Modifié par Grimmwor Runeforger, 23 mars 2011 - 04:39 .
New nVidia drivers
#1
Posté 23 mars 2011 - 04:36
#2
Posté 23 mars 2011 - 04:50
A mod on the Nvidia forums said early April but he couldn't specify.Grimmwor Runeforger wrote...
Anyone have any news on when nVidia is going to release new drivers to fix DX11?
#3
Posté 23 mars 2011 - 05:21
Modifié par Grimmwor Runeforger, 23 mars 2011 - 05:22 .
#4
Posté 23 mars 2011 - 05:21
#5
Posté 23 mars 2011 - 05:26
Now other games I have noticed a difference but not this one between the two cards.
#6
Posté 23 mars 2011 - 05:27
#7
Posté 23 mars 2011 - 05:31
#8
Posté 23 mars 2011 - 06:12
DirectX10 doesn't render Directx11. Dragon Age 2's DirectX11 render is fully backwards compatitble with DirectX10. So it is the same render, but it doesn't do any of the DirectX11 effects. Mainly Tasseliation. Which is only noticible if you look at the ground. I think that is the only place DA2 uses it.sheppard7 wrote...
Honestly, I had a DX10 card which can render DX11 and someone said I'd get even better results with a DX11 card with this game. And honestly, I see no difference whatsoever. Even went from High to Very High that opened up and it was still like "may as well turn it back to High because this isn't doing anything better than before".
Now other games I have noticed a difference but not this one between the two cards.
#9
Posté 23 mars 2011 - 06:15
sheppard7 wrote...
Honestly, I had a DX10 card which can render DX11 and someone said I'd get even better results with a DX11 card with this game. And honestly, I see no difference whatsoever. Even went from High to Very High that opened up and it was still like "may as well turn it back to High because this isn't doing anything better than before".
Now other games I have noticed a difference but not this one between the two cards.
If your card is not DX11-capable...then there's very few things you'll see going to a DX11 renderer. There are a few things that are backwards compatible, but the big things (tesselation, Shader Model 5.0) simply don't work on your card and are not used. That being said, I have a DX11-capable card (GTX 470), and had horrible performance under Very High settings until I followed the advice of some on this forum and installed the new "unsupported" drivers with a custom .INF file. Since then, I've been able to run with all settings maxed no problems, and haven't noticed nearly as many game freezes as I saw before. Really, really wish Nvidia would release official updated drivers =)
#10
Posté 23 mars 2011 - 06:17
Grimmwor Runeforger wrote...
I have installed the 267.59 driver for the 550ti. I am running an intel i7 980x with a GTX580. performance is still choppy for DX11.
Then something else is up with your system, because I'm running the game on Very High, 8xAA, 16xAF, all boxes checked on my i5 with a GTX470 just fine ... which Windows (Vista/7 32/64-bit?) are you running? Background programs? How much RAM? That system should be able to handle it just fine; mine couldn't handle anything above High until I installed the new drivers and now it just flies.
#11
Posté 23 mars 2011 - 06:18
#12
Posté 23 mars 2011 - 06:20
Sekhem wrote...
Grimmwor Runeforger wrote...
I have installed the 267.59 driver for the 550ti. I am running an intel i7 980x with a GTX580. performance is still choppy for DX11.
Then something else is up with your system, because I'm running the game on Very High, 8xAA, 16xAF, all boxes checked on my i5 with a GTX470 just fine ... which Windows (Vista/7 32/64-bit?) are you running? Background programs? How much RAM? That system should be able to handle it just fine; mine couldn't handle anything above High until I installed the new drivers and now it just flies.
Windows 7. 12 gigs of RAM. There is nothing wrong with my system. I just have higher expectations than you.
Modifié par Grimmwor Runeforger, 23 mars 2011 - 06:24 .
#13
Posté 23 mars 2011 - 06:24
Grimmwor Runeforger wrote...
Sekhem wrote...
Grimmwor Runeforger wrote...
I have installed the 267.59 driver for the 550ti. I am running an intel i7 980x with a GTX580. performance is still choppy for DX11.
Then something else is up with your system, because I'm running the game on Very High, 8xAA, 16xAF, all boxes checked on my i5 with a GTX470 just fine ... which Windows (Vista/7 32/64-bit?) are you running? Background programs? How much RAM? That system should be able to handle it just fine; mine couldn't handle anything above High until I installed the new drivers and now it just flies.
Windows 7. 12 gigs of RAM. There is nothing wrong with your system. I just have higher expectations than you.
If you consider 50fps "choppy", then yes, you have higher expectations than me. Sorry for trying to help you, wasn't really expecting elitist BS in my face in return.
#14
Posté 23 mars 2011 - 06:26
MaxPayne37 wrote...
I notice a pretty big difference going from Medium to High, and I only have DX10 hardware, so that's false for the most part.
Well yeah, but going to High enables DX10 features, so you would see a difference (the renderer goes from the DX9 renderer to DX11 (including DX10 features) when you jump from Medium to High as well, iirc). Going to Very High is what enables DX11-specific features (such as tesselation and the soft shadows shader model 5.0 enables) and is what you won't see too many differences with on a DX10-only card.
#15
Posté 23 mars 2011 - 06:38
Sekhem wrote...
Grimmwor Runeforger wrote...
Sekhem wrote...
Grimmwor Runeforger wrote...
I have installed the 267.59 driver for the 550ti. I am running an intel i7 980x with a GTX580. performance is still choppy for DX11.
Then something else is up with your system, because I'm running the game on Very High, 8xAA, 16xAF, all boxes checked on my i5 with a GTX470 just fine ... which Windows (Vista/7 32/64-bit?) are you running? Background programs? How much RAM? That system should be able to handle it just fine; mine couldn't handle anything above High until I installed the new drivers and now it just flies.
Windows 7. 12 gigs of RAM. There is nothing wrong with your system. I just have higher expectations than you.
If you consider 50fps "choppy", then yes, you have higher expectations than me. Sorry for trying to help you, wasn't really expecting elitist BS in my face in return.
Sorry, just frustrated. I didn't mean to be a jerk. I spent alot of money on my system...and I do expect 60+ fps on max settings.
#16
Posté 23 mars 2011 - 06:58
Grimmwor Runeforger wrote...
Sekhem wrote...
Grimmwor Runeforger wrote...
Sekhem wrote...
Grimmwor Runeforger wrote...
I have installed the 267.59 driver for the 550ti. I am running an intel i7 980x with a GTX580. performance is still choppy for DX11.
Then something else is up with your system, because I'm running the game on Very High, 8xAA, 16xAF, all boxes checked on my i5 with a GTX470 just fine ... which Windows (Vista/7 32/64-bit?) are you running? Background programs? How much RAM? That system should be able to handle it just fine; mine couldn't handle anything above High until I installed the new drivers and now it just flies.
Windows 7. 12 gigs of RAM. There is nothing wrong with your system. I just have higher expectations than you.
If you consider 50fps "choppy", then yes, you have higher expectations than me. Sorry for trying to help you, wasn't really expecting elitist BS in my face in return.
Sorry, just frustrated. I didn't mean to be a jerk. I spent alot of money on my system...and I do expect 60+ fps on max settings.
And considering that I'm almost getting that on a less-powerful system, I was concerned that there was something else that was affecting your performance, thus my questions. =P Since you're running 12GB of RAM, I assume (hope) that you're running Win7 64-bit? I've read a couple reports that there are performance issues on the 64-bit build as opposed to 32 ... hopefully the next patch will address that, as I run 64-bit as well; thinking of doing a 32-bit install just to see if it runs noticeably different (even ignoring 2/3 of my installed RAM). Which version of 7 are you running (Home, Ultimate, OMGIEitherSpentTooMuchMoneyOrPiratedThisEdition, etc. =P)? I run Ultimate because I use some of the server-based features when I'm not gaming, but went through and turned off a bunch of services that were enabled by default on an Ultimate install (and set them to start manually) to get a little more performance out of this thing, don't know if you've done the same but it's worth looking at your services list to see if there's anything unneccessary running there.
That being said, there are definitely some optimizations needed to the game client, and hopefully the next patch will be out soon and will see some of those improvements so that we don't have to push our systems quite as hard to play
#17
Posté 23 mars 2011 - 07:03
#18
Posté 23 mars 2011 - 07:06
KyiMin wrote...
New drivers should be released tomorrow.
Based on...?
I mean, if you've got a buddy that works for Nvidia, by all means, no need to out him, but why do you believe this?
It would make tomorrow a great day for me if it was true though, new drivers and a shiny new toy for my music studio all in one day =D
#19
Posté 23 mars 2011 - 07:12
#20
Posté 23 mars 2011 - 07:15
KyiMin wrote...
Well, that's when the new gtx 590 comes out. Usually nvidia releases a new driver whenever they reveal a brand new video card.
Fair enough ... hopefully they'll do a full driver release then and not another card-specific one we'll have to INF-hack to use
#21
Posté 23 mars 2011 - 07:27
Sekhem wrote...
MaxPayne37 wrote...
I notice a pretty big difference going from Medium to High, and I only have DX10 hardware, so that's false for the most part.
Well yeah, but going to High enables DX10 features, so you would see a difference (the renderer goes from the DX9 renderer to DX11 (including DX10 features) when you jump from Medium to High as well, iirc). Going to Very High is what enables DX11-specific features (such as tesselation and the soft shadows shader model 5.0 enables) and is what you won't see too many differences with on a DX10-only card.
Without DX11 features, it's still enough of a jump from Medium to High that I can't play on Medium anymore, due to High just looking that much better, never mind tessellation and such.
#22
Posté 23 mars 2011 - 07:34
MaxPayne37 wrote...
Sekhem wrote...
MaxPayne37 wrote...
I notice a pretty big difference going from Medium to High, and I only have DX10 hardware, so that's false for the most part.
Well yeah, but going to High enables DX10 features, so you would see a difference (the renderer goes from the DX9 renderer to DX11 (including DX10 features) when you jump from Medium to High as well, iirc). Going to Very High is what enables DX11-specific features (such as tesselation and the soft shadows shader model 5.0 enables) and is what you won't see too many differences with on a DX10-only card.
Without DX11 features, it's still enough of a jump from Medium to High that I can't play on Medium anymore, due to High just looking that much better, never mind tessellation and such.
Oh, absolutely - the level of detail increase alone going from Medium to High (and DX9 to DX10/11) is staggering
To anyone who is playing on a DX9-only card, DX10-capable cards (like the NVidia 200 series) are rather cheap now, you'll thank yourself for the upgrade even if you only go with something like that! =D
#23
Posté 23 mars 2011 - 08:18
#24
Posté 23 mars 2011 - 10:43
Sekhem wrote...
sheppard7 wrote...
Honestly, I had a DX10 card which can render DX11 and someone said I'd get even better results with a DX11 card with this game. And honestly, I see no difference whatsoever. Even went from High to Very High that opened up and it was still like "may as well turn it back to High because this isn't doing anything better than before".
Now other games I have noticed a difference but not this one between the two cards.
If your card is not DX11-capable...then there's very few things you'll see going to a DX11 renderer. There are a few things that are backwards compatible, but the big things (tesselation, Shader Model 5.0) simply don't work on your card and are not used. That being said, I have a DX11-capable card (GTX 470), and had horrible performance under Very High settings until I followed the advice of some on this forum and installed the new "unsupported" drivers with a custom .INF file. Since then, I've been able to run with all settings maxed no problems, and haven't noticed nearly as many game freezes as I saw before. Really, really wish Nvidia would release official updated drivers =)
New card is. Actually we have the same. Old card was a DX10 card. I mean I am seeing no difference in the two with this game. I have seen it in other games I play but not this one. Now I have the beta driver too but didn't do anything to an inf file.
With the DX10 card, you can't even select Very High. High is as high as you can go as Very High is non-selectable. When I upgraded the card, then the game let me select it but I was not finding it all that to even feel it was worth turning it up. I noticed a slight performance hit so made it like "why bother" with this game setting it on Very High.
#25
Posté 24 mars 2011 - 04:29





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