Which ending was more satisfying to you?
#26
Posté 21 mars 2011 - 03:23
While being Viscount sounds nice, the templars are the actual power in Kirkwall and eastern Thedas, so Hawke never really becomes the leader of Kirkwall because the Order of Templars remain as the actual authority of Kirkwall.
#27
Posté 21 mars 2011 - 04:15
#28
Posté 21 mars 2011 - 04:21
You could argue that there's only one ending in Origins, too: The archdemon dies. But the lives of the people you are close to, and the ending emotional shift are different. It's the same in DA2.
Obviously, many people do see the differences in DA2 endings. Just because YOU don't, that doesn't mean they don't exist.
#29
Posté 21 mars 2011 - 04:28
#30
Posté 21 mars 2011 - 04:35
Maclimes wrote...
When choosing between the Mages and the Templar, on my first playthrough, I went with the mages. It seemed the logical choice, when faced with Meredith's insanity and the constant messages of freedom for mages. But then the guy I was supporting turned evil, went bonkers, and there seemed to be no point to it.
For my second playthrough, I sided with the Templar instead. It was immensely more satisfying. Sure, the same events technically happen. But there's one major difference: Cullen.
He presented a reasonable, sympathetic side to the Templar. I wasn't siding with Meredith, I was siding with the Templar. There's a wide gulf there. Cullen was able to recognize when things went too far, and even argued for mercy for the mages. He made the choice seem ... less bad.
There's no equivalent character over on the mage side. Every single mage whose name you learn turns to blood magic and demons. There's no reasonable side to the argument from their end. The worst of the lot has even been hanging out with you for six years. I think the game could have benefited greatly from some sort of "second in command" for Orsino, too, who was disgusted with his actions and argued for peace.
Despite being a big supporter of mages, personally, I found that Cullen's character made all the difference. My, how he has grown since Ferelden.
Still, Cullen does his thing even when you do side with mages. And it just shows that he is a reasonable man. On mages side HOW could you even do a character like that? Tell me. I mean, they are being killed no matter what, the Templars are the ones doing the attacking here. Do you expect a mage go: "I don't want to fight"? *BAM* Dead. The mages are fighting for their right to excist, templars are rushing in. There is nothing else they can do except to fight back.
Plus fleeing from the city was more bittersweet for me. It was great. Basicaly, my Hawke lost EVERYTHING even his new home. It was awesome. I liked it.
Modifié par Arppis, 21 mars 2011 - 04:37 .
#31
Posté 21 mars 2011 - 04:39
#32
Posté 21 mars 2011 - 04:41
Technically, Bethany is the second in command of the mages IF if she is in the Circle. I read it somwhere that she is quickly rising through the ranks. I think it was one of her letters.Arppis wrote...
Maclimes wrote...
When choosing between the Mages and the Templar, on my first playthrough, I went with the mages. It seemed the logical choice, when faced with Meredith's insanity and the constant messages of freedom for mages. But then the guy I was supporting turned evil, went bonkers, and there seemed to be no point to it.
For my second playthrough, I sided with the Templar instead. It was immensely more satisfying. Sure, the same events technically happen. But there's one major difference: Cullen.
He presented a reasonable, sympathetic side to the Templar. I wasn't siding with Meredith, I was siding with the Templar. There's a wide gulf there. Cullen was able to recognize when things went too far, and even argued for mercy for the mages. He made the choice seem ... less bad.
There's no equivalent character over on the mage side. Every single mage whose name you learn turns to blood magic and demons. There's no reasonable side to the argument from their end. The worst of the lot has even been hanging out with you for six years. I think the game could have benefited greatly from some sort of "second in command" for Orsino, too, who was disgusted with his actions and argued for peace.
Despite being a big supporter of mages, personally, I found that Cullen's character made all the difference. My, how he has grown since Ferelden.
Still, Cullen does his thing even when you do side with mages. And it just shows that he is a reasonable man. On mages side HOW could you even do a character like that? Tell me. I mean, they are being killed no matter what, the Templars are the ones doing the attacking here. Do you expect a mage go: "I don't want to fight"? *BAM* Dead. The mages are fighting for their right to excist, templars are rushing in. There is nothing else they can do except to fight back.
Plus fleeing from the city was more bittersweet for me. It was great. Basicaly, my Hawke lost EVERYTHING even his new home. It was awesome. I liked it.
#33
Posté 21 mars 2011 - 04:42
katie916 wrote...
both endings were boring as heck to me but that tends to happen when game is rushed
i tried both and both were unsatisfying. This time I'm playing as a Templar loyalist, and having Bethany join the Wardens or the circle(she died last time so I had felt obligated to side with the mages).
I really only liked the end of act 1 and act 2....act 3 just wasn't to my tastes or something.
#34
Posté 21 mars 2011 - 04:43
Really?Maclimes wrote...
Judging by the reactions in this thread, people DID in fact get different impressions from the different endings. The final results, before the credits roll, may be the same. But the emotions and dialogue leading into the final confrontation do change. Who lives and who dies changes.
You could argue that there's only one ending in Origins, too: The archdemon dies. But the lives of the people you are close to, and the ending emotional shift are different. It's the same in DA2.
Obviously, many people do see the differences in DA2 endings. Just because YOU don't, that doesn't mean they don't exist.
In Origins the end of the blight is hardly the only consequence of your acts, in DA 2 you get a rebellion and a first enchanter and knight commander dead. And that's it.
#35
Posté 21 mars 2011 - 04:47
Orsino was sympathetic up until he used blood magic and since Bethany was in the circle and she didn't use blood magic there was the fact of saving my characters sister too that made siding with the mages more of a better option.
In my other play through I played as a mage who sided with the templars, why? Because Anders had killed an innocent person. Because he had tied her hands and forced the decision of war.
Neither ending is better than the other. One ending you end up being ruler of Kirkwall, the other you are a fugitive. Yes you rule Kirkwall but the price is a high price to pay. Same with the fugitive ending. You still pay a high price to defend the mages. You cannot return home, you are constantly on the run...
The ending of ruling Kirkwall comes at the price of killing so many innocent mages, and forcing Orsino to use blood magic. Although he would use it anyway in the mage defending playthrough too. Fact is, this story was to tell how blood magic is evil and how it can turn anyone into a monster.
I can't choose because both endings have their own unique take and flavor to them.
#36
Posté 21 mars 2011 - 04:49
TexasToast712 wrote...
Technically, Bethany is the second in command of the mages IF if she is in the Circle. I read it somwhere that she is quickly rising through the ranks. I think it was one of her letters.Arppis wrote...
Maclimes wrote...
When choosing between the Mages and the Templar, on my first playthrough, I went with the mages. It seemed the logical choice, when faced with Meredith's insanity and the constant messages of freedom for mages. But then the guy I was supporting turned evil, went bonkers, and there seemed to be no point to it.
For my second playthrough, I sided with the Templar instead. It was immensely more satisfying. Sure, the same events technically happen. But there's one major difference: Cullen.
He presented a reasonable, sympathetic side to the Templar. I wasn't siding with Meredith, I was siding with the Templar. There's a wide gulf there. Cullen was able to recognize when things went too far, and even argued for mercy for the mages. He made the choice seem ... less bad.
There's no equivalent character over on the mage side. Every single mage whose name you learn turns to blood magic and demons. There's no reasonable side to the argument from their end. The worst of the lot has even been hanging out with you for six years. I think the game could have benefited greatly from some sort of "second in command" for Orsino, too, who was disgusted with his actions and argued for peace.
Despite being a big supporter of mages, personally, I found that Cullen's character made all the difference. My, how he has grown since Ferelden.
Still, Cullen does his thing even when you do side with mages. And it just shows that he is a reasonable man. On mages side HOW could you even do a character like that? Tell me. I mean, they are being killed no matter what, the Templars are the ones doing the attacking here. Do you expect a mage go: "I don't want to fight"? *BAM* Dead. The mages are fighting for their right to excist, templars are rushing in. There is nothing else they can do except to fight back.
Plus fleeing from the city was more bittersweet for me. It was great. Basicaly, my Hawke lost EVERYTHING even his new home. It was awesome. I liked it.
Ah, I was thinking of making her Grey Warden. But now that you say this. I'm going to let her get captured. Awesome.
#37
Posté 21 mars 2011 - 04:52
You can also threaten Meredith to spare your sister after the Orsino fight. Doesnt your Grey warden sibling show up for the final battle though? I never tried.Arppis wrote...
TexasToast712 wrote...
Technically, Bethany is the second in command of the mages IF if she is in the Circle. I read it somwhere that she is quickly rising through the ranks. I think it was one of her letters.Arppis wrote...
Maclimes wrote...
When choosing between the Mages and the Templar, on my first playthrough, I went with the mages. It seemed the logical choice, when faced with Meredith's insanity and the constant messages of freedom for mages. But then the guy I was supporting turned evil, went bonkers, and there seemed to be no point to it.
For my second playthrough, I sided with the Templar instead. It was immensely more satisfying. Sure, the same events technically happen. But there's one major difference: Cullen.
He presented a reasonable, sympathetic side to the Templar. I wasn't siding with Meredith, I was siding with the Templar. There's a wide gulf there. Cullen was able to recognize when things went too far, and even argued for mercy for the mages. He made the choice seem ... less bad.
There's no equivalent character over on the mage side. Every single mage whose name you learn turns to blood magic and demons. There's no reasonable side to the argument from their end. The worst of the lot has even been hanging out with you for six years. I think the game could have benefited greatly from some sort of "second in command" for Orsino, too, who was disgusted with his actions and argued for peace.
Despite being a big supporter of mages, personally, I found that Cullen's character made all the difference. My, how he has grown since Ferelden.
Still, Cullen does his thing even when you do side with mages. And it just shows that he is a reasonable man. On mages side HOW could you even do a character like that? Tell me. I mean, they are being killed no matter what, the Templars are the ones doing the attacking here. Do you expect a mage go: "I don't want to fight"? *BAM* Dead. The mages are fighting for their right to excist, templars are rushing in. There is nothing else they can do except to fight back.
Plus fleeing from the city was more bittersweet for me. It was great. Basicaly, my Hawke lost EVERYTHING even his new home. It was awesome. I liked it.
Ah, I was thinking of making her Grey Warden. But now that you say this. I'm going to let her get captured. Awesome.
#38
Posté 21 mars 2011 - 05:04
I can't describe it but being a mage and the Templars ready to kill every mage was awesome.
#39
Posté 21 mars 2011 - 05:22
Statulos wrote...
Really?Maclimes wrote...
Judging by the reactions in this thread, people DID in fact get different impressions from the different endings. The final results, before the credits roll, may be the same. But the emotions and dialogue leading into the final confrontation do change. Who lives and who dies changes.
You could argue that there's only one ending in Origins, too: The archdemon dies. But the lives of the people you are close to, and the ending emotional shift are different. It's the same in DA2.
Obviously, many people do see the differences in DA2 endings. Just because YOU don't, that doesn't mean they don't exist.
In Origins the end of the blight is hardly the only consequence of your acts, in DA 2 you get a rebellion and a first enchanter and knight commander dead. And that's it.
...and the entire world at war. Every single Circle in Thedas broken free, the Templars gone rogue. Every nation in Thedas dragged into a holy war of truly epic proportions.
Regardless, the claim that "All endings are the same" is clearly just an opinion, as you can see many people got different emotional ties to different endings. So clearly, they were not "all the same". People were affected. You weren't.
#40
Posté 22 mars 2011 - 05:03
Maclimes wrote...
Statulos wrote...
Really?Maclimes wrote...
Judging by the reactions in this thread, people DID in fact get different impressions from the different endings. The final results, before the credits roll, may be the same. But the emotions and dialogue leading into the final confrontation do change. Who lives and who dies changes.
You could argue that there's only one ending in Origins, too: The archdemon dies. But the lives of the people you are close to, and the ending emotional shift are different. It's the same in DA2.
Obviously, many people do see the differences in DA2 endings. Just because YOU don't, that doesn't mean they don't exist.
In Origins the end of the blight is hardly the only consequence of your acts, in DA 2 you get a rebellion and a first enchanter and knight commander dead. And that's it.
...and the entire world at war. Every single Circle in Thedas broken free, the Templars gone rogue. Every nation in Thedas dragged into a holy war of truly epic proportions.
Regardless, the claim that "All endings are the same" is clearly just an opinion, as you can see many people got different emotional ties to different endings. So clearly, they were not "all the same". People were affected. You weren't.
Yeah, that´s like arguing that God exists because you can feel it. Feelings prove nothing and are no gurantee for anything factual. What I commented is not an opinion, it is stating facts and I have no problem on repeating: no matter what you do, the consequences and outcome is the same.
Like I said and as a matter of fact there are no "endings". No matter what you do or side:
-You have to kill Orsino and Meridith.
-Both templars and mages revolt in all Thedas..
-Chaos spreads through Kirkwall.
-Anders blows a chantry.
-Your companions scatter except your LI if you had one.
The difference is simply not shown and based on off the screen appreciations.
Modifié par Statulos, 22 mars 2011 - 05:05 .
#41
Posté 22 mars 2011 - 05:31
Everything else is the same.
#42
Posté 22 mars 2011 - 05:36
Not only was Meredith correct in assuming the Circle was full of Blood Mages but the game makes more sense as a Templar supporter. The whole First Enchanter turning on you as you're winning the battle and turning into a Harvester makes no sense. Neither does the sheer amount of mages and demons you fight when you're supporting the Mages.
It just feels like the Templar ending was thought out and the Mage ending was tacked on.
#43
Posté 22 mars 2011 - 05:43
In general I've always been much more of the position of Wynne and Irving on the Circle and Templars. They may be overly harsh, and Meredith totally crossed way too many lines, but they need to exist. Reforming them through wholesale destruction like Janders wants is not the way to provide safety for both the mages and for Thedas.
#44
Posté 22 mars 2011 - 05:47
#45
Posté 22 mars 2011 - 06:02
IF Sebastian is not your friend he punks out on you completely if you choose the mages...BUT he must be full rival.
ONLY if Fenris is a friend While he be willing to not fight you. if he is a rival he will straight up attack you with out question.
While the bosses don't change depending on your status with your companions this will determine what side stuff you do and it will change the story to have a different tone. As in, is the Champion fighting for peace for both sides, like the cleric was, is the champion fully for the mages or fully for the templars.
Also from what I am hearing I will need to confirm, If Anders is a friend and you talk to him, he will tell you what he is planning on doing and you can change it. But I need to confirm as this is told to me by a friend and I have not seen it personally...
#46
Posté 22 mars 2011 - 06:13
Also from what I am hearing I will need to confirm, If Anders is a friend and you talk to him, he will tell you what he is planning on doing and you can change it. But I need to confirm as this is told to me by a friend and I have not seen it personally...
Yeah, Anders actually emotionally blackmails you into helping him without knowing what his plan is or he'll just leave and do it himself. He has to blow up the Chantry for the plot to work. There's no talking him out of it.
#47
Posté 22 mars 2011 - 06:58
She did so because she operated by the theme, "What would Bethany do?" And it was Selene's thought that Bethany — lost to Blight illness in the Deep Roads — would never condone the mass murder of mages, even if a number of them had given in to blood magic and been possessed. Sunshine, as Varric called her, was just that, even in death, for Selene Hawke.
When Orsino was lost to blood magic, Selene Hawke understood his grief at the loss of so many of the mages he had been charged to oversee and protect. She understood why he gave in to despair and let himself fall to blood magic and possession. And, even as she understood, she destroyed the monstrous beast he had turned into.
Selene, in the end, was also saddened by Anders' betrayal of her trust and the loss of Ethelina when the Chantry exploded. Thrask's, loss, too, disturbed her. It seemed everyone who preached moderation was killed by the extremists. Every single one of them.
And, thus, once she finished her grim task as Champion of Kirkwall, she left the blasted city behind and joined her lover, Isabella, sailing the world's oceans.
Quill74Pen
#48
Posté 22 mars 2011 - 11:59
To your first paragraph. No. The big picture is still the same. Rebellion in the circles and templars gone rogue too. Orsino and Meredith are both dead. I don´t see how that makes the endings "completely different".dchsknight wrote...
The bosses you fight are the same yes, but the endings are completely differnt depending on which actions you choose... For one... If Sabastian is a friend, you have the option of letting him kill Anders, which does alter the story just a bit. Varric does give a slight leading to you being for the chantry and not against in the end...
Also from what I am hearing I will need to confirm, If Anders is a friend and you talk to him, he will tell you what he is planning on doing and you can change it. But I need to confirm as this is told to me by a friend and I have not seen it personally...
You cannot allow Sebastian to kill Anders; either you execute him or let him go, that´s it.
And to confirm your last paragraph, it´s simply false. I had him as friend and he told nothing.
#49
Posté 22 mars 2011 - 01:06
#50
Posté 22 mars 2011 - 01:09





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