Mother's Opinion on Friends
#1
Posté 22 mars 2011 - 02:08
Especially Love Interests. I was hoping to see what she thought of the person your Hawke decided to romance, especially after they moved in (if she was still alive, that is). But alas, nothing. (Then again that might have given some people bad Wynne vibes).
I only found one comment on companions from her idle chatter:
"Those elves your friends with, they're... rather strange aren't they?"
There could be more, but I don't remember hearing anything else from her about companions.
I'm not super upset about about it as it's not really an issue. It's just something I'd like to have seen.
#2
Posté 22 mars 2011 - 02:16
#3
Posté 22 mars 2011 - 02:32
#4
Posté 22 mars 2011 - 02:38
#5
Posté 22 mars 2011 - 02:45
#6
Posté 22 mars 2011 - 02:48
She makes mention of the apostate boy making eyes at you or something along those lines. I've never heard her mention Aveline, Varric, Isabela or Sebass.
#7
Posté 22 mars 2011 - 02:54
#8
Posté 22 mars 2011 - 02:57
#9
Posté 22 mars 2011 - 03:02
#10
Posté 22 mars 2011 - 03:04
hoorayforicecream wrote...
When she talks about remarrying, she mentions whoever you happen to be romancing.
BPearl12 wrote...
She seems to approve of your romance with Fenris. She mentions something about wanting to remarry so you
both can have your privacy. I don't know if she says the same for the others too. Hawke's mom was pretty cool, I would have liked to hear more from her.
Ah, thanks. That makes sense. I had forgotten about that conversation and had recieved it before I'd romanced anyone anway. That explains a lot.
Thanks for your answers everyone.
Modifié par Captain Uccisore, 22 mars 2011 - 03:08 .
#11
Posté 22 mars 2011 - 03:36
#12
Posté 22 mars 2011 - 03:39
I wonder how those younger people playing on Xbox360 would think about this, given they would accept this more or less some adventure/action games like God of War. In God of War, his family's death did not feel too personal since the game was designed for players to see him from a third perspective instead. And it messes with gods, heaven and hell, so death doesn't feel so scary. In DA, death is really death.
#13
Posté 22 mars 2011 - 03:41
#14
Posté 22 mars 2011 - 04:01
#15
Posté 22 mars 2011 - 05:06
#16
Posté 22 mars 2011 - 06:29
First off Hawke has an uncle and a cousin, next as a person playing the game on an Xbox what you said was stupid (borderline retarded) so get off you high horse playing on PC doesnt make you any cooler bro.Tomomi wrote...
I can handle having Carver or Bethany died at the beginning, setting the drama right from first step. And I can even handle losing the other person at the end of Deep Road expedition. It came to me with quite a shock, followed by a sadness. And now Bioware wants to take away Hawke's last relative too? Watching a movie is one thing, but this is a character we totally identify with. At least for me, I either put myself in or place in an alter ego of me.
I wonder how those younger people playing on Xbox360 would think about this, given they would accept this more or less some adventure/action games like God of War. In God of War, his family's death did not feel too personal since the game was designed for players to see him from a third perspective instead. And it messes with gods, heaven and hell, so death doesn't feel so scary. In DA, death is really death.
#17
Posté 22 mars 2011 - 08:08
Tomomi wrote...
I can handle having Carver or Bethany died at the beginning, setting the drama right from first step. And I can even handle losing the other person at the end of Deep Road expedition. It came to me with quite a shock, followed by a sadness. And now Bioware wants to take away Hawke's last relative too? Watching a movie is one thing, but this is a character we totally identify with. At least for me, I either put myself in or place in an alter ego of me.
I wonder how those younger people playing on Xbox360 would think about this, given they would accept this more or less some adventure/action games like God of War. In God of War, his family's death did not feel too personal since the game was designed for players to see him from a third perspective instead. And it messes with gods, heaven and hell, so death doesn't feel so scary. In DA, death is really death.
You mean those "younger people" who aren't technically supposed to even play the game?
#18
Posté 22 mars 2011 - 08:15
Modifié par V_Burgh, 22 mars 2011 - 08:17 .
#19
Posté 22 mars 2011 - 08:39
It would be neat to have a conversation with her a la Wynne's from DA:O, though.
#20
Posté 22 mars 2011 - 08:53
I think she refers to Oriana not Fenris.senorfuzzylips wrote...
After the Act 2 romance sequence with Fenris, Leandra said something like, "an elven slave? *sigh* I hope you know what you're doing" when I clicked on her.
It would be neat to have a conversation with her a la Wynne's from DA:O, though.
I didn't have romance with Fenris but still got that comment.
#21
Posté 22 mars 2011 - 08:58
Then, too far into the game, we get to deal with losing another sibling (if not to death, then to some other unwanted circumstance). This didn't provoke any feelings of terrible loss, but aggravation at the fact that any invested interest/effort/gear into that companion has now vanished. At this point, it was just watching the clock waiting for mommy to bite the big one.
For the most part, the story of the game had a good - great vibe to it (excepting Act III... which was just awful). The attempts to "tear at the heart" fell flat on their face though. The Origins stories had a great formula that worked. By the time you're confronted by the loss of the people your character is supposed to care about, you have enough experience with them to notice their loss if nothing else. Losing your Mother in DAII would have fit well if not for the parade of lost family members that preceded it.
#22
Posté 22 mars 2011 - 09:31
Brimleydower wrote...
The pacing for "tragedy" in this game was pretty poorly executed. There is simply no reason to care about losing your sibling while escaping from Lothering. You have no attachment to them at this point, so they're just a red-shirt death. This is not helped by the fact that everyone in your family seems alarmingly unmoved by the loss of a loved one. Wesley's case is even worth. Dropping an NPC who is at odds with you by default in your lap and expecting any sort of emotional response to his passing is not realistic.
Then, too far into the game, we get to deal with losing another sibling (if not to death, then to some other unwanted circumstance). This didn't provoke any feelings of terrible loss, but aggravation at the fact that any invested interest/effort/gear into that companion has now vanished. At this point, it was just watching the clock waiting for mommy to bite the big one.
For the most part, the story of the game had a good - great vibe to it (excepting Act III... which was just awful). The attempts to "tear at the heart" fell flat on their face though. The Origins stories had a great formula that worked. By the time you're confronted by the loss of the people your character is supposed to care about, you have enough experience with them to notice their loss if nothing else. Losing your Mother in DAII would have fit well if not for the parade of lost family members that preceded it.
Well it's not that bad. You can easily avoid losing the 2nd sibling so in the end only the first one and the mother get killed, and that's across 7 years.
#23
Posté 22 mars 2011 - 09:38
Nyxia wrote...
I think she refers to Oriana not Fenris.senorfuzzylips wrote...
After the Act 2 romance sequence with Fenris, Leandra said something like, "an elven slave? *sigh* I hope you know what you're doing" when I clicked on her.
It would be neat to have a conversation with her a la Wynne's from DA:O, though.
I didn't have romance with Fenris but still got that comment.
Ah, you're right. My mistake. I thought I still got it when I sent Orana off with money instead of hiring her, but I was wrong. Would be kinda b*tchy to call Fenris a slave anyway, I suppose.
Modifié par senorfuzzylips, 22 mars 2011 - 09:38 .
#24
Posté 22 mars 2011 - 09:56
Not that I'm belittling the Fenris romance in any way! I think it's awesome how his love for Hawke helps him overcome his fear of intimacy, it's just that I did not get the impression that Leandra would have seen his struggles. Unless she sees him walking up to the PC's door every day, almost knocking, and then walking away looking as if he were in pain. Poor Fenris!
#25
Posté 22 mars 2011 - 12:57
berelinde wrote...
She'll remark on your relationship with any love interest during her conversation about dating again. In a way, that makes the least sense in Fenris' case, considering how conflicted he is in Act 2. Unless Fenris is coming over and pouring out his heart to Leandra over tea, she would really have no way of knowing that Hawke's relationship with him was anything more than a one-night stand.
I think it's just a matter of your mother not wanting to think her child is having a one-night stand. Always better to assume a relationship.
But yes, I love Leandra. I love that she has something to say about your LI. I love that Gamlen does, too, albiet as an ambient sound clip rather than a full-fledged conversation. This type of reactivity always makes me feel more connected to the character and the choices I'm making.





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