Are RPGs evolving or dying?
#1
Posté 23 mars 2011 - 01:22
This is probably the best article I've read about the trends of modern RPGs..
#2
Posté 23 mars 2011 - 01:25
#3
Guest_JohnnyDollar_*
Posté 23 mars 2011 - 01:25
Guest_JohnnyDollar_*
Modifié par JohnnyDollar, 23 mars 2011 - 01:29 .
#4
Posté 23 mars 2011 - 01:26
#5
Posté 23 mars 2011 - 01:27
#6
Posté 23 mars 2011 - 01:29
#7
Posté 23 mars 2011 - 01:30
Rawgrim wrote...
rpgs are devolving, thats for sure.
I agree with this certainly true for bioware games. At least.
#8
Posté 23 mars 2011 - 01:32
#9
Posté 23 mars 2011 - 01:32
#10
Posté 23 mars 2011 - 01:35
#11
Posté 23 mars 2011 - 01:37
Crash_7 wrote...
I think they are having an identity crisis. Developers are trying to get more players into what was once niche market (maybe it still is niche) and in doing so are causing significant damage to the genre.
I think you could say that about gaming in general. Back before the N64/PSX days gaming was essentially a niche market. Nowadays, it's pretty mainstream.
#12
Posté 23 mars 2011 - 01:38
And every few years we get articles like this claiming RPGs are dead, and along comes a Witcher, or a NWN2, or a Dragon Age: Origins to prove it wrong.
#13
Posté 23 mars 2011 - 01:46
#14
Posté 23 mars 2011 - 01:47
#15
Posté 23 mars 2011 - 01:47
MKDAWUSS wrote...
Crash_7 wrote...
I think they are having an identity crisis. Developers are trying to get more players into what was once niche market (maybe it still is niche) and in doing so are causing significant damage to the genre.
I think you could say that about gaming in general. Back before the N64/PSX days gaming was essentially a niche market. Nowadays, it's pretty mainstream.
Sure. And business is business. But I think that there should be clear divisions between genres. All of this homogenising going on, under the guise of cross-platform design, seems to be taking the spice out of games.
Gaming has certainly come along way since the days of the N64 or the ZX Spectrum, and change is something that any long term gamer is both used to and a proponent of. But that is change that improves upon the experience within a given genre. Lately the changes that I have seen have added little to no value and seem to be about increasing the player base alone.
#16
Posté 23 mars 2011 - 01:49
#17
Posté 23 mars 2011 - 01:51
I feel that people intrinsically value RPG fundamentals: character choice, character customization, reactivity, player freedom, multi-path solutions, etc. No other genre is as inclusive or ambitious.
Bioware is making an effort to lure in gamers new to the genre. They are indeed going 'mainstream'. I've been on the forums since ME2 came out and I can't tell you how many times I've seen a dev from this company claim they can recruit new casual players while still retaining the core fanbase. It's not working. Appealing to the mainstream sensibility almost always means making concessions. It might be in combat complexity, inventory management, or adult content ( we can kiss the tasteful and mostly nude romance scenes in ME1 goodbye, I think) but core players - people who have been devoted to the genre - will always spot this.
The fact is, other devs are fast picking up the torch Bioware is dropping.
#18
Posté 23 mars 2011 - 01:51
At one time I cared about the Mass Effect game but a trilogy were the second installment does not even focus on the person it is suppose to. I think when someone posted something to the effect " well the second ones all ways suck" just left me with a feeling they no longer cared or even try.
On the bright Side I did get Dragon Age : Orgins to kll time till it was released. Were I had fun with the new look of some of the mage spells it just is not as much fun for me. Then again I am not part of the group bioware and ea want to buy there games now.
The curse of Star Wars games has struck again sucking all the quality from Bioware
oh well just venting no real feeling in the end feel free to ignore my post. not really worth reading.
I support a remake/sequal to Jade Empire
#19
Posté 23 mars 2011 - 01:57
Nice article.Soilborn88 wrote...
http://gamerant.com/...ing-dyce-68478/
This is probably the best article I've read about the trends of modern RPGs..
Skyrim will bring the customization back into rpgs, but the story will not be as engaging as "Dragon Age: Origins".
When it comes to the question your asking, I think its just BioWare moving away from rpgs. Even though they will move into other types of games, the pc-rpg world will remain intact for the long run.
BioWare is just not interested in making fully customizable rpgs.
Modifié par Deadmac, 23 mars 2011 - 01:58 .
#20
Posté 23 mars 2011 - 01:59
slimgrin wrote...
They aren't dying. Their influence has spread into other genre's.
I feel that people intrinsically value RPG fundamentals: character choice, character customization, reactivity, player freedom, multi-path solutions, etc. No other genre is as inclusive or ambitious.
Bioware is making an effort to lure in gamers new to the genre. They are indeed going 'mainstream'. I've been on the forums since ME2 came out and I can't tell you how many times I've seen a dev from this company claim they can recruit new casual players while still retaining the core fanbase. It's not working. Appealing to the mainstream sensibility almost always means making concessions. It might be in combat complexity, inventory management, or adult content ( we can kiss the tasteful and mostly nude romance scenes in ME1 goodbye, I think) but core players - people who have been devoted to the genre - will always spot this.
The fact is, other devs are fast picking up the torch Bioware is dropping.
I know it was a MMO and had its own problems but I feel the best example of trying to get more casul players that back fired was the SOE SWG CU/NGE changes. They got a few new players but lost more then they got. Which is kindy funny since Bioware kindy is working on there MMO because of that. That Star Wars game curse is alive
Ok not sure that made sense and hope I did not go off topic or to far off.
#21
Posté 23 mars 2011 - 02:10
For a couple of years now, I was convinced that RPGs were going the way of the point & click .
#22
Posté 23 mars 2011 - 02:18
#23
Posté 23 mars 2011 - 02:18
People nowadays, at best, for RPG's want's everything real-time like Witcher/ES games/Fallout 3+. Even DAO/DA2's combat no matter which one you hate/like is in realtime and quite action packed, in terms of combat.
#24
Posté 23 mars 2011 - 02:23
#25
Posté 23 mars 2011 - 02:26
Check out Avernum and Geneforge for some great old school RPG titles with great stories and fleshed out characters.
http://www.spiderweb...rge5/index.html
The Witcher 2 is very promising as well. Gotta love it for not having ridiculous level scaling!





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