Statulos wrote...
Yeah, that´s like arguing that God exists because you can feel it. Feelings prove nothing and are no gurantee for anything factual. What I commented is not an opinion, it is stating facts and I have no problem on repeating: no matter what you do, the consequences and outcome is the same.
Like I said and as a matter of fact there are no "endings". No matter what you do or side:
-You have to kill Orsino and Meridith.
-Both templars and mages revolt in all Thedas..
-Chaos spreads through Kirkwall.
-Anders blows a chantry.
-Your companions scatter except your LI if you had one.
The difference is simply not shown and based on off the screen appreciations.
Yeah, this thing about the "whole world" being at war is completely ridiculous. The player experiences nothing of the sort, and from the gameplay experience this conflict seems like nothing more than a stupid local matter.
In fact, all of the players I know were so fed up with dealing with mages and Templars at that point that if the designers continue this incredibly annoying conflict into DA3 then that just means there is even less incentive to get it. That would utterly ruin Dragon Age (if DA2 hasn't done that already).
Come up with a better story, Bioware. You had a much more epic conflict primed and ready to go (all-out war with the Qunari), and you blew it by obsessing over this idiotic mage-Templar conflict.





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