GavrielKay wrote...
It's not so much a state of nature approach as since you can't truly be safe in any absolute way (especially in a place like Thedas) then why focus so much fear and hatred at just one source? If it's merely because human beings are easier to cage than hurricanes or wild bears then that's not a great reason.
Do you think the game world would be a significantly more dangerous place if circles were schools instead of prisons and the social view of mages was as healers rather than cursed souls?
I think the world would be a significantly more dangerous place (in Thedas, for non-mages) if there was no counter-balance to the power of mages. In the same way that I think Thedas would
is a very dangerous place because there is no counter-balance to the templars.
Power is exploitative, and if you want true substantive freedom, you
have to limit power and its potential for abuse. Mages have power, and non-mages don't; not in the same way. For there to be true substantive freedom for
all people, there has to be a balancing of the power available to each.
In this case, it is a reduced personal negative freedom on the part of the mages that provides for the safest and securest possible environment.
In the same way that Tevinter is terrible, so is Kirkwall. There needs to be a middle ground.
A Circle has to be more than just a schoo for that reason.
More broadly, I think you can look to safety as consistent of two things: safety from
nature (and this includes darkspawn and demons, and in our world it would be something like disease) and safety from
others.
We can only have so much control over nature, but we can regulate our own society. Restriciting magic to some extent, IMO, is like restricting the power of wealth, or the military power of the government that can be exercised to exploit the people.
GavrielKay wrote...
Indeed, plots are so demanding.
Thing
is, any real sister of mine would know how much more of a
sacrifice it was to wake up every morning and know Bethany was in that
horrible place. So even though the plot demands that we rationalize it
somehow, I don't think that explanation works either.
And once
we realized that our rich and powerful Kirkwall family was reduced to
one sniveling uncle, I'd have said, oh great, our bags aren't even
unpacked, let's go somewhere else.
We can't go the real sister route. Bethany is her own character, and I think foibles like a selfish rationalization of security on
her part are what make her more like a real person.
The problem, and where the game lets us down, is that it
forces Hawke to have a certain reaction. It's what I felt when DA:O refused to allow a Cousland to rule alone.
GavrielKay wrote...
I could imagine
being willingly Tranquiled if you are too weak to keep out the demons
and too scared to opt for outright death. In a barely corresponding
analogy, we have people here and now losing themselves in drugs and
alcohol because they don't want to actually face their life but can't
bring themselves to end it either. There's bound to be a few in 1000
years of history who wanted to contribute somehow to life without
wondering when they'd wake up an abomination.
But as you say,
forced Tranquiling is an entirely different matter. Sitting around
wondering when a Templar will Tranquil you for sending a letter to
someone they don't like is pretty horrible.
We can look to Tranquility as the most aggressive sort of surgical ressection; like removing portions of the brain to control epilepsy.
It is an absolutely
last resort time move to protect the best interesting of a plagued mage only
if that's what the mage wants and only
if other avenues have already been exhausted.
I only wanted to point out that Trainquility is not in itself immoral, because there is a narrow sliver where it may be the least bad choice.
GavrielKay wrote...
Perhaps we have
different ideas of what seems ok. I get worried the moment she was
arguing against Orsino helping storm the Viscount's keep during the
Qunari attack. Why turn down any help we can get? The city is under
attack for goodness sake. If her stated purpose it to make Kirkwall
safer she's not doing a good job there.
Her beliefs are wacky and absolutely out of line; but that doesn't mean she was unhinged by her ordeal.
I agree with you that Meredith ought to have been removed in favour of someone like Thrask or Cullen, but I wouldn't go so far as to say that Elthina's incompetence and inaction made her the equivalent to Meredith in terms of her role in the abuse of the mages, and justified retaliation against her or even against the Chantry as a political institution.
I
think that could be exactly what the Chantry and Grand Cleric Elthina
are thinking, but I believe it's terrible. Sure, if you are dead set on
the idea of circles as prisons, you've got to have a strong warden...
but fair minded and even tempered would be better. Putting someone in
charge who's pushing the mages to break and then using that to justify
pushing them is vicious.
I don't think people expected Meredith to be quite so crazy, since the idea would be that you'd think she'd
also appreciate the plight of mages.
Like I said: Meredith should have been removed and she
was guilty of a series of atrociticies (which are all actually genocide under the UN definition). There is no excuse for her actions,
IMO.
I just don't think that solution that is best is a complete dissolution of the Circles.
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