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Why is *Sister Nightingale* still alive?


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#126
Malanek

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The warden went away somewhere. Who said Leliana left first?

#127
The Angry One

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Well if you don't go in the mirror (in which case you were likely with Morrigan anyway) it's generally assumed the Warden vanishes just after the events of Act 3.
This is the case with the Queen Warden.. then again it might not be with the others and be only the upper limit.

#128
blothulfur

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Yeah but how did she get her skull back off my codpiece or did she have another head stitched on like that old hawke bird.

#129
Lithuasil

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The Angry One wrote...

What! Who'd leave the Warden, really. They're so... Wardeny.. and such.


I got ninjad into the order in the first place, and only went through the joining because Liam Neeson threatened me with a knife? :o

#130
Pandaman102

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YohkoOhno wrote...

To be honest, I think the sacred ashes adventure was a poor quality adventure they'd be more willing to retcon. At the time, maybe that was supposed to be a classic "Good vs. Evil" choice, but as you can see they are getting away from that. (There was really no good motivation to defile the ashes other than to "be a dick", it wasn't like the more nuanced choices in the other quests where you might have supported control of the golems or consider the elves the "evil party" involved. This particular adventure just had the warden defile the ashes just to be a jerk--maybe to get the reaver spec, but that seemed pretty false to me. That particular one I felt was the weakest of all the adventures).

Unless you're a dwarf, dalish elf, or a mage who hates the Chantry. In which case the ashes are a symbol of an oppressive religion that constantly tries to undermine your beliefs. You either believe it's real, in which case it only serves to empower the Chantry, or (like Sten) you don't and it's a dust bin, nothing jerkish about pouring blood into a dust bin.

#131
Porenferser

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ishmaeltheforsaken wrote...

JamesX wrote...

The problem is either you have canon or you don't.  Even if you made 1 thing canon it becomes canon.

So right now Bioware made "Lilianna always surrives Origins" Canon.  That is just a simpel fact.

No amount of wrangling is going to change that.  You could cast the walking bomb spell on her, turn on the corpse sucking power and suck her body dry, and she will still survive.

her survival (irregardless how Bioware justify or twist storylines) is canon.

From this point forward Bioware can no longer say "There is no Canon in Dragon Age"  because unfortunately now there is.


Indeed. I never said anything to the contrary. What I said is that this isn't something that's really worth whining about.

BioWare have never said that "There is no canon." They've only said that about certain things, like the Dark Ritual. The Dark Ritual is canonically not canon. Leliana's life now is canon. And... so what? If that means that five minutes of your game now has no impact on ten minutes of the next game, is that really a big deal?


Well like I said, if they don't give a **** on players decisions anyway, they shouldn't even install options like this, because this causes a wrong feeling of continuity, which is really annoying.

Modifié par Porenferser, 23 mars 2011 - 04:32 .


#132
Arppis

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Cuthlan wrote...

You played DA:O incorrectly.

Sorry.



#133
Giltspur

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Usually I try to explain away retcons.  This is pretty much a retcon though.  And it's a retcon that on a scale of 1 to 10 (with 10 being most important) is about a 1, in my opinion.  The only reason it's a retcon is because you could decapitate her.  In all other cases, you could just say she wasn't really dead.

So I suppose all that's retconned is the death moves.  And so you can think of that as a mechanic that the writers have nothing to do with, change the story in your head, imagine Leliana (still with a head) stumbling to her feet after you leave and moving on.    That's part of why it's a 1 out of 10.

That said, if Bioware would patch the game so that it put stitches on Leliana's neck for people that killed her in the first game--well that would just be hilarious.

Modifié par Giltspur, 23 mars 2011 - 04:45 .


#134
mesmerizedish

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Porenferser wrote...

Well like I said, if they don't give a **** on players decisions anyway, they shouldn't even install options like this, because this causes a wrong feeling of continuity, which is really annoying.


They do give a ****. They give many ****s. They just don't give all the ****s. Sadly (for you), your **** is one of the ****s they don't give.

#135
The Angry One

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Porenferser wrote...

Well like I said, if they don't give a **** on players decisions anyway, they shouldn't even install options like this, because this causes a wrong feeling of continuity, which is really annoying.


Okay, it's like this.
They thought it was a good idea at the time.
They changed their minds.

And life moves on.

#136
Porenferser

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The Angry One wrote...

They changed their minds.


That is my complain.

If Leliana is important for the story and mustn't die - well, so be it.

But they should have thought about this earlier.

So it just looks like sloppiness.

#137
PPR223

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Porenferser wrote...

The Angry One wrote...

They changed their minds.


That is my complain.

If Leliana is important for the story and mustn't die - well, so be it.

But they should have thought about this earlier.

So it just looks like sloppiness.


Tthis begs the question, has the story been written? or are they making it up as they go?

#138
TheBlackBaron

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ishmaeltheforsaken wrote...

Porenferser wrote...

Well like I said, if they don't give a **** on players decisions anyway, they shouldn't even install options like this, because this causes a wrong feeling of continuity, which is really annoying.


They do give a ****. They give many ****s. They just don't give all the ****s. Sadly (for you), your **** is one of the ****s they don't give.


...I may have to make this my sig. 

#139
apantoliani

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OP, you're the snowflake in drama club that didn't get picked for the main role. Someone else was, someone who didn't knife Leliana back at Sacred Ashes.

Sorry bro, maybe next time.

Though, (this argues there was foresight) it would have been awesome if they set it up like Flemeth somehow, but Flemeth is a badass witch, and Leliana was a stabby Chantry girl. Something LIKE being key word.

#140
Scarletyoshi

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 My position is that you should never let continuity stand in the way of a good story. They obviously felt that Leiliana's story wasn't over yet. They had to make the tough decision to either give up on Leiliana because of past events or push forward with her story. I think they made the right decision.

#141
Thomas Andresen

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Huh. I didn't realise that Leliana is always alive in DA 2. I killed her once(or twice, can't quite recall), but I'm not sure what happened to the saves, if I deleted them before completing them, or if I lost them when my hard-disk died, but they're not there any more. And to be honest, I can't really be arsed to do a new playthrough simply to include that choice, even if I it did make a difference in DA2, and when I'll finally get around to play through that game another time, I doubt I'd include that choice.

I also didn't know Hawke could meet Leliana. Could someone PM where and when, and what precepts from DAO is needed? I doubt I'll visit this thread again.

#142
AllThatJazz

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ishmaeltheforsaken wrote...

Porenferser wrote...

Well like I said, if they don't give a **** on players decisions anyway, they shouldn't even install options like this, because this causes a wrong feeling of continuity, which is really annoying.


They do give a ****. They give many ****s. They just don't give all the ****s. Sadly (for you), your **** is one of the ****s they don't give.


Well that's the best thing I've read recently. I hope I get the opportunity to say it to someone one day. Thankyou Ishmaeltheforsaken.