environment etc. Because of this I expected more, and am dissapointed. DA:2
suffers from a serious story flaw in my opinion, does anyone else feel this way?
Every story needs a hero, and what that hero desires, their calling- the injustice they see in the world, or maybe an injustice they want to inflict, it doesn’t have to be something good. DA:2 does not have this. Our character is
reactionary he dictates no events, and has no drive merely being pushed around by others wants/desires/the events of history.
This game throws me out for the simple reason of why am I playing? We start with a goal of wanting
to escape, then get Coin (okay, admirable but this can’t float a story everyone in the world wants to be rich this is nothing unique nor a goal for a tale.) This isn’t so bad however as Bioware hints, “he didn’t know what was there”, “something evil is unleashed from the Dark Roads Expedition.” Okay, cool the player forges ahead with false hope the REAL story will start. We will learn what our Hero’s calling is!
Yet SPLAT nothing, instead we muddle through a game with occasional cut scenes saying ‘OH there is something more, something grand afoot! But, we can’t tell you what that is…’
At the games ends, there isn't even an apparent goal for our Champion in the next story presented.
Because our Hero has no real goals and just sort of floats through the game, there is no Villain trying to stop him, or that he is trying to stop. They just pop out when they are ready/needed, Meredith at the end, Oroson, the Varishock. All these characters have been going about their plans oblivious to the Hero, he never confronts them, nor knows what they have been doing until the very end when he just happens to be in the right place at the right time and they attack.
Adding insult to injury none of the companions have any deep obtainable goals that coincide with our Hero’s own personal quest (save Anders but his goal was never our Hero’s goal- and Anders accomplishes his task in
secret.) DA:O had side characters with goals the Hero could crush or accomplish. But in DA:2 our Hero has no quest except to live- DA:1 stop the blight and defeat Logain, DA:2 just exist man…
I am going to guess that a good story got outlined and presented, and EA or someone threw out hey let’s turn this into multiple games…
Modifié par Aloradus, 22 mars 2011 - 04:21 .





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