PurebredCorn wrote...
May I ask the point of your question OP? Are you trying to say that there is a reason companies stick to the tried and try hero saves the world or that it's a refreshing change of pace?
I'm just trying to put some context around the DA2 story.
Last game I played that was not "save the world" Atelier Rorona, not even a threat. The enemy in that game was time and trying to keep your shop open while making a name for yourself in town, and maybe pursuing a "friendship".
I'm playing Trinity at the moment I'm not sure if that qualifies yet. There is no world saving at the moment, but lot's of rumours so It may turn out to be one those. I'm just a Gladiator out for revenge right now.
Modifié par BobSmith101, 23 mars 2011 - 05:09 .





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