Killjoy Cutter wrote...
There's blood magic, as in magic that uses life as its power, that uses the connections of blood as a focus or link, or otherwise relates to blood.
Then there's "blood magic", as in any "forbidden magic".
My point is that the forbidden nature of blood magic is undermined by the Chantry's use of it. The Chantry doesn't want to condemn
all magic and if they recognize
some valuable aspects to blood magic then all that they're left with defending is mental domination, but then counter-argument to that is that were they to create anti-mind domination charms (e.g. the Litany of Adralla writ large) then suddenly the problem goes away.
GavrielKay wrote...
I would think that everyone knows that
the circles exist and that if they have a child who demonstrates
magical ability that child will be taken away to be raised by the
cirlce.
That isn't a bad thing. We've seen with Conner what
not having a mage in the Circle can do. Magic is volatible, and children
have to learn it somehow. If not from a parent (and not all or many mages have parents as mages) then from an organization of mages.
With demons haunting mages, leaving them be isn't an option.
So I don't think you can say that the Circle is prima facie evil.
It's true that Anders likely stirred up hated against the
mages. After 1000 years of everyone allowing the circles to continue
to exist - perhaps hatred isn't much worse than apathy to someone as
desperate as Anders
Anders is insane. He was ready to murder a mage for not recognizing his "help".
GavrielKay wrote...
True and not true. Hawke was just a
refugee from a poorly regarded neighboring country who ended up as one
of the most influencial peole in Kirkwall. Obviously that's quite the
rarity. Telling yourself you're too powerless to change things is self
fulfilling. Apathy is easy and contagious.
That's silly. Hawke fluked into
two things: 1) the Deep Roads; 2) the Arishok. More broadly, Hawke
was talented. A brilliant mage or a brillant warrior/rogue... Hawke had the skills and ability to do something.
What does the
average person (in talent, courage, ability) have to raise themselves from the muck?
GavrielKay wrote...
Mages
are not demi-gods. We kill them quite efficiently all through the
game. RogueHawke can one-shot most of them before they blink. Yes,
yes, they can deal with demons and blood magic - but only a very few of
the mages we see dabbling in those arts are doing it for their own
purposes.
Using gameplay is pointless. If that were true, the Circles should be imprissoning Assasins (who have ridiculous HPs that can resist
anything and can dissapear or teleport).
Lore =! gameplay.
The circle and the Chantry put the mages into a
position from which the only escape is either death as a captive or life
as an apostate.
Well, no. Ferelden had no such problem, but some mages there were still unhappy and so away they went a-killing. Meredith's insanity =! mages justified in murder.
If you're going to be labeled apostate and hunted down
(and likely killed or Tranquiled) then why not use blood magic as the
most powerful weapon you have to fight for your freedom. The circle
creates more problems than it soves in its current incarnation.
The Circle, in principle, is not the problem. Chantry control is
partially the problem, insofar as you don't want bigots guarding the dangerous minority, but self-rule of mages won't safeguard the majority from them.
Fear
of what mages are capable of isn't a logical reason to push them to the
limits of their sanity.
That has nothing do to with the lore-reality that mages > non-mages.