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Mass Effect Live chat with Lead Writer Mac Walters Thursday March 24 at 3pm


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#551
vimpel

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One think i learn is How Mac Walters looks LOL

#552
Barhador

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Are the levels bigger than that Erika chicks nose?

Modifié par Barhador, 24 mars 2011 - 09:44 .


#553
Chewin

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Is it wrong if I say "better than nothing"?

EDIT: Althought this was not the case...

Modifié par Chewin3, 24 mars 2011 - 09:45 .


#554
Phaedon

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Well, we learned two things:

1)Big, big levels

2)The right balance will have to be found for surviving squadmates.

#555
Namevah

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Pwener2313 wrote...

What a waste of time. Worst live chat ever. Leave it to EA to infect another game company.....


Yeah, because EA was standing over the shoulder of the person looking at the questions, making him or her choose the worse of them. /sarcasm

Not that I don't agree that the questions chosen were... lacking.

#556
The-Person

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Well they did say at the start that they will only answer questions about writing for the game.

#557
Sailears

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Shame about that. I appreciate them putting in the effort to do this, but sadly it wasn't very interesting.

#558
Dune01

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Khayness wrote...

Right, back to doing something more contructive than watching this chat, like setting my balls on fire.

Cya lads.

Good luck with that.

#559
Razorburn

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I'm Razorburn and that was my favorite livechat about ME2.

#560
Annihilator27

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Phaedon wrote...

Well, we learned two things:

1)Big, big levels

2)The right balance will have to be found for surviving squadmates.


I hope its not cameos.

#561
Thestral

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Big levels, huh? O:

Someone wrote...
Well squadmates might get back.

At least something.

Oooh, really? I didn't catch that. :D

#562
Remus Artega

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If I translate what we just witnessed into gameplay approach for ME3 then it would go something like you don't have to play the game...the game will play itself even without you touching the keyboard/gamepad...

#563
vimpel

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Phaedon wrote...

Well, we learned two things:

1)Big, big levels

2)The right balance will have to be found for surviving squadmates.

Big levels is good . Because its the thing i liked in Mass Effect 1.

#564
Fiery Phoenix

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Phaedon wrote...

Well, we learned two things:

1)Big, big levels

2)The right balance will have to be found for surviving squadmates.

Basically this.

/thread

#565
Pwener2313

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I bet the next chat will have 6 viewers.

#566
Almostfaceman

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I thought this was a chat about Mass Effect 2 and Arrival, not about how writers get their ideas and how their work days are. WTF.

#567
Dune01

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-.-

Modifié par Dune01, 24 mars 2011 - 09:50 .


#568
chris2365

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At least we know there will be BIG levels. And that kinda gives us a hint of where they are in production. If they are working on the BIG levels, that could mean 1 of 2 things: They are really behind since they are still working on the major points of the game OR they could be finishing up the final levels of ME3( since the ending will have to be BIG and EPIC)

That's my opinion anyway

#569
Phaedon

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The second thing is very very bad.

#570
Natswit

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Chris Priestly wrote...

Mac Walters, the Lead Writer of Mass Effect 2 & 3 and the Mass Effect comics with Dark Horse comics will be holding a LIve Chat to discuss the final Mass Effect 2 DLC Arrival, the Dark Horse comics, and general Mass Effect 2 information (maybe some Mass Effect 3 info, but no promises). After the chat session, we'll do some question and answer with fans.

You will be able to watch the live chat and question/answer session on Thursday March 24 starting at 3pm MST (that is 2pm PST and 5pm EST). You can watch the session HERE. :)




:devil:

Really? :?

#571
The-Person

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Almostfaceman wrote...

I thought this was a chat about Mass Effect 2 and Arrival, not about how writers get their ideas and how their work days are. WTF.

No it was a chat about the writing for the Mass Effect series. That was told to us at the start.

#572
Chewin

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I wonder what is BIG in BW terms?

Modifié par Chewin3, 24 mars 2011 - 09:47 .


#573
Kloreep

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Thestral wrote...

Someone wrote...
Well squadmates might get back.

Oooh, really? I didn't catch that. :D


At the end, talking about writing branching plots, he mentioned that one of the issues going into ME3 is how all the ME2 squadmates might be dead. He then gave the example that one approach would be to go ahead and say "bring them all back" anyway. Then went a bit wide-eyed, turned to the camera and hastily said something along the lines of "not that I'm confirming that!" :lol:

Modifié par Kloreep, 24 mars 2011 - 09:48 .


#574
Pwener2313

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The-Person wrote...

Well they did say at the start that they will only answer questions about writing for the game.


"Mac will be talking about the final ME2 DLC Arrival, the comic books from Dark Horse, and more.'

Huh, what a pack of lies.

#575
rolson00

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patocerda wrote...

Fiery Phoenix wrote...

They skipped at least three of my questions. Should've seen it coming.


They skipped all 3 of mine. Or were they 2? Anway. <_<

i asked if they had anything else planned for the me universe or did it end with shepard that doesnt sound like a spoiler question does it?Image IPB,