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Compilation of known serious bugs not listed in the Major Issues List.


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105 réponses à ce sujet

#101
Bhaal-Azalan

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Has anyone else completed ALL of Sebastian's Quests and NOT been awarded any of the 5 achievements?

#102
Joe_8998

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 I have edited the topic to remove the bugs that have been repaired. Feel free to keep suggesting.

Also, congratulations to Bioware for rolling out the patch.

#103
macrocarl

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Since the latest patch the top & bottom of the wide screen turn firey gold. Also, when visiting Varric at teh Hanged Man, the fire in the fire place behind him dips down into the wide screen area. None of this stays there but for a shot or 2 in a conversation sequence it happens. Never did before. I have a regular not slim XBox 360.

#104
jaysurette93

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I just ran into a huge issue......my game wont progress! I am at the part at the end of Act 2 I believe, where u are outside of the keep and the Qunari are taking everyone inside. I chose to lead the Kinight Commander and First Enchanter into battle and when I defeated the wave of Qunari outside the enterance tot he keep, it glitched back to the cut scene from earlier when u first meet the Kinght Commander. Ive tried everything possible to progress including replaying and choosing other options and it still loops back to the wrong cut scene and wont let me progress.....any one else have this problem or know of a fix??!

Modifié par jaysurette93, 20 avril 2011 - 05:29 .


#105
Joe_8998

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bump

#106
stragonar

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Been having trouble locating threads that spefically address the close-range ability targetting problem I have, so here goes:

I've been experiencing range issues with using melee talents. Not just the arc ones like shield bash etc., but also pommel strike and a couple others. I can't remember if this was an issue before the patch (before we got auto-attack) but it seems that now my melee attack exceeds my melee talent range, this can be particularly annoying when tanking as the timing for talents is pretty important when you have long cooldowns. If this has been reported elsewhere I have yet to see it and it's not on the "we are going to fix this" list I see in patch 1.02 progress that i can see. Any input on this would be appreciated.