Kill our companions? Kill people who OBVIOUSLY will have more importance to the plot later?
Leliana comes back, after I beheaded her, after corrupting the bloody ashes
Anders comes back, after getting an arrow in the neck. Woops he replaced his old burnt corpse, in battle?
Oghren comes back, I thought I killed you damn it! Unconscious my ass!
Flemeth comes back, via Horcrux on Sundermount.
Why can't you people die, and have your deaths referenced!
And Anders doesn't make much sense.
Nathaniel when found again, with Anders dead, it reveals Anders was a burnt corpse. But he'd be alive during DAII.
Plus Anders acts if that's a perfect cover-up for abandoning the Wardens when he was obviously with Wardens later when he merged with Justice...
Only Alistair/Loghain may ever get mentioned for their deaths too.
Gah.
Why do they even give us the choice to...
Débuté par
Myusha
, mars 23 2011 08:01
#1
Posté 23 mars 2011 - 08:01
#2
Posté 23 mars 2011 - 08:33
If it makes you feel better, Zevran stays dead.
#3
Posté 23 mars 2011 - 09:49
I found this extremely frustrating when I saw it in action, and I didn't even kill any of the companions. Kind of rage-tastic, isn't it?
#4
Posté 23 mars 2011 - 12:59
one thing bout femmeth, even morrigan said she might not be dead. i never kill leliana or odgren
#5
Posté 23 mars 2011 - 01:03
TBH I feel the ingame option to actually kill companions should just be removed. If you don't like them, you should just be able to tell them to leave and be done with it.
You don't actually achieve anything by killing them, and it only results in import woes later on.
You don't actually achieve anything by killing them, and it only results in import woes later on.
#6
Posté 23 mars 2011 - 01:16
silver-crescent wrote...
TBH I feel the ingame option to actually kill companions should just be removed. If you don't like them, you should just be able to tell them to leave and be done with it.
You don't actually achieve anything by killing them, and it only results in import woes later on.
I concur. For one thing, it makes me feel a bit weird how enthusiastically and aggressively players react when they have the option to kill a companion and how they view such opportunities as sacred, even it it's due to a game mechanic or is the outcome of a botched or unfinished quest. With Anders' "death" in Awakening for example, it was just an epilogue death and people were freaking out because having him in DA2 would break their game. But the game kills him, not the player. I imagine that he stays dead if you stab him in DA2, because that's a player choice and there's a body
As for Leliana, she could have escaped Lothering without the Warden and her death at the Ashes could be hand-waved by "A magic mountain/dead prophet did it."
Modifié par SurelyForth, 23 mars 2011 - 01:17 .
#7
Posté 23 mars 2011 - 01:30
You get the chance to kill your companions for that thrill of gratification you feel when you finally get rid of that tiresome [insert NPC name here]. It is an opportunity for players to take out their frustrations. In a fantasy setting, death is not final.
Stop reading here if you don't like pedantic details.
Take DA2 as an example. Many players take great delight in enacting vigilante justice (no pun intended), but what's to say that Orsino did not duck back for a quick revify after Hawke's back was turned? No, I don't expect to see Anders again, as much as I would like to, but it is definitely possible. Plus, Hawke stabs him in the back. A knife to the aorta is usually incompatible with life, but if Hawke got a lung instead, there's a chance he could have survived it. Slim, but present.
Stop reading here if you don't like pedantic details.
Take DA2 as an example. Many players take great delight in enacting vigilante justice (no pun intended), but what's to say that Orsino did not duck back for a quick revify after Hawke's back was turned? No, I don't expect to see Anders again, as much as I would like to, but it is definitely possible. Plus, Hawke stabs him in the back. A knife to the aorta is usually incompatible with life, but if Hawke got a lung instead, there's a chance he could have survived it. Slim, but present.
#8
Posté 23 mars 2011 - 01:41
everyone is going to have a different game. But for the sake of moving the story forward certain happenings have to be canon. While it would be cool for every single choice to show up in a later game for everyone it just wouldn't work out. I mean what kind of story would it be for people without anders. Even if you don't like him he is a pretty important character for this game.





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