The only reason I did a playthrough to get everyone killed was to see just how Bioware could handle it in Mass Effect 3, if the main protagonist had died.Fiery Phoenix wrote...
Mass Effect as a whole isn't Shepard's story; the original trilogy, that is, ME1, ME2, and ME3, IS Shepard's story. Simple as that.ianhealy wrote...
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Obviously Casey Hudson disagrees, but for me, Mass Effect isn't just about Shepard's story, it's about the whole game universe
Mass Effect 3 will have 1,000 variables, based on decision from the past 3 games, but they'll simply ignore the fact that you got the main character killed. I assumed that they had the guts to follow through on their warning about the suicide mission. Starting a new Shepard doesn't seem like that much of a punishment.
Then again, they'd have to write 2 separate campaigns if this was to happen. Shepard defeating the Reapers, Shepard losing, *new protagonist* defeating the Reapers, *new protagonist* losing. I guess I was just really hoping that there'd be true repercussions for getting Shepard killed
Anyway, this thread had gone waaaay off-topic, basically it's just you guys giving me shocking revelations
Would anyone be opposed to me requesting that this gets locked, and I start a new thread, with valid information this time? <3





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