 05:41
Modifié par Divinehero1, 21 mars 2011 - 05:43 .
#6
Posté 21 mars 2011 - 06:02
Divinehero1 wrote...
well... unless i messed something up the dagger still turn into longswords swing like swords i can't use my dagger skills etc etc. so.. uhh wtf?
So long as you use Method 1 you shouldn't have trouble.
Method 2 is much simpler and will change the actual item unless you change it to a item of the same type.
#7
Posté 21 mars 2011 - 06:06
Modifié par Divinehero1, 21 mars 2011 - 06:23 .
#8
Posté 21 mars 2011 - 06:35
Divinehero1 wrote...
well i'm pretty sure i followed the directions correctly but my daggers (base form looks like isabela's daggers) that i changed using method 1 to look like the vigilence sword from DA 1 (which is in DA2's files oddly enuf) makes them look like said swords but in combat they act like swords not daggers.
Hmm, and you can't use dagger abilities?
I just changed a pair of daggers on a rogue I made too swords and they worked just like my daggers did. They maintained the dagger stance, dagger animations and I could use dagger abilities with them.
This was using method 1 btw.
Modifié par hazenvirus, 21 mars 2011 - 06:57 .
#9
Posté 21 mars 2011 - 01:47
#10
Posté 21 mars 2011 - 08:07
#11
Posté 21 mars 2011 - 11:53
#12
Posté 22 mars 2011 - 12:16
Divinehero1 wrote...
anyone?
Working on it now hang on.
Edit: Btw there is a longsword with name w_lsw_009a and w_lsw_ls09
I edited in w_lsw_ls09.
Honestly this doesn't really require a file. I'll upload a screenshot of the modified item in item_variations.gda
img808.imageshack.us/f/dh1g.jpg/
This is what it should look like, be sure to save each line when you edit it and save as... and overwrite existing item_variation.gda when you save the whole file.
In my experience the only time this won't work is when you forget to save something your editing or don't save it properly.
Modifié par hazenvirus, 22 mars 2011 - 12:31 .
#13
Posté 22 mars 2011 - 01:09
Modifié par Divinehero1, 22 mars 2011 - 01:12 .
#14
Posté 22 mars 2011 - 06:05
Divinehero1 wrote...
still doesn't work it replaces the daggers w/ swords and all but it still behaves like a sword no dagger skills nothing
Hmm are you using any other mods or have you attempted to change the itm_base.gda files. I'm really at a loss here as to why your having trouble with this.
#15
Posté 22 mars 2011 - 06:18
Modifié par Divinehero1, 22 mars 2011 - 06:19 .
#16
Posté 22 mars 2011 - 07:05
#17
Posté 22 mars 2011 - 08:31
#18
Posté 23 mars 2011 - 12:32
#19
Posté 23 mars 2011 - 02:36
#20
Posté 23 mars 2011 - 09:28





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