Patch ETA
#26
Posté 23 mars 2011 - 04:51
Any chance we will get it before the end of April?
Thanks:)
#27
Posté 23 mars 2011 - 05:02
#28
Posté 23 mars 2011 - 05:03
RVonE wrote...
I find the lack of communication disturbing.
I agree with Darth Vader over here...
But thanks Chris for the mini-update. Like others, I wish there was a thread describing the details of whats being worked on, so I know if I should expect it this week, the next, or just forget about this game for a few months and cry myself to sleep.
#29
Posté 23 mars 2011 - 05:35
JabberJaww wrote...
Would love a hot fix just for the Isabella bug
And Sebastian bug.
#30
Posté 23 mars 2011 - 05:40
michal_w wrote...
JabberJaww wrote...
Would love a hot fix just for the Isabella bug
And Sebastian bug.
Oh no?!!
Just got the game the other day, only in the Deep Roads... There's a Sebastian bug??
#31
Posté 23 mars 2011 - 06:20
JabberJaww wrote...
michal_w wrote...
JabberJaww wrote...
Would love a hot fix just for the Isabella bug
And Sebastian bug.
Oh no?!!
Just got the game the other day, only in the Deep Roads... There's a Sebastian bug??
Much like with Isabella, if you have him at maxed friendship, the ability he gets ends up slowing you down until you're useless. =\\ So use him all you want, just ****** him off when you do, I guess? =P
#32
Posté 23 mars 2011 - 07:29
#33
Posté 23 mars 2011 - 11:33
Tuphead wrote...
So you actually think the majority of the forum are screaming babies?
And how would the fact that there is a Readme that is practically giving the game a label "we had a deadline and we didn't have enough time to QA the game - but that's life" is supposed to make the peeps here feel better?
Some of them are, yes. I have seen it from other developers. Creative Assembly used to give dates for patch releases and when they would miss them by a few days, people would go nuts on their forum calling them liars and everything short of the devil. So, they stopped giving dates and said "it will be out when it's ready." I would do the same thing if I was Bioware.
Forums tend to attract the more passionate fans and represent a small portion of the overall customer for their games. Some of these people can tend to be irrational if they aren't appeased, as if you haven't noticed.
#34
Posté 24 mars 2011 - 07:32
It is sad that PC gamers these days think it is *normal* that we all are beta testers...
We paid full price in advance - so we deserve a full game at day one.
And i'm not talking about minor glitches here...
But what do i know...."give 'em time...blah blah"
*rambling*
#35
Posté 24 mars 2011 - 09:14
They could do something like that http://techbase.kde.....6_Feature_Plan . There is a list of thing to do and a progressbar of this things.
Modifié par vania z, 24 mars 2011 - 09:16 .
#36
Posté 24 mars 2011 - 12:19
vania z wrote...
Hammer6767
They could do something like that http://techbase.kde.....6_Feature_Plan . There is a list of thing to do and a progressbar of this things.
They could, yes, but you are comparing an Open Source project to a commercial piece of software. There are a lot of information that a commercial company keeps in house for various reasons. I am not saying it is right or wrong, but it just is.
RE: the comments that PC Gamers are beta testers...it has been that way since I started PC gaming in the early 80's. I have patched almost every game I have ever played. Do you remember Wasteland? That game is the spiritual inspiration for the Fallout series. It was one of the coolest games I ever played but it was bugged all to hell. The hard part with gaming back then was actually finding the patches as there was no household internet to easily distribute them...let alone forums to discuss.
Modifié par Hammer6767, 24 mars 2011 - 12:19 .
#37
Posté 24 mars 2011 - 12:27
There will be release notes anyway, which tell us exactly the same.
#38
Posté 24 mars 2011 - 12:50
Hammer6767 wrote...
RE: the comments that PC Gamers are beta testers...it has been that way since I started PC gaming in the early 80's. I have patched almost every game I have ever played. Do you remember Wasteland? That game is the spiritual inspiration for the Fallout series. It was one of the coolest games I ever played but it was bugged all to hell. The hard part with gaming back then was actually finding the patches as there was no household internet to easily distribute them...let alone forums to discuss.
Yeah i started gaming on a c64, amiga and finally on pc. (Turrican ftw!
All i say is that DA 2 is really an example how it is done horribly wrong.
I'm aware that day 1 patches and stuff are "normal" these days. But game breaking bugs that are even listed in the readme under known issues should not occur on an AAA title! As i said before - i'm not talking about minor glitches here... The game was way to rushed (EA's fault i guess...?).
But yeah whining won't help now. They should take their time now and do it *right*.
So long...
Modifié par -akujin-, 24 mars 2011 - 12:54 .
#39
Posté 24 mars 2011 - 01:06
#40
Posté 24 mars 2011 - 02:06
Belhawk wrote...
i agree with akuhin, bioware should take its time and patch the game correctly, not rushed with more bugs.
Yes. Better wait a few more weeks and have most major bugs fixed than have a rushed patch and perhaps even new bugs afterwards.
#41
Posté 24 mars 2011 - 02:40
Ye definately sounds ilke i plan - if i am not mistaken the release that of the game was March 8th US/March 11th EU. Not "around few weeks later till we iron out the bugs"...
All we ask is the ability to participate in the bug-fix - ergo use a beta version of your patch so we can actually play the game. I do realise that the console peeps are getting the finger this way - but it's not the PC player's fault that the console patch approval is so cumbersome.
Please try to keep the good name of your company by supporting your products as it should be supported.
#42
Guest_Inarborat_*
Posté 24 mars 2011 - 02:43
Guest_Inarborat_*
cynicalsaint1 wrote...
In a perfect world, sure.
But you can only get so much testing done in so much time, and EA really seemed to want to get the game out the door.
And this is why EA/Bioware games are going from the usual pre-order to when I get around to buying them. DAII is the worst example of a rushed game that I've played in a long time.
#43
Posté 24 mars 2011 - 06:17
#44
Posté 24 mars 2011 - 06:44
-akujin- wrote...
It is sad that PC gamers these days think it is *normal* that we all are beta testers...
To be fair, it's not exclusively a PC problem.
Very few issues overall are exclusive to the PC version, while there are a ton that are the same on all three platforms.
But that's really even less excusable...
#45
Posté 24 mars 2011 - 10:19
vania z wrote...
Chris Priestly
Any chance we will get it before the end of April?
Thanks:)
Doesn't sound like it, seeing as April is a week away.
Guess if "No eta yet" is the best we can get, it will have to do.
#46
Posté 24 mars 2011 - 10:29
Inarborat wrote...
cynicalsaint1 wrote...
In a perfect world, sure.
But you can only get so much testing done in so much time, and EA really seemed to want to get the game out the door.
And this is why EA/Bioware games are going from the usual pre-order to when I get around to buying them. DAII is the worst example of a rushed game that I've played in a long time.
You didn't play Fallout: New Vegas did you? That was on par with DA2. Also, Awakening was way, way worse than DA2.
#47
Posté 24 mars 2011 - 11:30
unclee wrote...
You didn't play Fallout: New Vegas did you? That was on par with DA2. Also, Awakening was way, way worse than DA2.
Fallout 3 was worse than all of them put together i think they are on to like the 7th patch now and it still has problems. When it first came out it was pretty much unplayable
#48
Posté 25 mars 2011 - 02:00
Some of the patches actually made it worse. 1.7 is the final version IIRC, but it still has a number of very serious bugs that were never fixed; they improved the engine a lot by the time New Vegas was released, though sadly I think there's no way of using it with FO3.Moondoggie wrote...
Fallout 3 was worse than all of them put together i think they are on to like the 7th patch now and it still has problems. When it first came out it was pretty much unplayable
FNV has probably the most quest bugs I've ever seen in any game, though. Even more than Awakening had.
#49
Posté 25 mars 2011 - 09:41
#50
Posté 25 mars 2011 - 09:43





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