Deztyn wrote...
Seriously? You think a First Enchanter who does his job is nothing but a templar apologist? You think routinely pissing off Meredith reflects well on the rest of his mages? That criticizing her, undermining her, and challenging her at every turn, often in public somehow makes life better for the mages in the Circle?
It depends on what he's fighting her on. Criticizing and undermining a woman who either outright or by inaction encourages her fellows to abuse mages should be opposed quite vigorously by the First Enchanter I would say. We really don't know enough of their back story together to know which activity came first. We have no way of knowing if it would have been even worse for the mages if he'd been passive.
KnightofPhoenix wrote...
He turned out to be dangerous to all mages in his charge because of his useless research on the harvester.
Research isn't necessarily bad in itself even if it is learning about things that would be bad if they happened. It is possible to use knowledge of something bad to do something good. I don't think we have enough back story on Orsino to know what he was actually supposed to be up to, but just wanting to research something like that makes sense. You've got a bunch of people all locked up with nothing much to do but learn. Becoming a Harvester was stupid beyond belief, but learning about it I don't find so bad.
Deztyn wrote...
I don't think that was ever the intention. Demons are attracted to mages, but they're most vulnerable when they sleep. The can be tempted, manipulated and mind-controlled into letting a demon in, but I never thought it was supposed to be a situation where a mage can just walk down the street and spontaneously turn into an abomination.
Now, if a mage was walking down the street, got assaulted by a group of bandits she couldn't handle, and while she was slowly bleeding to death a demon whispered in her ear said "Hey, let me help you out here." Then presto-chango abomination. That's more the situation we're talking about.
It has been argued in this thread that yes, a mage can just walk down the street and suddenly got possessed. I don't remember who made the argument, but I do get the feeling the Chantry would like folks to believe it anyway. Whichever situation you prefer however, we never see it in game. I've had Merrill fall in battle so many times it was pathetic, but no abomination. If the devs want me to believe that it's imminent danger at all times, then it should be worked into the game.
Insane and otherwise actively criminal mages like we're shown don't count - even under a very liberal system of circles being boarding schools you'd still have provisions to lock up the actual proven offenders.