Loregothe wrote...
I do not believe in the no win scenario. I would not choose to die to prevent a potential problem later. You deal with the problem now, and then you deal with the problem later IF it comes up. If there is no problem later then you died for nothing, if there is, there is no proof your death would have prevented it. Because you are alive you can at least work on dealing with it. Suicide is cowardly. Justifying it by saying there is a greater good is just a cop out.
Some themes from WW2 that deal with this subject.
"No bastard ever won a war by dying for his country. He won it by making the other poor dumb bastard die for his country." George S. Patton
The Kamikaze believed they could stem the tide of the war by sacrificing themselves. How did that work out for them?
i can almost be convinced to give morrigan the child EXCEPT if playing as the fem pc, it's not mine.
THAT, i think, is where the game feels hugely imbalanced in this question.
male PC: your child, your decision, you are clearly NOT related to morrigan. so the question becomes do you trust her to a) raise your child

have the child not be ultimate evil and/or c) you can deal with the problem later
but with a fem PC the problems are: a) asking someone else to do the ritual FOR you (either romance option this is true). if romancing alistair, this is compounded that it's YOUR man and you have to convince him. it's not that he says "oh, hey, i don't want you do die so i'll do this" now, i can see that the point was to show he doesn't secretly want morrigan, but that was obvious from how much they hate each other. but the fact remains that you have to persuade someone else to act on your behalf so then

you're giving away someone else's child to morrigan. and then there's the whole bit about her raising the child and it not being evil. oh, and morrigan and alistair might be siblings. gehhh
so again, as a male PC, god-baby is an option and even comes across as making a leap of faith to save the grey wardens, yourself, and your best friend.
but as a fem PC, it comes across as a potentially dangerous and selfish bid to keep your lover.
i was just playing through some conversations with wynne - who, granted, can be a little preachy, but in hindsight she totally sees something like this coming. she is clearly trying to warn the pc that one can't allow love to make them selfish at the critical moment.
but darn, good writing on bioware's part and i'm SO glad they did away with the good/evil scale. i like that you just don't know if your decision was right or not.