Carta type: Immune to Dispel.
Coterie type: Immune to Slow.
Dalish type: Immune to Paralysis.
Darkspawn type (including Emissaries and Ogres): Immune to Slow.
Desire demon and shade type: Immune to Silence.
Dragon type: Immune to Knockdown, Sleep. Mature and High Dragons are immune to Pinning Shot/Tar Bomb, Enslavement, Paralysis. High Dragons are immune to Slow and Stun.
Fire Pride demon type: Immune to Silence.
Generic undead type (including corpses, skeletons, shadow warrior captains): Immune to Sleep. Captains are immune to Silence.
Golem type (including Gate Guardians): Immune to Stun, critical hits. Gate Guardians are immune to Knockdown, Paralysis, Pinning Shot/Tar Bomb, Enslavement.
Kirkwall type: Immune to Slow. Commanders are immune to Silence.
Mabari type: No effect immunities.
Mage type (including Blood and Circle High mages): Immune to Paralysis.
Mercenary type: Immune to Enslavement. Captains are immune to Silence.
Orsino: Immune to Knockdown, Pinning Shot/Tar Bomb, Enslavement, Paralysis, Sleep.
Poison Pride demon type: Immune to Silence.
Profane type (including Ancient Rock Wraith): Immune to Slow. Ancient Rock Wraith is immune to Knockback, Knockdown, Pinning Shot/Tar Bomb, Stun, Paralysis, Enslavement, Sleep.
Qunari type (including the Arishok): Immune to flanking. Commanders are immune to Silence. The Arishok is immune to Knockdown, Pinning Shot/Tar Bomb, Enslavement.
Rage demon type: Immune to Silence.
Raider type: Immune to Knockdown.
Revenant type: Immune to Sleep, Silence.
Spider type (including Varterral): Immune to Pinning Shot/Tar Bomb. Varterrals and Monstrous Spiders are immune to Enslavement, Paralysis, Knockdown. Monstrous Spiders are immune to Disorientation.
Street thug type: No effect immunities.
Templar type (including Meredith): Immune to Silence. Meredith is immune to Knockback, Knockdown, Pinning Shot/Tar Bomb, Stun, Paralysis, Enslavement, Sleep.
Tevinter (slaver) type: Immune to Silence.
Modifié par IN1, 30 mars 2011 - 10:54 .





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