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BioWare's Mike Laidlaw comment on DAII feedback


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#426
Tirigon

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Ashr4m wrote...

4) Modders make unique content they like for a game they like, if they dont like the core mechanics why would they buy the new game in the first place?


Not necessarily. One of the, imo, best and definitely most successful Oblivion modders actually said in an Interview that he usually buys games only to mod them.

Another one stated that he would take a break from modding because, after having created a COMPLETE overhaul of EVERYTHING (with a total size of about 10gb) he felt like playing the game to see how it was like....

#427
Guest_Ashr4m_*

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Tirigon wrote...

Not necessarily. One of the, imo, best and definitely most successful Oblivion modders actually said in an Interview that he usually buys games only to mod them.

Another one stated that he would take a break from modding because, after having created a COMPLETE overhaul of EVERYTHING (with a total size of about 10gb) he felt like playing the game to see how it was like....


Well, but you have to differentiate here. Oblivion was a game that was perfect too mod. I didnt like the core game either i think it was boring with some annoying features (level scaling and item scaling, boring main quest etc.). Yet oblivion had pretty nice mod-tools that also gave you the the possibility of creating custom landscapes rather easy not to mention it was really great because there was a huge map where a lot of places werent used so you could just place your custom content there.

DAO was nowhere this userfriendly and DA2 without modding-tools is even worse. The big problem i see with DAO and DA2 are the small levels and the lack of a decent editor to create new maps without spending too much time. Playing with stats, items and textures is fun but for me when it comes down to modding the fun part begins when you really can create new lands for your custom content.

So yes modders will buy games to mod probably even if they dont like them, but i guess they will only do that if the tools are really great and offer many possibilities.

Modifié par Ashr4m, 27 mars 2011 - 08:15 .


#428
Melisenta

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Anyone saying that DA2 has a great modding potential, and what's more compairing it to TES series, is just as delusional as Mike Laidlaw is :)

#429
Kandid001

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Just wait until he relentlessly bashes DA2 when DA3 is released. It's their business to be hypocritical.

#430
wojciec

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Abraxas11 wrote...




I've certainly seen a fair amount of feedback that says, "I couldn't play Origins, I thought it was too slow, the story was too plodding, too typical, and Dragon Age II is awesome by comparison!"


I forgot the kubler-ross model...what comes after denial?

Edit: Sorry, didn't link www.eurogamer.net/articles/biowares-mike-laidlaw-a-defence-of-dragon-age-ii-interview


   scroll forward to 1:09

Modifié par wojciec, 27 mars 2011 - 01:18 .


#431
fn_outlaw

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Ashr4m wrote...

Tirigon wrote...

Not necessarily. One of the, imo, best and definitely most successful Oblivion modders actually said in an Interview that he usually buys games only to mod them.

Another one stated that he would take a break from modding because, after having created a COMPLETE overhaul of EVERYTHING (with a total size of about 10gb) he felt like playing the game to see how it was like....


Well, but you have to differentiate here. Oblivion was a game that was perfect too mod. I didnt like the core game either i think it was boring with some annoying features (level scaling and item scaling, boring main quest etc.). Yet oblivion had pretty nice mod-tools that also gave you the the possibility of creating custom landscapes rather easy not to mention it was really great because there was a huge map where a lot of places werent used so you could just place your custom content there.

DAO was nowhere this userfriendly and DA2 without modding-tools is even worse. The big problem i see with DAO and DA2 are the small levels and the lack of a decent editor to create new maps without spending too much time. Playing with stats, items and textures is fun but for me when it comes down to modding the fun part begins when you really can create new lands for your custom content.

So yes modders will buy games to mod probably even if they dont like them, but i guess they will only do that if the tools are really great and offer many possibilities.


DAO's tools were essentially the same thing the dev's used, they were quite powerful, just difficult to understand.  Anyone willing to take the time to learn them would realize how unique they really were.  You could litterally change just about anything in the game with that toolset.  Knowing how is a different story.

In fact, you say "the fun part begins when you really can create new lands for your custom content".  That was one of the easiest parts of modding in DAO.  I've made countless levels personally, but haven't had the gumption to do anything with them.

If you're issue is that it's too hard to learn, you should check out the builder wiki.  There's some decent tutorials for many of the basic things.

Modifié par fn_outlaw, 27 mars 2011 - 02:25 .


#432
Jean de Valette

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Sapphira wrote...

CRISIS1717 wrote...

I'm sure whenever Mike Laidlaw uses a coffee machine he says "WOW thats awesome!"


also this lmfao

Press a button and get the awesome in your cup.

Seriously I doubt Laidlaw believes anything he's saying to the press right now. Only insane people like Saddam Hussein and Khadaffi believe such gross misinterpetations of reality.

#433
aftohsix

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FellowerOfOdin wrote...

Selective reading. Mike rocks at it.


Said right after a one line quote from a four page interview.  I think Mike may not be the only one who sucks at reading comprehension.

#434
FellowerOfOdin

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aftohsix wrote...

FellowerOfOdin wrote...

Selective reading. Mike rocks at it.


Said right after a one line quote from a four page interview.  I think Mike may not be the only one who sucks at reading comprehension.


Protip: when you click links in a post, you get redirected to another site that shows the entire interview, ready for you to read!

Hope that helped you.

#435
Statulos

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MoonChildTheUnholy wrote...

"Mike Laidlaw:
Dragon Age II was designed by just the senior, core team.
Honestly I don't feel it's a game that's been designed to appeal far and
wide and so on. If it were, there were choices we could have made that
would have taken it much, much further. We would have probably
simplified down to a single character, maybe with companions; probably
looked at doing some even deeper changes to inventory management, making
sure that... You wouldn't want to confuse people with enchanting or
anything complex like that. Really what we wanted to do with the game,
just talking about first-principles, was to look at elements of Origins
that were over complex and needlessly so and see if we could pull those
out in a clean way and didn't take out what I always saw as core
elements of the experience: strong, character-driven stories, and the
idea that the combat should be a party working together, especially at
higher difficulty levels."

And it all resumes to this... lets dumb down the game here and there and see if the fools buy it, heck lets not add companion armors too so we can make more money with dlc armor packs... sigh what a disgrace....<_<


I do not doubt Lidlaw´s intentions (I´m no blood mage that can control his brain, so I have no way to trully know), but I think that he is maybe not understanding that for many of us, players, the game itself was not as reflexive of the plot and script as we would have liked.

And IMO, that is what I think is the core of the problem. Game mechanics in DAO for me were better integrated with the script than in DA 2. While I see the script of DA 2 as a more ambitious project, due to game mechanics and limitations feels like half coocked and not that well integrated.

#436
aftohsix

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FellowerOfOdin wrote...

aftohsix wrote...

FellowerOfOdin wrote...

Selective reading. Mike rocks at it.


Said right after a one line quote from a four page interview.  I think Mike may not be the only one who sucks at reading comprehension.


Protip: when you click links in a post, you get redirected to another site that shows the entire interview, ready for you to read!

Hope that helped you.


Protip.  You said Mike selectively reads.  I pointed out that by posting a single line out of a four page interview you are also selectively reading.  Troll more bro.

#437
Baelyn

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aftohsix wrote...

FellowerOfOdin wrote...

aftohsix wrote...

FellowerOfOdin wrote...

Selective reading. Mike rocks at it.


Said right after a one line quote from a four page interview.  I think Mike may not be the only one who sucks at reading comprehension.


Protip: when you click links in a post, you get redirected to another site that shows the entire interview, ready for you to read!

Hope that helped you.


Protip.  You said Mike selectively reads.  I pointed out that by posting a single line out of a four page interview you are also selectively reading.  Troll more bro.


Agreed.

Also still waiting on quotes where he "insults fans" and "bashes Origins." People like to read what they want to read.

Does he say Origins had flaws? Yep. Does he say DA2 is perfect? Nope. Does he says fans are stupid? Nope Does he say that they aren't taking any fan feedback? Nope. Quite the opposite actually. 

Again. Still waiting on those quotes. Also I can direct you to another post of mine where he says things quite oppostie of these actually if you care.

#438
fn_outlaw

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Baelyn wrote...

Agreed.

Also still waiting on quotes where he "insults fans" and "bashes Origins." People like to read what they want to read.

Does he say Origins had flaws? Yep. Does he say DA2 is perfect? Nope. Does he says fans are stupid? Nope Does he say that they aren't taking any fan feedback? Nope. Quite the opposite actually. 

Again. Still waiting on those quotes. Also I can direct you to another post of mine where he says things quite oppostie of these actually if you care.

I can say, that the Eurogamer article can be somewhat construed as insulting.  Otherwise, I agree with what your saying.

#439
csfteeeer

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Pr3ying M4nt15 360 wrote...

And people need to get off their horse about how Dragon Age 1 is somehow more indepth combat. You can just as easily turn the difficulty down and watch your characters hack and slash away in DA1 and you can just spam potions.

And whats this whining about the dialog wheel. The dialog wheel is awsome. Are you people insane?


three things:
1) dialogue wheel: no one likes the fact the character doesn't what it says in f'n wheel
2) idiotic trolls like you have no saying, if you prefer one game or other, good for you, but talk as is it a fact
3)ummm..... lower difficulty? are you a....
no, no i'll just let it be.
Oh my god....

#440
csfteeeer

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Persephone wrote...

Eclipse_9990 wrote...

Persephone wrote...

Eclipse_9990 wrote...

Pr3ying M4nt15 360 wrote...

I'm so sick to death of the whining about DA2.

The rehashing of too many dungeons is understandable. The game could have took place in Kirkwall still been spread accross 2 discs and had more dungeon enviroments to add variety.

But everything else is just blatant whining. So crafting has been dumbed down. Cry me a river... everything in the game has been streamlined to be more fun and the story breaks the mold of a traditional RPG storyline which also made people mad. You can't win. Bioware needs to ignore this minority and focus on the people who will make money... the mainstream the people who really enjoyed Dragon Age 2 more than Origins.

Wahhh Wahhh Wahhh it's not a carbon copy of Baldurs gate. Do you know how childish many people sound? It was exactly like this with Mass Effect 2. I'm tired of people trying to dictate what the terms of an RPG are. Go make your own RPG and get people to buy it. With Mass Effect 2 it was an inventory system. With Dragon Age 2 apparantly an Inventory system isn't enough so its the lack of dated clunky mechanics.

The game is just as tactical as DAO if not more. If casual gamers want to set it to easy mode / normal mode and hack and slash they can. But try hacking and slashing on hard mode.


Stop being a blind fanboy for a second. The majority of people know the game sucks. I bet even the dev's know the game sucks. But I don't think the're not going to admit it.. Atleast until DA3 comes out.. 


What "majority" is that? I've seen people liking & disliking the game in a rather normal balance. I don't count release day outcries, they happen with every game. Like the BG crowed screaming up a storm that "DAO the spirtitual successor of BG? SACRILEGE!" when DAO was released.


Er.. The game has been out for quite a while now. Normally release day outcries would have died down by now. 


It's been out for 2 weeks. Not 2 months. Release date outcries sometimes last up to 3 months, depending on how entitled the fanbase feels it has to be. Took a long time with ME2 as well. Same with DAO pissing off the BG crowd. (Some of them still aren't over getting DAO rather than BG3, LOL)


well, now it has been 2 months and people are still hating on the game, release outcry usually in a couple of days, maybe a week, not 2 F'N MONTHS, just ask Portal 2, the outcry for that game died in like 4 days.
and the hate for ME2 died in a matter of weeks, and of course there are people still hating on the game, few, but there are, that can never fade away, or at least it takes  SEVERAL years,  but there will ALWAYS be people who won't like it, it's impossible to please everybody.
, some games please people more than others, DA2 just happens to DISPLEASE a LOT of people, like, at videos of other rpgs, like the witcher 2 or Skyrim, as a matter of fact, a few days ago i saw a video where the TOP rated comment was "who else thinks that this is going to be MUCH better than DA2?" with 70 thumbs up, of course now it has been replaced.

#441
csfteeeer

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Persephone wrote...

Blastback wrote...

Persephone wrote...



You see, I don't give a damn about "scores". Never have. If you do, good for you. IMO ME2 getting a 96/100 is an absurdity. Hence me not caring for user scores. Or scores by critics.:devil:

For me neither of them are all important.  I've enjoyed games with low scores before and will again.  But I do think that they can be important to a dev in telling how well the devs achived their goals.

When they are reliable.  the Metacritic user score is nuts.


Indeed. I can also see why critical reception is important to devs. But METACRITIC? LOL, that's like movie makers going to IMDB reviews to see what they did "wrong".:P


then go to Amazon, ign, gamespot, the escapist, any big website and you'll a lot of backlash towards this game (in youtube, is insanely hard NOT to find someone who didn't disliked the game, or at least wasn't disappointed)

#442
MJRick

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csfteeeer wrote...

Pr3ying M4nt15 360 wrote...

And people need to get off their horse about how Dragon Age 1 is somehow more indepth combat. You can just as easily turn the difficulty down and watch your characters hack and slash away in DA1 and you can just spam potions.

And whats this whining about the dialog wheel. The dialog wheel is awsome. Are you people insane?


three things:
1) dialogue wheel: no one likes the fact the character doesn't what it says in f'n wheel
2) idiotic trolls like you have no saying, if you prefer one game or other, good for you, but talk as is it a fact
3)ummm..... lower difficulty? are you a....
no, no i'll just let it be.
Oh my god....

Great controdiction bro.

#443
csfteeeer

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Grestorn wrote...

Pr3ying M4nt15 360 wrote...

I'm so sick to death of the whining about DA2.


Finally someone I can agree with in this thread. This constant whining is really pissing me off.

So far I've had more than 30 hours of fun playing this game, much more fun that DA:O ever gave me. Whatever your oppinion might be, please don't assume that your feelings are the ultimate truth.

Some people think that because THEY don't like the direction the game is going, that it's a fact that the game is actually not worth playing for anyone.


"Whatever your oppinion might be, please don't assume that your feelings are the ultimate truth". 
you JUST indirectly said that you're opinion is right
if you enjoyed more than dao, well whatever, good for you, but NOW you're whinning for the "whinners", cause i have seen user reviews that are reasonable and explained,and they state they are disappointed, while all you do is "oh, this game is amazing, people should stfu"
you're just degrating yourself.
and that Pr3ying M4nt15 360 whinny a**hole too

#444
csfteeeer

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MJRick wrote...


wh

csfteeeer wrote...

Pr3ying M4nt15 360 wrote...

And people need to get off their horse about how Dragon Age 1 is somehow more indepth combat. You can just as easily turn the difficulty down and watch your characters hack and slash away in DA1 and you can just spam potions.

And whats this whining about the dialog wheel. The dialog wheel is awsome. Are you people insane?


three things:
1) dialogue wheel: no one likes the fact the character doesn't what it says in f'n wheel
2) idiotic trolls like you have no saying, if you prefer one game or other, good for you, but talk as is it a fact
3)ummm..... lower difficulty? are you a....
no, no i'll just let it be.
Oh my god....

Great controdiction bro.


ugh, oh my god, why do i keep doing that? i just jump words without noticing it!!:(
what i MEANT to say was: no one likes the fact that the character doesn't say what the f'n wheel says 
AND, idiotic trolls like you have no saying, if you prefer one game or another, good for you, but don't talk as it is a fact.

#445
Sandiel

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DA2 strikes me as a textbook case that what people *say* they want isn't always what they actually want in practice.

#446
napushenko

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e. I think we would have seen just as much negativity if we just, as I used to joke, stapled two Archdemons together and called it a super blight

i think this would solve at least 50 % of whining. people love their archdemons

#447
Spooky81

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At this point, if Laidlaw still doesn't get why fans are upset over DA2 and he keeps using the "people are resistant to change and are mad caz it's not DAO 2" card after the many, many threads that have been posted(especially the 80+ page Constructive Criticism topic), i'd say he's being arrogant and burying his head into the ground like an ostrich rather than admit mistakes were made

Though i'll at least be willing to give another chance and see what future content of DA2 holds. Maybe the next DLC or expansion will redeem DA2.

#448
Stanley Woo

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Let's all please remember that name-calling, insults and personal attacks are not permitted in our community. We can disagree with each other without resorting to childish behaviour.

#449
UltiPup

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Laidlaw easily trolls the lot of you. The more you cry, the wider his smile gets. So, uh, good job feeding him.

#450
sympathy4saren

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On why changes were made: 'I wouldn't necessarily say it was to make it more accessible'

Lol. Yeah right, man!