I was watching the live stream of wardens quest yesterday and I noticed that some characters looked like absolute idiots wielding their weapons, sloppy in their swings, losing their footing when wielding larger weapons. Yet I've seen in gameplay videos of Alistair, and other characters, extremely adept weapon wielding.
Does this mean that at higher levels and with weapon specialization(Kind of) in the tech tree, your animation will improve to where you've gone to some random grunt to ancient kung fu master?(So to speak)
Battle Animations in relation to character level and skillset
Débuté par
Lorianno
, oct. 29 2009 02:49
#1
Posté 29 octobre 2009 - 02:49
#2
Posté 30 octobre 2009 - 02:25
Yes I noticed that too...but I don't know the answer since I don't have the game (yet)...maybe there will be cooler moves as you rise though talents or attributes...I doubt level will affect this...but I don't think we will see extremly elaborate( and unrealistic) moves, they have to be realistic first...
#3
Posté 30 octobre 2009 - 11:24
Would be interesting, I know Gothic 1, Gothic 2, Risen & The Witcher did this very well in their games. Is probably just wishful thinking though.





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