I animate and put poses on the normal grunts, but the Vanguards and Emiisaries aren't budging, they just stand there.
Why can't Hurlock Emmisaries and Vanguards follow orders?
Débuté par
NKKKK
, mars 22 2011 10:49
#1
Posté 22 mars 2011 - 10:49
#2
Posté 23 mars 2011 - 05:21
NKKKK wrote...
I animate and put poses on the normal grunts, but the Vanguards and Emiisaries aren't budging, they just stand there.
I think they may have animations specific to those models/skeletons? Not sure. I've got the DA:O toolset installed to try and solve a problem for another community member - I'll see what I can find re: this issue while I'm there.





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