Activate Tactics for Selected Character - Allows tactics to run on a character even when you're controlling it. This is my favorite, as it keeps me from forgetting to take potions, recast my dog, etc.
More Tactics Slots - Increases the max number of tactics slots (this may not be needed as I'm not sure how many DA2 supports, but I'd like to have more than the default 25 in DAO
Full Tactics on Char Creation - I hate the idea that I have to "learn" more tactics slots as I level. I'm always about 2 short. So either have something that will give me the max slots from the start, or increase the rate that they're earned. (I think this was part of the Advanced Tactics mod, but there's lots of other stuff in there as well that's already been implemented in vanilla DA2, so it probably doesn't make sense to try and port it.
Forgot one other:
Would love to have a new condition that checks to see if an ability is on Cooldown. So many of the skills work on a big sequence of skills to cause burst damage, then you autoattack until everything comes back up again so you can do another run through.
Modifié par dfscott, 23 mars 2011 - 07:41 .





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