In Origins you can ONLY learn Blood Magic from a demon, just as you can ONLY become an arcane warrior from the soul in the gem. There were books about blood magic in the circle of ferelden, those were most likely books on what it has done, theory of mana, and how it comes from demons (probably with how to summon). Then Origins went even further down the disconnect by allowing not only you, but your party to become blood mages without any complaint. (flaw in the design). The powers you used were not the powers you heard about, nor saw in use. So the player gets the impression that blood magic is not that bad really.
In DA2 you do not even need a demon, you can just pick it right away. And just as in DA:O - the powers the player gets are different from what others get. To a player is is just a method of fueling spells, etc. However to everyone else it is used along with demonology, necromancy, mind control, etc.
So the problem is - what is blood magic LORE wise? The Lore tells us that it is evil, that it is a part of demonology, that it is used to control minds, that it creates undead, and ends up in abominations, etc. Is the lore correct and the game play off or is it a case that blood magic of and by itself is not wrong, it is what you *can* do with it that has put it on the most wanted list for bad things.
Edit:
Oh and as an aside - In Origins the ritual to become a grey warden = blood magic. The ritual to make phylactries and then use them = blood magic.
Modifié par RazorrX, 21 mars 2011 - 05:06 .





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