The Corporate wrote...
Don't know why everyone is saying that this was rushed. The development period was comparable to ME2's, and ME2 didn't have a fraction of the repetitiveness or lack of depth.
The simple reason that this game sucks is because BioWare/EA judged that they could cut corners all over the place and still have a big audience who'd pay full price for their games. They misjudged how many corners they could cut before you people would care. They attempted to shill you then fell flat on their face doing it. Don't feel sorry for them.
That is what I read in to it, because of some of the interviews of certain dev's and CEO. They gambled with DA2 to "gain" more customers than to loose them. Now the only question of intrest for EA/BW will be: "Did It Paid Off?"





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