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Are RPGs evolving or dying?


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#76
AzzX

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_000Darkstar wrote...

RPGs are adapting to fit in and survive a constantly growing and changing market. "Old School" western RPGs are no longer viable. The cost and resources needed to produce them outweigh the potential sales.


DA:O proves otherwise.

#77
marshalleck

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As long as there are companies like Obsidian putting out gems like Alpha Protocol and Fallout New Vegas (the latter of which offers everything the OP's article complained was lacking in ME2, but was ignored in their quest to show how RPGs are "dying") I'm not worried. But then I've been sold on the action-shooter-RPG hybrid concept since Deus Ex and System Shock 2, so whatever. Baldur's Gate (both games) were and are boring, good riddance. Dragon Age Origins is about as close to that antiquated "gameplay" as I can tolerate. 

Modifié par marshalleck, 23 mars 2011 - 08:32 .


#78
Soilborn88

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Lunatic LK47 wrote...

Soilborn88 wrote...



Dude just stop playing RPGs if they are too much to handle for you and STOP ****ING. You're the reason why the genre is getting destroyed because you don't know how to play them.


Are you a ****ing idiot? Is reading comprehension THAT ****ING DIFFICULT? Let me say this again and put it through your thick skull. Dragon Age is MEANT FOR THE PC ONLY, AND NO OTHER SYSTEM. LEARN2READ, DUMB-ASS!


I can read perfectly fine. You're the numbskull that's getting over emotional and over taxed over something so small. I'm aware that Origins was developed mainly for the PC but it was just as good for the consoles, albeit it was focused more on action and a little dumbed down but just as good.

Calm down. No offense but you act like the typical console gamer. Obnoxious, troll like, and retarded.

Modifié par Soilborn88, 23 mars 2011 - 08:28 .


#79
Lunatic LK47

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Soilborn88 wrote...


I can read perfectly fine.



Uh, no. Your posts demonstrated otherwise.

You're the numbskull that's getting over emotional and over taxed over something so small.


Uh, no. You're the numbskull for having selective memory over what you're reading and twisting my words, dumb-ass.

#80
AlanC9

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Soilborn88 wrote...
Get a little touchy aren't we? I had no problems with the looting system in Mass Effect. I'm sorry that having an actual looting system just completely blew your mind, and all I got to say is this.

Don't need it, sell it, don't need it Omni-Gel it. Problem solved, no big deal.


How does that solve the problem of the loot system being stupid and boring? It's not like Lunatic can't figure it out -- any idiot could.

#81
Warheadz

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Mwahahahaha....Good, good. Let the hate flow through you....
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#82
Lunatic LK47

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marshalleck wrote...

As long as there are companies like Obsidian putting out gems like Alpha Protocol


Wait, what? Alpha Protocol is anything but a gem. The ****ty gameplay outweighed whatever Alpha Protocol did right (i.e. Gunplay mechanics are counter-intuitive, hand-to-hand combat is more reliant on luck than skill, and oh yeah, erratic A.I. when trying to do a stealth run or my personal favorite, "Your gamestyle is only good for 1/3rd of the game while the other 2/3rds will actively screw you over, regardless of being Rambo, sneaky, or Techy), and Obsidian didn't really place an iota of thought in creating skills (i.e. Rifle Aim's special skill is "auto-aim?")

#83
Soilborn88

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Lunatic LK47 wrote...

Soilborn88 wrote...


I can read perfectly fine.



Uh, no. Your posts demonstrated otherwise.


You're the numbskull that's getting over emotional and over taxed over something so small.


Uh, no. You're the numbskull for having selective memory over what you're reading and twisting my words, dumb-ass.


I had no problems with the navigation with Mass Effect 1 or did I have problems with on the 360 VERSION.

I had no problems with the navigation on Dragon Age Origins, I played the PC version but also seen many hours of it played on 360 and didn't notice anything SOOOO TAXING that it would cause you to blow your freaking mind.

You're the one that jumped all into the thread pissed off for no reason and insulted me because you couldn't handle my take on a video game.

#84
Chaos Gate

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BioWare RPGs are definitely devolving. But as others have said, as long as other companies step up to fill their place, then this is not a problem. Merely saddening.

#85
Soilborn88

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AlanC9 wrote...

Soilborn88 wrote...
Get a little touchy aren't we? I had no problems with the looting system in Mass Effect. I'm sorry that having an actual looting system just completely blew your mind, and all I got to say is this.

Don't need it, sell it, don't need it Omni-Gel it. Problem solved, no big deal.


How does that solve the problem of the loot system being stupid and boring? It's not like Lunatic can't figure it out -- any idiot could.


I'm not saying the looting system was perfect. I for one liked finding new equipment and new mods and what I didn't need I sold or Omni-geled it. It wasn't a big deal, but hell completely destroying the looting system CERTAINLY doesn't solve the problem. In my mind that makes it MORE boring.

Mass Effect 2 had no looting system.

#86
Lunatic LK47

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Soilborn88 wrote...

I had no problems with the navigation with Mass Effect 1 or did I have problems with on the 360 VERSION.


And dismissing me as a stereotypical idiot helps you how? It does not explain why picking out one simple mod takes five minutes to do when I have 30+ mods to deal with, or why I have to scroll through "Scram Rail X four times" just to get "One Frictionless Materials X."

#87
Soilborn88

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Lunatic LK47 wrote...

Soilborn88 wrote...

I had no problems with the navigation with Mass Effect 1 or did I have problems with on the 360 VERSION.


And dismissing me as a stereotypical idiot helps you how? It does not explain why picking out one simple mod takes five minutes to do when I have 30+ mods to deal with, or why I have to scroll through "Scram Rail X four times" just to get "One Frictionless Materials X."


The system wasn't perfect, perhaps Bioware should have decreased the drop rates to keep that from happening and make mods more valuable. Other than that I don't know. As soon as I looted **** in ME I either found a place for it immediately after the mission or got rid of it. Removing the entire looting system all together was the quick fix to silence the complaints.

#88
AlanC9

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Soilborn88 wrote...
I'm not saying the looting system was perfect. I for one liked finding new equipment and new mods and what I didn't need I sold or Omni-geled it. It wasn't a big deal, but hell completely destroying the looting system CERTAINLY doesn't solve the problem. In my mind that makes it MORE boring.

Mass Effect 2 had no looting system.


No, ME2 didn't; just an upgrade system, which suited me fine.

We simply disagree on whether loot is worth having. I thnk I'm more of a radical on this topic than Lunatic is.

#89
marshalleck

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Letting items in ME1 inventory stack, and having an alphabetical/grade auto-sort function would have gone great lengths to solving the inventory clutter problem without removing inventory entirely. But Bioware weren't interested in fixing, they were interested in attracting the Gears of War/COD crowd.

Modifié par marshalleck, 23 mars 2011 - 08:44 .


#90
Soilborn88

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marshalleck wrote...

Letting items in ME1 inventory stack, and having an alphabetical auto-sort function would have gone great lengths to solving the inventory clutter problem without removing inventory entirely. But Bioware weren't interested in fixing, they were interested in attracting the Gears of War/COD crowd.


Yeah it could have easily been fixed but they removed the system entirely to minimize complaints.

#91
Buffy-Summers

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I love that one and two by far are

[*]I want details, depth and customization in my RPGs. (53%, 223 Votes)[*]The genre is becoming so "dumbed down" it's going to be ruined! (31%, 130 Votes)[/list]Now just if Bioware and the rest would listen

#92
vhatever

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It seems that bioware has been moving towards a more cinematic experience. I suspect this will leave a large vacuum for RPGs that have a more open or "sandbox" style of play. Bethesda has been pretty good on the sandbox style of play. In a way,l it's a good thing.  As an RPG/gamer in general, it's nice to have the variet of two developers who have different styles but still make great RPGs. Ya, DA2 was a bit of a disappointment. But not as bad as many make it out.

#93
Lotion Soronarr

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Indeed. Hopefully Bio will learn from this.

I don't mind action RPGS (heck, I loved Two Worlds 2), but a sequel is no place for genre changes.

#94
Balerion84

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BioWare rpgs are not evolving, that's for sure. They are vanishing.
As for Bethesda and Skyrim, I have big hopes for that game. So far their games felt sterile (both Morrowind and (especially) Oblivion) and even when I tried really, really hard I wasn't able to properly enjoy them.
And the fact they are completely ditching classes in favor of freedom to customize the character is something I like very much.
I have lost my hope that I'll see a proper rpg from BioWare, so hopefully Bethesda will finally win me over. And let's not forget about Witcher 2 (loved the first one) and our beloved Obsidian and their gems like KotOR 2 and Alpha Protocol. From what I read, Dungeon Siege 3 is looking good so far, though I expect a more action rpg. It's Dungeon Siege after all, though from Obsidian, so the writing should be top notch again.

Modifié par Balerion84, 23 mars 2011 - 09:33 .


#95
Lord Coake

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Dying.  Horribly.

Trying to market an RPG to the teeming masses of mindless screenagers begging for more Gears of War is futile.  Therefore, game componies grabbing their ankles at EA's behest will make games only for said demographoc.

At least we still have Bethesda.  Though Fallout 3 was the last game of theirs that I truly loved.

#96
Balerion84

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Lord Coake wrote...

At least we still have Bethesda.  Though Fallout 3 was the last game of theirs that I truly loved.

Well, Fallout 3 is also the last game the made so far...

#97
moilami

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AlanC9 wrote...

Soilborn88 wrote...
Get a little touchy aren't we? I had no problems with the looting system in Mass Effect. I'm sorry that having an actual looting system just completely blew your mind, and all I got to say is this.

Don't need it, sell it, don't need it Omni-Gel it. Problem solved, no big deal.


How does that solve the problem of the loot system being stupid and boring? It's not like Lunatic can't figure it out -- any idiot could.


Combat in DA2 was terribad boring crap. It can be solved by removing it - if you we follow your way of solving everything what you don't consider "fun" by removing it.

If you can press a button you can play DA2. Any idiot can play DA2.

#98
JediMB

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moilami wrote...

If you can press a button you can play DA2. Any idiot can play DA2.


Perhaps, but that doesn't mean any idiot would be good at it.

EDIT: Maybe I should read the rest of the thread now. Maybe. Not sure if it's worth it.

Modifié par JediMB, 23 mars 2011 - 10:42 .


#99
Guest_simfamUP_*

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They are evolving, but some people like that, some people don't. I do not. I love DA2, but you cannot just turn DA2 into a Action RPG when DA:O was a pure CRPG, you just can't. I do not mind it with ME. I know that game is a shooter/RPG and I love it for what it is. But imagine the uproar if ME3 was a party based game with a similar system to DA:O?

#100
moilami

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JediMB wrote...

moilami wrote...

If you can press a button you can play DA2. Any idiot can play DA2.


Perhaps, but that doesn't mean any idiot would be good at it.

EDIT: Maybe I should read the rest of the thread now. Maybe. Not sure if it's worth it.


No need to read it. Clueless people chanting "evolved evolved evolved".