Balerion84 wrote...
Yes, you are right. It's me not liking disjointed, rushed game. Sorry about that.
And you are wrong. I want MORE games where you start as a nobody. But in this case, the story simply fails. Why am I going to Deep Roads at the start of the game? I had like 80 gold by the time I finished everything before going there and I didn't know what to spend them on, so I was buying maker's sigh and just trying different skills. So why am I supposed to go to the Deep Roads again? When I came back I had less money than when I went there.
And what's about the quests? I had no idea what most of the sidequests were about. I just found something, somewhere, when I was doing something completely different and then I saw a new marker on the map. So I went there, and that person took some item from me, thanked me and gave me some money? What? Is this really what sidequests became in rpgs? No background to them, just go there, bring that, get exp?
Like I said, I didn't even know why I was doing most of the stuff. I found myself running from marker to marker to get exp, never cared why. In DA:O I was reading codex entries to the side quests, they gave me hnts, some nice background, but in DA2 I never did. I never felt the need for it.
As for the battles, sure, they might be fun on the console, but I'm used to more than that. And the battles aren't even my biggest problem with the game, they can be easily fixed. Removing the endless spawning of waves of enemies that took away the tactical positioning of my team from previous games would be a good start.
And don't get me started about the ridiculousness of the way how your companions react when you walk WITH THEM in their house, with the game totally ignoring what happened outside the sequence.
But in the end, DA2 is shiny, so I understand why many people get so easily distracted and don't notice the lack of substance in this game.
This is not about DA2 not being like BG2. This is about DA2 being rushed and lacking substance. About DA2 being a disjointed experience. Sorry, that my standards are higher than that, it's obviously my fault for wanting quality in these days.
/rant
Alas... spot on Balerion84, spot on. And in a Bioware game, no less. This definitely is cause for the following:

perhaps even

*sigh* I don't know whether Mike Laidlaw was simply trying to be optimistic (taking into consideration the date of the interview), is very excited about DA2 and actually prefers it over DA:O (yes, even devs are allowed to have personal preferences) or is taking into consideration only the positive reviews while ignoring the negative feedback. My only hope is that the last point is not the case.
Bioware (or whoever has the ultimate say) can certainly choose the direction that they want their company to go. It's true that while deciding their own path they also have a (rather significant) say in which direction the games they are famous for (in this case RPGs) go. Personally I am not fond (or I guess I cannot appreciate) the path down which they have decided to steer the Dragon Age franchise. Many things that have captured my heart in DA:O have been streamlined, the fat trimmed, corners cut, whatever, and while DA2 still contains some of the elements that made me fall in love with Bioware games in the past, it certainly is not what I (and I gather others on this forum expressing their disappointment) expected/was looking for from a sequel to DA:O.
*sigh* But what can I, as a consumer, do in the end? I can express my views, which I have already done in the official feedback thread, and hope that they will be read by the devs and not dismissed out of hand. I can also exercise caution in future Dragon Age titles, be they DLCs, expansions or DA3 (or I can simply not buy them at all). That is all I can do really, for as much as certain aspects of DA2 make my blood boil and I want to do nothing but give the devs a good smacking (in the same vein as GODDAMMIT Anders, I have experienced a few of the GODDAMMIT Bioware moments), after a while it all gets rather exhausting.
The decisions you made (and continue to make) Bioware are yours to do so. Know that (most of) the ****ing on these forums stems from our fierce love and thus protectiveness of your past products, be they DA:O or Baldur's Gate and anything/everything in between. You have provided us with countless hours of fantastic and grand adventuring (not to mention blissful immersion) and the possibility of losing that high quality experience we have become accustomed to is... rather frightening.
My only hope is that you will, in fact, take into consideration all of the reviews, fan feedback, constructive criticism, etc. and not merely focus on the good to justify the risks you have taken.
(sorry for the rant folks, guess everything I see unfolding before me with respect to the Dragon Age franchise is getting me down)