Rogues are they worth it?
#1
Posté 23 mars 2011 - 01:58
#2
Posté 23 mars 2011 - 02:00
More like a gigantic margin.
Think the USS Gerald R. Ford versus a Yugo.
Modifié par SlamminHams, 23 mars 2011 - 02:00 .
#3
Posté 23 mars 2011 - 02:28
#4
Posté 23 mars 2011 - 02:31
#5
Posté 23 mars 2011 - 07:29
#7
Posté 23 mars 2011 - 07:48
Novadove wrote...
seriously, no one exploit isabella's everone on deck ability? she is insane! and i am so jealous my rogue hawke cant do what she did =(
Well you can if you don't mind using the console and giving yourself Isabella's companion tree.
Then you can have all hands on deck ability too.
Check out modding section for that one.
#8
Posté 23 mars 2011 - 07:54
#9
Posté 23 mars 2011 - 08:16
@naughty99, hey, that is specifically reserved for hawke rogue ONLY =D
but during normal fights where there are like 20 critters crawling all over the place, isabella truely shines!
oh well, i think i should start to take screen shots =D
#10
Posté 23 mars 2011 - 08:22
Stratoulis1989 wrote...
Guys if you make Rogue Hawke you cant take Isabela as character in the game ?
What gave you that idea?
#11
Posté 23 mars 2011 - 08:25
naughty99 wrote...
Novadove wrote...
seriously, no one exploit isabella's everone on deck ability? she is insane! and i am so jealous my rogue hawke cant do what she did =(
But can Isabella do THIS?
I don't think so.
Jesus man, you make me want to rerole a rogue again. That damage number is a lie, there is no way in the fudge man HAHA.
#12
Posté 23 mars 2011 - 08:49
#13
Posté 23 mars 2011 - 08:52
IN1 wrote...
In fact, even a 100k damage from Assassinate is possible on Orsino after Mark of Death and successful freeze->brittle, provided you have a lot of Cun and maximized CriticalRange property. If you factor in the minor bonuses to DamageScale from passive talents, you can probably go as high as ~125-130k. However, it's about the only battle in this game where you can take advantage of this incredible damage bonus stacking (Orsino, as a mage, has low Con [= can be frozen/brittled with relative ease] and crappy damage resistance).
Shhh!! I'm enjoying my mage playthrough, stop spouting Big Numbers!
#14
Posté 23 mars 2011 - 08:57
I don't know what difficulty setting that TG-Nalfen on when he got that crit, but here is how he set it up:
Mark of Death -50% resistance (fully upgraded)
Hex of Torment -25% resistance
Entropic Cloud -25% resistance (death cloud upgrade)
Arcane Poison -15% Magical resist (nature damage dagger)(on allies)
Mighty Offence Potion +10% dmg (on hawke)
Brittle +50% critical damage (not using Petrify since it adds 20% resist)
Pinpoint Precision +25% critical damage
Disorienting Criticals +25% critical damage when obscured (plenty of ways to do this)
Blindside +20% damage when enemy not targeting rogue
Assasinate +400% dmg vs Brittle targets (fully upgraded)
Devious Harm + Gear +274% critical damage @ 68 cunning
I just arrived in Act 3 in Nightmare and I'm regularly getting 20-30k with assassinate on petrified and debuffed Bosses.
Didn't catch the exact damage numbers but I noticed this technique resulted in massive damage (about 80% of his health) to the Mature Dragon in Act 2 this way once my mage made him BRITTLE.
Modifié par naughty99, 24 mars 2011 - 07:33 .
#15
Posté 23 mars 2011 - 09:04
naughty99 wrote...
If you look closely at the screenie, you will see that is 89k nature damage from one dagger + 55k physical damage from the other dagger.
I don't know what difficulty setting that TG-Nalfen on when he got that crit, but here is how he set it up:Mark of Death -50% resistance (fully upgraded)
Hex of Torment -25% resistance
Entropic Cloud -25% resistance (death cloud upgrade)
Arcane Poison -15% Magical resist (nature damage dagger)(on allies)
Mighty Offence Potion +10% dmg (on hawke)
Brittle +50% critical damage (not using Petrify since it adds 20% resist)
Pinpoint Precision +25% critical damage
Disorienting Criticals +25% critical damage when obscured (plenty of ways to do this)
Blindside +20% damage when enemy not targeting rogue
Assasinate +400% dmg vs Brittle targets (fully upgraded)
Devious Harm + Gear +274% critical damage @ 68 cunning
I just arrived in Act 3 in Nightmare and I'm regularly getting 20-30k with assassinate on petrified and debuffed Bosses.
Didn't catch the exact damage numbers but I noticed this technique resulted in massive damage (about 80% of his health) to the Mature Dragon in Act 2 this way once my mage made him BRITTLE.
Thanks for posting that. Wow thats alot of setting up, especially if the winters blast or Cone of cold did not brittle on the first cast. Also If it is nightmare I don't think the brittle state would have lasted as long. Still a great combo especially having you're whole party centered around getting spells to increase the CCC damage from assassinate.
#16
Posté 23 mars 2011 - 09:05
This is why I roll with 2 mages (Merrill and Anders). Also very helpful when fighting off multiple Assassins.
It's pretty easy to set it up with a couple of these debuffs, like Overpowering Fog, upgraded Mark of Death, Hex of Torment and Petrify or Winter's Grasp, and you will see very high damage numbers.
I wait until the boss becomes BRITTLE then quickly fire off all the debuffs. Ideally my rogue is close to the boss when I cast Petrify so she doesn't have to run very far to Assassinate with daggers once they are in place.
Modifié par naughty99, 23 mars 2011 - 09:10 .
#17
Posté 23 mars 2011 - 09:08
But as said, it's single target. And they don't have a whole lot of survivability. In my typical rogueHawke group, I usually send Fenris in first as the 2h just because he can usually solo the trash waves, with Aveline as backup ready to tank in case things get tough. My rogueHawke is just standing back and doing absolutely nothing while Anders gives support. This is how it is in a typical fight, the rogue literally stands and waits, and kills the trash that harrass Anders.
But the second there's a mage, an assassin, or anything else that I want dealt with in an instant, the rogue goes in and picks those off. The difference compared to a normal group without a rogue like this (including Varric, since he's not by any means comparable to a proper assassin rogue), is that normally you need to focus fire *everyone* on those assassins and lieutenants. With rogueHawke, he can do all that alone while the others just focus on the general trash, or Aveline just keeps the boss occupied and taunted. And in the case of bosses then, I'd say my rogue does like 80-90% of the damage of the entire party. It's just downright ridiculous. I see crits like 2 x 6-8k, 10k, and even 20k+, all the time.
#18
Posté 23 mars 2011 - 09:12
naughty99 wrote...
I have found with most bosses and dragons (haven't fought the mature dragon yet), you have to cast Petrify or Winter's Grasp about 2 or 3 times before they become BRITTLE.
This is why I roll with 2 mages (Merrill and Anders). Also very helpful when fighting off multiple Assassins.
Nice..I was just thinking..imagine if Assassnate had a small aoe to it lol!!
Since WB has a small aoe it would be sick to destroy two assassins like that.
My first character was a rogue, playing on hard. I didn't even use CCC's because he owned everything anyways. This is why i really dislike this game. The numerous bugs could possibly force you to restart (twice), and the combat with the different characters is awesome.
#19
Posté 23 mars 2011 - 09:16
#20
Posté 23 mars 2011 - 09:21
naughty99 wrote...
Even if it takes a few attempts to make them BRITTLE, in the meantime at least you've immobilized them for a little while so you can wail on them with your tank.
Just read that you did 80 percent damage to the mature dragon with that setup lol? Man I'm really considering reroling haha. I would have loaded the autosave just to see that sick damage again! I thought about playing one again since I figured out how to avoid the "thumbs up" bug lol, but I had no reason to want* to role a rogue after feeling the overpoweredness that a 2h warrior can reach lol.
But 100k is just sexy though even if its for one fight, I would bang kim kardashian 1 time too lol.
#21
Posté 23 mars 2011 - 09:51
#22
Posté 23 mars 2011 - 10:10
#23
Posté 23 mars 2011 - 12:08
wowpwnslol wrote...
Can someone post their assassinate numbers on bosses without CCC's? Just by using rogue's normal abilities?
I got around 900-1000 with bow assassinations vs. Arishok in the duel (i was too chicken to try with daggers).
using mark of death improved that to 1200 or so, but it wasn't worth the stamina cost.
#24
Posté 23 mars 2011 - 07:10
BloodyRaw wrote...
But can Isabella do THIS?
I don't think so.
I am keeping that image. Going to hang it on the wall somewhere. You have inspired me to try out a Rogue single-target DPS just to see this done. Rock Wraith be damned.
Modifié par DwarvenNoble86, 23 mars 2011 - 07:12 .
#25
Posté 23 mars 2011 - 08:18
Upgraded Miasmic Flask & Fatiguing Fog give you a powerful AE stun & debuffing/buff combo on short cooldowns. Decoy in the Shadow tree is hands down my favorite CC in the game. Not only will it keep a crowd of mobs away from my party for 15 seconds (most other AE CC only lasts 10, if that), it will do a huge chunk of damage to nearby mob once the “CC” is over.
Modifié par pyre, 23 mars 2011 - 08:18 .





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