Silabus wrote...
I can't decide what class I want my main character to play. I've pretty much narrowed it down to rogue or warrior. However, the starting armor really looks goofy and turns me off of rogue. As I have not seen other rogue gear I can only assume they all look somewhat like the starting armor (goofy shoulderpads, skirt, no pants). A stupid looking character is a HUGE turnoff in single player games for me. If someone can confirm that most armor is not stupid looking and it's just a level 1 thing, I'd love you unconditionally for all time.
I am also having a hard time seeing a rogue as a leader-type. Why people would willingly follow a thief is kind of confusing to me, but maybe there's a reason in-game that they havn't mentioned. Also, I'm playing a human noble, and they don't seem like the rogue type. This is really a minor issue, but an issue nonetheless
Now, I do really like the rogues because of the charisma, and the specializations are neat (Mostly duelist and assassin. Maybe bard).
So now we get to warrior. Melee type, again. Gets some decent looking armor. Makes sense story-wise for a noble. Seems like a leader-type. However, warriors always seemed like the auto-attack, not many actions kind of class. Essentially playing a passive game when it comes to combat. I also really want my first playthrough to have a silver-tongued character, but am not sure if I can do that without severly gimping the character's fighting style.
I've remade this character at least once per day and it's really getting annoying!
Anyone have any advice? Either from experience, videos, or whatever? Much appreciated!
Hey Silabus, I was thinking some of the same stuff about the rogue and warrior, here's what I've learned about some of your questions.
As far as armor/character appearance goes, the armors I've seem for the rogue are not all the shoulder pads/skirt thing you described. If you're looking for a character who is going to look really imposing in some enormous plate mail, I doubt you'll get that with the rogue. Light/medium armors tend to look a little more close fitting in the screen shots/ videos I've seen, but at least many of them have pants

If you want links I can post them later, but some of them might have spoilers.
If you've played bioware games in the past, you know that they usually give you a pretty compelling/immersive reason why your companions want to follow you. As this game is based largely on the different origin stories, I'm sure there are compelling reasons why your character is a good leader regardless of origin/class/etc. As someone else said, not all rogues are thieves, I think class is more of a gameplay/combat style thing. If you like being quick at the expense of damage resistance, you probably want a rogue. If you want to play a character who can go toe-to-toe with most enemies, you probably want a soldier.
I believe the coercion skill (which determines the speech options for your character) is based on the cunning attribute, but I think you only need something like 16 cunning in order to achieve all 4 levels of coercion. This information is in the unofficial Dragon Age wiki, if you want to know more (note: unofficial. I can't personally verify any of this). 16 cunning should be easily achievable regardless of class. From what I've heard, coercion opens up persuade and intimidate options (much like Mass Effect). Your success on intimidate options will depend on strength, while persuade will depend on cunning. So, if you wanted to be more of a persuasive talker than a blunt intimidator, you might need to gimp your standard warrior attributes a bit in order to boost up cunning. I don't know though, it depends on how high the cunning/strength requirements are.
As far as warriors being brainless "auto-attackers", I don't think that's the case with dragon age. Warriors have access to some pretty awesome talents through the 4 different weapon sets (two of which are, as far as I know, exclusive to warriors). If you've looked at the specializations for warriors, I imagine those will open up all kinds of interesting talents as well.