Aller au contenu

Photo

Dragon Age II sales are dropping FAST!


236 réponses à ce sujet

#151
TheMadCat

TheMadCat
  • Members
  • 2 728 messages

YourFunnyUncle wrote...

DA2 does not come close. And probably will not in the future. First week sold about 700,000 across all platforms
www.vgchartz.com/

Interestingly if you look at the charts from this site for the week that Origins Came out, you'll see that it sold fewer copies on both 360 and PS3 in the first week than DA2 did. Sadly the older chart doesn't seem to include PC figures.

http://www.vgchartz....orld&date=40125


That includes the pre-orders though, what we need to do is take away the pro-orders from both Origins and DA2 figures and see which sold more at this point post-release. I'm interested in seeing how it's selling with the lackluster reception, fan criticism, and PR debacles that have plagued them since release.

#152
AkiKishi

AkiKishi
  • Members
  • 10 898 messages
It does not really matter. DA2 is no a blockbuster, even if it sells slightly more than Origins the only message it sends is don't bother with quality when you can get the same with mediocrity.

It's a slippery slope from there.

#153
Legbiter

Legbiter
  • Members
  • 2 242 messages

BobSmith101 wrote...

It does not really matter. DA2 is no a blockbuster, even if it sells slightly more than Origins the only message it sends is don't bother with quality when you can get the same with mediocrity.

It's a slippery slope from there.


If it sells more copies than Origins it will become Bioware's biggest hit ever.

#154
MonkeyLungs

MonkeyLungs
  • Members
  • 1 912 messages
DA2 is going to sell great guys. Unfortunate or not is a matter fo personal opinion. Heck maybe my prediction will be wrong but I'm thinking it's going to outsell Origins.

This is Bioware's greatest RPG yet, according to them and many of their fans.

EDIT: NM the stuff that isn't related to DA.

Modifié par MonkeyLungs, 23 mars 2011 - 06:03 .


#155
TheGriffonsShallRiseAgain

TheGriffonsShallRiseAgain
  • Members
  • 343 messages
Honestly DA2 wasnt bad, wasnt great but it was horrible. There seems to be a reoccurring pattern with major game publishers in which they start to release dumbed down and crappier games in the hopes of snagging new consumers and such. While DA2 is a desperate attempt at this not unlike Fable 3(Trust me when I say that if you played Fable 3 post release you would not complain about DA2) Dragon Age 2 is far greater to many games released nowadays. For one thing combat isnt all that bad. If anything it has been speed up to seem more action like while still maintaining the tactical wheel which I found rather useful in the more difficult fights. (Nightmare high dragon anyone?) The only 2 complaints I really have with this game is lack of length, the story if anything was rather short. There was little to do besides the side quests which like adding time all were somewhat repetitive. Which brings me to my second issue, the abuse of levels and how often they were repeated. Its one thing to reuse a level 2-3 times for the sake of recycling and saving time. But when every single bloody quest takes place in the save five to six maps in the game holy crap something has gone wrong. Beyond that the game isnt bad.

As for sale's, the company usually aims to make a steady amount of profit from the product before moving on. My guess is that in the first 2 weeks the game made this deadline profit if not slightly more. I sincerely hope that Bioware takes a hint and improves upon this mistake and 1 takes their sweet time with DA3 as well as makes sure to add quality, polish and quantity. One thing Western RPG's have that seldom do the Japanese variety is bugs.
Can someone name a single bug in FFXIII? If you do find one, likely hard to come by.

#156
Shirosaki17

Shirosaki17
  • Members
  • 847 messages

BobSmith101 wrote...

It does not really matter. DA2 is no a blockbuster, even if it sells slightly more than Origins the only message it sends is don't bother with quality when you can get the same with mediocrity.

It's a slippery slope from there.

Exactly, it needs to fail for the good of the consumer. If corporations realize they can do this and be successful, they'll keep on putting out games like DA2. Rushed, buggy not finished games.They'll actually be required to do it, because their obligation is to their shareholders. Imagine more day 1 dlc that you have to pay for that doesn't come with game or preorder. More crappy dlc items for marketing purposes that screw up game balance.

I think they already realize they don't have to patch or support their games for more than 1 to 2 months. They make most of their sales in the first 1 to 2 months. No point in spending money on it after consumers already bought their game. It's not like they are going to get more money for patching the game.

Look at Magicka for instance. Indie developer but has put out 18 patches for their game over a very short period. Look at ME2, 2 small patches and hasn't really fixed many bugs with the game. I hear it's worse for DA:O and DA:A.

#157
Mooh Bear

Mooh Bear
  • Members
  • 89 messages

Hatchetman77 wrote...

Turnip Root wrote...

I don't know if I buy the argument that EA is rushing Bioware. Just look at The Old Republic. EA has given Bioware plenty of time to work on that. It's been in development for 4 years.


Galaxies was released rushed and look what happened to that.  Lucasarts wouldn't let another rushed Star Wars MMO out until it is finished. 


LucasArt is concerned by profits only. They would destroy a game if they believed it would bring profits. And they did: KoToR2 was thrown out of the door completely unfinished to not miss the crucial holidays rush. And then forsaken in its broken state. I don't care much about SWToR because I don't care about MMO, but I don't expect it to succeed. Bioware has no experience with MMOs and very little experience with mutliplayer games. Furthermore, they're not known for the quality of their code (bug-free and optimization don't go well with  Bioware). EA has a horrible track records with MMO and LucasArt general mercantile attitude just adds to the gloomy feeling surrounding the game.On top of that, it's a proven fact that slapping Star Wars on a MMO is not enough to make it a hit.

Edit, I forgot about the 800 lbs gorilla WoW and its coming little brother.

Modifié par Mooh Bear, 23 mars 2011 - 06:17 .


#158
AkiKishi

AkiKishi
  • Members
  • 10 898 messages

Mooh Bear wrote...

Hatchetman77 wrote...

Turnip Root wrote...

I don't know if I buy the argument that EA is rushing Bioware. Just look at The Old Republic. EA has given Bioware plenty of time to work on that. It's been in development for 4 years.


Galaxies was released rushed and look what happened to that.  Lucasarts wouldn't let another rushed Star Wars MMO out until it is finished. 


LucasArt is concerned by profits only. They would destroy a game if they believed it would bring profits. And they did: KoToR2 was thrown out of the door completely unfinished to not miss the crucial holidays rush. And then forsaken in its broken state. I don't care much about SWToR because I don't care about MMO, but I don't expect it to succeed. Bioware has no experience with MMOs and very little experience with mutliplayer games. Furthermore, they're not known for the quality of their code (bug-free and optimization don't go well with  Bioware). EA has a horrible track records with MMO and LucasArt general mercantile attitude just adds to the gloomy feeling surrounding the game.On top of that, it's a proven fact that slapping Star Wars on a MMO is not enough to make it a hit.


If TOR goes horribly wrong the "civil war" on the boards right now are going to look like happy sunshine land.

#159
BlameBot

BlameBot
  • Members
  • 119 messages

Mooh Bear wrote...

Hatchetman77 wrote...

Turnip Root wrote...

I don't know if I buy the argument that EA is rushing Bioware. Just look at The Old Republic. EA has given Bioware plenty of time to work on that. It's been in development for 4 years.


Galaxies was released rushed and look what happened to that.  Lucasarts wouldn't let another rushed Star Wars MMO out until it is finished. 


LucasArt is concerned by profits only. They would destroy a game if they believed it would bring profits. And they did: KoToR2 was thrown out of the door completely unfinished to not miss the crucial holidays rush. And then forsaken in its broken state. I don't care much about SWToR because I don't care about MMO, but I don't expect it to succeed. Bioware has no experience with MMOs and very little experience with mutliplayer games. Furthermore, they're not known for the quality of their code (bug-free and optimization don't go well with  Bioware). EA has a horrible track records with MMO and LucasArt general mercantile attitude just adds to the gloomy feeling surrounding the game.On top of that, it's a proven fact that slapping Star Wars on a MMO is not enough to make it a hit.


Very little experience with multiplayer? Then what was NWN? Baldurs Gate was one of the first RPGs to implement multiplayer accessibility in their games. Now, if you said recent experience, I'd have to agree.

#160
GreyWarden777

GreyWarden777
  • Members
  • 12 messages

Turnip Root wrote...

I know it was well received critically, but I heard it sold under 2 million copies which is less than what Dragon Age:Origins and the original Mass Effect sold. Usually when a sequel fails to outsell it's predecessor that is considered a bad sign since sequels are supposed to sell better.



Lolfail sorry but mass effect 2 sold over 2 million copies on week 1 according to 1up. ;)

#161
Mooh Bear

Mooh Bear
  • Members
  • 89 messages

BlameBot wrote...

Mooh Bear wrote...

Hatchetman77 wrote...

Turnip Root wrote...

I don't know if I buy the argument that EA is rushing Bioware. Just look at The Old Republic. EA has given Bioware plenty of time to work on that. It's been in development for 4 years.


Galaxies was released rushed and look what happened to that.  Lucasarts wouldn't let another rushed Star Wars MMO out until it is finished. 


LucasArt is concerned by profits only. They would destroy a game if they believed it would bring profits. And they did: KoToR2 was thrown out of the door completely unfinished to not miss the crucial holidays rush. And then forsaken in its broken state. I don't care much about SWToR because I don't care about MMO, but I don't expect it to succeed. Bioware has no experience with MMOs and very little experience with mutliplayer games. Furthermore, they're not known for the quality of their code (bug-free and optimization don't go well with  Bioware). EA has a horrible track records with MMO and LucasArt general mercantile attitude just adds to the gloomy feeling surrounding the game.On top of that, it's a proven fact that slapping Star Wars on a MMO is not enough to make it a hit.


Very little experience with multiplayer? Then what was NWN? Baldurs Gate was one of the first RPGs to implement multiplayer accessibility in their games. Now, if you said recent experience, I'd have to agree.


Yes, little recent and relevant experience. NWN was released almost 10 years ago...

#162
Legbiter

Legbiter
  • Members
  • 2 242 messages

Shirosaki17 wrote...

It does not really matter. DA2 is no a blockbuster, even if it sells slightly more than Origins the only message it sends is don't bother with quality when you can get the same with mediocrity.


I know of only one developer that can take the "damn, game's not 100% perfect so let's spend 12 more months polishing it" and that's Blizzard. Everyone else except maybe Valve have finite, sometimes even shoestring budgets and have to ship sooner rather than later or next week there won't be a paycheck. Only Blizzard has infinite money via WOW to do what they want to do.

Modifié par Legbiter, 23 mars 2011 - 06:35 .


#163
Cataca

Cataca
  • Members
  • 113 messages

Shirosaki17 wrote...
Exactly, it needs to fail for the good of the consumer. If corporations realize they can do this and be successful, they'll keep on putting out games like DA2. Rushed, buggy not finished games.They'll actually be required to do it, because their obligation is to their shareholders. Imagine more day 1 dlc that you have to pay for that doesn't come with game or preorder. More crappy dlc items for marketing purposes that screw up game balance. 


I can almost assure you tho, that it will be a big hit for their company. As much as i dislike it, and no matter how much i feel disgruntled by the insulting attitude put towards the customers. We already bought our games, they cant be turned back in most countries after CD/DVD burners became a standard for PCs. The only thing im not sure of yet, is if we (those that feel there are things to be criticized and do so) are the vocal minority, or if the game actually got a good reception all around. It wont matter for DA2 anymore, it is out already and people will buy it, but it will matter for future installments. 

If Biowares plan to get the "casual"  action gamers on board really did happen, they will just continue as planned. Rather than fixing it will go more and more towards the "God of War" direction, eventually becoming a pure hack and slash. It will get dumbed down even further (im not really sure how, getting rid of those annoying class combos because they sound confusing seems like the next logical step) and thats that. However, i cant see that happening, those action games are after all, basically something that is reflex based, rather than... uh.. tactics. And since DA does neither particulary well right now... one has to wonder, who exactly DOES enjoy that game..

I might be wrong, obviously. Peoples tastes are different, and i can totally understand that there are people that enjoy DA2 but i couldnt for the life of me figure out who exactly they are trying to cater towards, because IMHO their focus is somewhat odd. 

#164
Nathan Redgrave

Nathan Redgrave
  • Members
  • 2 062 messages
Going the "God of War" direction? Are you high? That's not even "dumbing down," that's making things more complicated in a completely different direction.

Now, if you had said "Dynasty Warriors," that would make some semblance of sense. At times, if you're playing as a warrior, the combat can feel somewhat akin to that.

#165
scpulley

scpulley
  • Members
  • 292 messages
Honestly? They will earn enough money I think on DA 2 there will be more. Now, how that happens or the timeframe I think is going to depend largely on how well TOR pans out. If that game really doesn't do well, they are going to be under a lot more pressure to perform due to the amount of money put in. Also, a side note, ME 2 being compared to DA 2 just doesn't fit. First, ME 2 was a huge success, well loved, and even though it did cheat up on the RPG elements, it had a fantastic story still that was as strong as the first. DA 2 in the long run will not have nearly as good a reception. ME 2 didn't fail anything except for some disgruntle fans, DA 2 is a pretty big let down for a lot more people, hence I think they will need to take some time to regroup and go back to the drawing board on what they were trying to do, IE trying to force changes that no one wanted simply because they wanted to evolve the genre.

#166
Cataca

Cataca
  • Members
  • 113 messages

Nathan Redgrave wrote...

Going the "God of War" direction? Are you high? That's not even "dumbing down," that's making things more complicated in a completely different direction.

Now, if you had said "Dynasty Warriors," that would make some semblance of sense. At times, if you're playing as a warrior, the combat can feel somewhat akin to that.


Well, i did say i was somewhat confused with what they were doing to the game. The GoW  thing was just to say that i felt it was going towards the "Action" genre rather than trying to be a RPG with more action. Dont get me wrong, im fine with it going towards more action heavy and all, but i just dont see the point or reason to strip rpg elements/story for that.  I see how you would want to simplify some combat mechanics to make it fit better in combat, but they so mercilessly cut away stuff that appeals to RPG guys, it just doesnt feel like streamlining and more like.... trying to get rid of it. 

#167
Legbiter

Legbiter
  • Members
  • 2 242 messages
Well at least OP's contention has been proven false. DA II is selling like cupcakes and is already a financial success for Bioware.

#168
OriginalTibs

OriginalTibs
  • Members
  • 454 messages
You know, I have never yet sold a cupcake.

#169
moilami

moilami
  • Members
  • 2 727 messages

Cataca wrote...
 It will get dumbed down even further (im not really sure how, getting rid of those annoying class combos because they sound confusing seems like the next logical step) and thats that. However, i cant see that happening, those action games are after all, basically something that is reflex based, rather than... uh.. tactics. And since DA does neither particulary well right now... one has to wonder, who exactly DOES enjoy that game.. 


Lolled hard.

They would certainly be removed if they would be needed in "normal" difficulty. Now since people don't have to understand them they are accepted.

#170
BlameBot

BlameBot
  • Members
  • 119 messages
Duhh, I press button and things explode. Yay!

#171
Torhagen

Torhagen
  • Members
  • 587 messages

Chancer15 wrote...

OMG the UK well Who the hell cares you do know that most of the sales come from America
so like yeah your topic or the sales in the UK are not going to be that big a deal seeing is how it was like number 1 for like 2 weeks


fyi many people from germany order from the UK because of their screwed-up-anit-games-law

and Europe has way more potential customer than isolanist USA

#172
Aurica

Aurica
  • Members
  • 655 messages

PoliteAssasin wrote...

While I agree that'd be the natural EA conclusion to something like this, it never would have happened if they hadn't forced them to get the game out so fast. ME2 and DA2's failures are both on EA's account. They think that they can take Bioware's rpg fanbase, and turn out a game every year to get money from us. What they need to understand is that we value quality games over rushed games. I'm sure we all have the patience to wait for Bioware to fully develop their games. DA2 has many bugs that are gamebreaking. Some companion quests can't even be finished, and it's really an annoyance. If they would have waited, their sales would have been so much better. But EA's philosophy is get it out quick, and make a quick buck off of it. They don't understand that if they take their time, and release a highly polished, quality drenched game they will actually make more profits off of it rather than a large amount in the first week, and then very few in the subsequent months. But some things never change. EA's business plan is one of them. I'm glad people are rioting on the forums, because it shows them we won't put up with their junk.

-Polite


I so agree with your statements.  EA's involvement has ruined the game for me.  I still had fun with DA2, but it feels really rushed and alot of the quest were bugged and you can't complete the game.  

It was the same with what they did to Sims 3.
Every expansion feels watered down and weak, introduced more and more game-breaking bugs than ever.  And their technical support is virtually of no help.  Not to mention the EA store for Sims equivalent of DLC does not allow you to download from it unless you have less than 200 ping...  

In conclusion.  Whatever EA touches, it will corrupts and ruins the title. 

#173
Zkyire

Zkyire
  • Members
  • 3 449 messages

Turnip Root wrote...

I hope Bioware can recover from this. Mass Effect 2 sold poorly too so I fear this may mean EA shutting Bioware down.


Ahahahaha no seriously, that's a load of BS and you know it.

#174
PoisonDagger

PoisonDagger
  • Members
  • 26 messages
Well i am sure if they made a move to fix and update the game with dlc...and add in a update game feature before starting on da3 this would help out a lot... but i do not see that ever happening, well if the sales are relevant to peoples word on the game in comparison to orgins that is.

Modifié par PoisonDagger, 23 mars 2011 - 07:37 .


#175
Parrk

Parrk
  • Members
  • 333 messages
Doom and Gloom!

Take sales figures from small demographic area and project end of world!


OMG this proves I was right when I decided to focus on the faults of the game rather than the good!


Pessimism you have done me a solid!



3 cheers for unhappy people ....hip hip........nowait!



Turns out this is just another DA2 hate thread rolled by a sad manchild who feels disenfranchised by the current direction of games.




almost had me there.