is there a way to... you know... reduce the gore a little bit?
Débuté par
WeedyWeedy
, mars 21 2011 02:55
#1
Posté 21 mars 2011 - 02:55
i have no problem with blood but when im kicking someone in the face (as rogue) its a little bit weird if he gets torn into pieces dont you think?
#2
Posté 21 mars 2011 - 05:04
In DAO you could ask the dog to lick it off of you. I always found this far more unsettling that the blood itself.
#3
Posté 21 mars 2011 - 05:15
Theres a mod on the Nexus already that will stop bodies from exploding.
#4
Posté 21 mars 2011 - 06:10
thanks for that.. the exploding bodies was just weird..
#5
Posté 21 mars 2011 - 06:10
got a link? cant find it :/
i mean i liked the gore when i charged forward with my 2h warrior to use the 360° swing but when a rogue kicks someone and he explodes that may be funny but its a bit disturbing
i mean i liked the gore when i charged forward with my 2h warrior to use the 360° swing but when a rogue kicks someone and he explodes that may be funny but its a bit disturbing
Modifié par WeedyWeedy, 21 mars 2011 - 06:12 .
#6
Posté 21 mars 2011 - 06:21
http://www.dragonage...ile.php?id=2363
'No Gibbing' mod
Personally I'd be fine with the kablooie blood bags if it were only in proper circumstances, like Walking Bomb. Having all the enemies skeletonless bags of blood that blow up when you sneeze hard at them is just utterly ridiculous.
'No Gibbing' mod
Personally I'd be fine with the kablooie blood bags if it were only in proper circumstances, like Walking Bomb. Having all the enemies skeletonless bags of blood that blow up when you sneeze hard at them is just utterly ridiculous.
Modifié par Shazzie, 21 mars 2011 - 06:22 .
#7
Posté 21 mars 2011 - 07:34
I like it. i just wish the high dragon could explode in the same way 
EDIT: JK
EDIT: JK
Modifié par Istid, 21 mars 2011 - 07:35 .
#8
Posté 22 mars 2011 - 12:09
I completely agree. I don't understand why they got rid of the really awesome and unique kill animations in the first game in favor of every mob apparently packing their clothes with nitro glycerin before you fight them. As a mage, I really loved it when a cone of cold or walking bomb went off and pieces of mobs went eveywhere, but when I look over and see Isabella popping people like balloons by poking them it just kills the thrill for me.
#9
Posté 22 mars 2011 - 08:59
word! hehe
The unique kills in DAO were awesome, i downloaded a mod to make them happen more frequently and it looked like i watched LOTR. One of my first thoughts from the demo was "where did the animations go?"
The unique kills in DAO were awesome, i downloaded a mod to make them happen more frequently and it looked like i watched LOTR. One of my first thoughts from the demo was "where did the animations go?"
#10
Posté 22 mars 2011 - 09:39
I once had Hawke fart in the general direction of a bandit, it was so powerful he exploded into little pieces.
It was awesome.
It was awesome.
#11
Posté 25 mars 2011 - 04:07
true story? a mage skill then, nature spell
#12
Posté 25 mars 2011 - 04:18
I like how if you play a two handed warrior, with some swords when you dash towards an enemy before you deal your first hit they'll sometimes explode violently into four or five big chunks of meat before your blade even touches their body.
I presume it's the sheer force behind your strikes that creates a shockwave which actually travels faster than your swing.
I presume it's the sheer force behind your strikes that creates a shockwave which actually travels faster than your swing.





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