What's the point of the Tempest?
#1
Posté 21 mars 2011 - 10:09
#2
Posté 21 mars 2011 - 10:48
#3
Posté 21 mars 2011 - 11:43
I've found the Tempest better in the hands of a squad chum (they don't suffer the accuracy issues at range), with my Shep using the Locust as a cut-down assault rifle.
#4
Posté 21 mars 2011 - 12:14
#5
Posté 21 mars 2011 - 01:31
- It feels great
- It sounds greats
- It has a lot of ammo (clip size and overall)
- It has a high rate of fire
- It is awesome at close range (Cloaked Infiltrator, Assault Sentinel...)
- It is awesome for your squadmates
The Shuriken is nice as well with its damage and the ability to shoot it faster. But the clip size is too small. I used it on my Infiltrator for some extensive testing and while I have the feeling that it has a higher chance of freezing enemies I often ended up with a low or empty ammo clip when I was about to finish some frozen enemies off and had to reload which was totally annyoing. So if you get close it's really nice to have 50 shots per clip and do a lot of damage. Also if you are used to the Tempest and know how to deal with its recoil you can do good damage at midrange as well.
The Locust... well I used it a lot in the beginning and when I was still playing on Xbox with ****ty gamepad controls that aiming and compensating the recoil harder. But I don't really like it. First of all the sound it makes is totally annoying. It doesn't sound like a SMG at all. I'd even be okay with a version that uses a silencer... but the current version is just so annoying. Also I don't like the evenly spread damage multipliers. I prefer to have a higher multiplier against shields and barriers with a SMG and none against armor because I have other weapons against armor anyway. It kinda messes with the whole "use weapon x for defense y" concept of the game - and not in good way in my opinion because it's a weapon that can do everything but none of it well. And it's no good for close quarter combat because the RoF is too slow and the clip size too small. And I usually get close with all classes or use other weapons for the mid- and longrange fights (that I don't fight very often due to my playstyle) - like Widow, Phalanx and Geth Shotgun.
#6
Posté 21 mars 2011 - 02:36
I like the Locust because it gives me an assault rifle (more or less) for my non-soldiers. So useful when starting out on insanity so you're not stuck with a low ammo pistol for long ranges.
When I have the long ranges covered I prefer the Tempest by far. Most fun SMG of them all. Good to use for CQC as an infiltrator for example.
Modifié par termokanden, 21 mars 2011 - 02:37 .
#7
Posté 21 mars 2011 - 04:00
termokanden wrote...
Don't forget that all SMGs get a huge bonus against shields and barriers, including the Locust. So it IS quite good against them.
I like the Locust because it gives me an assault rifle (more or less) for my non-soldiers. So useful when starting out on insanity so you're not stuck with a low ammo pistol for long ranges.
When I have the long ranges covered I prefer the Tempest by far. Most fun SMG of them all. Good to use for CQC as an infiltrator for example.
yah i always use the heavy pistol for long range i mean i can be using my sniper rifle and then pull out my pistol and still be able to shoot them, yah no heath comes over there head but still does damage. this last playthrough was the first time i use the smg but i only had a smg and pistol unlike my first playthrough(soldier) and second(**** the class u get the sniper with smg and pistol).
#8
Posté 22 mars 2011 - 01:00
Not a big fan.
#9
Posté 22 mars 2011 - 01:39
i love the locust because it acts like a small clip AR. i dont understand the reason why caster classes get deligated to pistols and SMGs. its not cool at all.
#10
Posté 22 mars 2011 - 02:14
#11
Posté 22 mars 2011 - 03:54
The Shuriken is a bit more accurate but so what?..its a sub machine gun not a sniper rifle
Im not sure what the rate of fire for both guns is but personally Ive always found the Tempest to be harder hitting than the Shuriken.
#12
Posté 22 mars 2011 - 09:17
The damage reduction is indeed annoying, though.
#13
Posté 22 mars 2011 - 09:42
It's hyper accurate in the hands of squadies. In my shep's use, I just make sure to start firing low and the rise usually ends up at or near the target's head. This usually clears the way for a biotic cast.
Toss a singularity at a group of husks and then just spray the tempest. With AP ammo it does a decent job of stripping armor. Then the singularity sucks them in and they die.
Is it perfect? Nah, the shuriken is the better choice if you're experienced at feathering the shots. The locust is far more accurate. For me, though, I mostly just want to open up the flood gates and the tempest does this well.
#14
Posté 22 mars 2011 - 11:56
#15
Posté 23 mars 2011 - 03:08
Tempest > Locust for squad mates
#16
Posté 23 mars 2011 - 03:11
#17
Posté 23 mars 2011 - 10:59
On higher difficulties, I find a tendency for the Locust or Shuriken to empty out its magazine just as I got a target on the ropes - this rarely happened for the Tempest due to its much large ammo capacity / damage potential per mag.
One thing I dislike about having squadmates with the Tempest is that they spend more time out of cover shooting at targets (iirc squaddies tend to fire about half of the gun magazine per pop-up) and are consequently more vulnerable to damage.
#18
Posté 24 mars 2011 - 05:44
#19
Posté 24 mars 2011 - 06:31
#20
Posté 24 mars 2011 - 09:01
#21
Posté 24 mars 2011 - 09:11
Modifié par Influ, 24 mars 2011 - 09:15 .
#22
Posté 24 mars 2011 - 09:16
Check out this recent comparison:
#23
Posté 31 mars 2011 - 06:34
#24
Posté 31 mars 2011 - 04:40
Praetor Shepard wrote...
It's not wrong to like the Shuriken.
Check out this recent comparison:
Like many weapon tests semi informative. The locust does improved damage vs armor, its multipier is x1.25 vs both shields and armor, where as the other smgs are x1.5 vs shields. Also ammount of damage done per clip is less informative vs the Ymir than ammount of damage until cloak ends. One is a set time, the other is variable. I don't care if I use my full clip or not, what I care about is how much damage I do before I go to cover.
Still overall I think it was set up bad by bioware. The tempest is a weaker gun especially after upgrades. While the tempest has a slighly better rate of fire, it is innacurate so you get less of the rate of fire increase in your usual DPS. It kind of sucks that until the Kaumi pack the only SNG you find is on the Tali recruitment mission whcih is fairly deep into the game and it actually is worse than the starter gun.
I usually use it anyways because I like a spray and pray game style.
Modifié par Ahglock, 31 mars 2011 - 04:42 .
#25
Posté 31 mars 2011 - 05:17
Actually Tempest has a huge clip and Preatorian is huge so no accuracy issue there - it actually strips the barrier faster than the Shuriken and the Locust because less reload required.
Sides - it is cool XD





Retour en haut






