Weltenschlange wrote...
Lianaar wrote...
@Weltenschlange
There are rules that tell you what is right and wrong. It doesn't matter how elaborately written those rules are or if they are written at all. It can be religion, law or even morality, ethics.
They all tell you how to live your life.
How am I to behave? The rule/norm/ettiquette/tradition/custom/faith/religion tells me to behave this way.
True, but:
What I'm trying to say is that in a "normal" society I'm allowed at least some degree of autonomy. There are choices I can make, specific rule sets I can chose to follow out of my own desire or conviction and others that I can reject.
In a total belief system like the Qun I do not have a real choice. If I'm a Qunari I can submit ot the Qun or I can refuse and be punished for my refusal. Because the Qun doesn't just want my faith like the Chantry, the Qun wants everything. The Qun tells what to do, when to do it and how to do it. And if I as a Qunari (whether I'm grayskin, human, elf or dwarf) am born into this TBS and then raised in it, how would I know any better/different?
That is the crucial difference between the Qun and all other ideologies in Thedas.
I skipped over several pages, so forgive me if I'm repeating anything. But the Qun isn't that simple. In DA:2 because the qunari are intended to be a major bad guy, they are not presented in the most favored light and you quickly forget all the things the Aristhok(sp?) forgave or turned a blind eye to and you never really sympathize with his story. This is more the way its presented.
As far as how the Qun goes, their are religions now that tell you what to do, how to do, and when to do it. The Qun is more forgivable. The Qun based on what your skills are will direct you to the best field in which you would operate. Once in that field you can choose how you go about doing your business.
You cannot choose to be a carpenter or a warrior(although if you feel that you would serve a better carpenter than a warrior their are ways to go about proving yourself). However, they will not tell you that you must master a bow or a sword, you choose which weapon you wish to wield and how you would wield it. As a carpenter you choose if you prefer building furniture or houses. The how to do it is more of a code of honour than it is anything else.
The Arishtok lost the relic under his command and it is his duty, bound by the Qun, to retrieve it. The reason he overthrew the city wasn't because his people were attacked, discriminated against, and outright murdered. He overthrew the city because the guards were taking advantage of the very people they were sent to protect. The nobles cared more about their status and wealth then they did for the people in their charge.
One Major appeal of the Qun is the
absolute equality, a diplomat is no more important a person in the Qun then the person working the docks. Its other great appeal is that it is a system of duty above all else. This is also one of the reasons a great deal of people join the military.
Neither of those two things are really expressed, however.
Modifié par Seerezaro, 22 mars 2011 - 11:21 .