Don't get me wrong. I am not complaining... it's nice to never have any fear of Hawke dying... But it just leaves me wondering if BioWare had this in mind when they made that godlike passive of +100 health regeneration.
It's my understanding that the healing aura is currently bugged, and stacks every time you do an area transition (just like Rally back in earlier versions of Origins). So no, it's not supposed to make you nigh immortal.
Well. That would explain why, after a while, my party members seemed to regenerate really quickly.. But I think in this case wasn't it just the pretty insane +100 health regeneration passive in the Spirit Healing tree?