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VIDEOGAME NARRATIVES AND ARTISTIC ELEMENTS - Revised Edition


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#101
Carmen_Willow

Carmen_Willow
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I think the game should have been named Dragon Age: Trust no one!

I had trouble relating to the characters for a number of reasons:

My sibling - taken away from me mid-game just as I was forming a relationship with him/her. I would have loved to have had my relationship with my sibling continue throughout the game.

LI's - Anders and Fenris were like shorthaired daschunds and longhaired daschunds. Yeah they looked different, but they were both scent hounds who go down holes after badgers. I agree with the OP, that there was enormous potential for the writers to tell us more about both Tevinter and Fenris through more Fenris dialogue . I only became interested in Fenris when he began to speak to the Qunari in their own language. I wanted to know where he'd been and what he'd done. He could have told me about his life after the markings in more detail. Through his dialogue, Bioware could have made me understand just how terrible the Magisters are. I wish Bioware had given us deeper background on him.

And, because the city itself was a character in the game, Bioware should have showed me (rather than just give me codex) the history of the city or why it was built as a glyph. I'm thinking of the Sovereign moment in Mass Effect and how eerie that was....Kirkwall is an eerie city, Bioware could have done a better job of showing me how strange it was. The deep roads looked like palace compared to DA:O's deep roads. In Origins, I felt claustrophobic when I had to do that quest. The tunnels closed in on you. Didn't get that at all in this game.

Companions betray you - And I do mean that your companions betray you right and left. By the end of my second game, I pretty much wrote off all my companions except Aveline, and I bet if I took her into the Fade, she'd betray me too. It's hard to relate to people you don't trust. It was hard to trust anyone in this game.

Meredith and Orsino - You barely meet them before you are engaged in a final battle with them. Why should I care about either of them or their views. I so much wanted a, "I'm leaving.solve this yourselves," choice at the end. My only reason to stay and fight is when Bethany is taken to the circle. Other than that, I would have left. My family's been killed off, and the King of Ferelden would welcome me home....what's not to like about that.

I thought Anders was brilliantly written - I hated him at the end, so that's good writing. I thought Aveline was well done, and I thought Carver and Varric were well done. The rest...not so well done.