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So let me get this straight. All of my companions are bisexual? *new topic*


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#201
MorningBird

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the_one_54321 wrote...

Most of what you say is about how I've seen it. Except for this.
What Hawke does or doesn't know doesn't matter at all. If the characters are as you have described them, they are badly written.

More to the point it could have nothing to do with sexuality and they would still be badly written if they are as you described them. Characters should not be variable.


I would disagree with you on this point.  I mean, fair enough if you feel that way, but it's not a universally held belief.  For example, I really don't think the writing (or characterization) suffered.  I thought it was not only brilliant, but a realistic approach to how sexuality is often interpreted in real life.

Afer all, if my best friend has a history of dating/showing interest in men, then I'm not going to bother asking her what her sexual orientation is.  I'm just going to assume that she's straight based off of what I've observed.  Does that mean she'll never fall in love with another woman?  I would assume so, but I don't see much point in asking her because as far as I know, she's straight.

Likewise, from my Male!Hawke's perspective, Fenris is unquestionably straight.  His interest in Isabela's... assets... leads him to that conclusion the same way my best friend's relationships with men led me to believe that she's straight.  If Hawke overhears that Fenris is persuing a relationship (either romantic or physical) with the opposite sex, he doesn't really need to sit Fenris down for a little 'heart-to-heart' about sexual orientation.  As far as Hawke knows, Fenris is completely straight.

Maybe if I was GOD I would know every possible detail about my friend's romantic life (who she could date, and under which circumstances) but I'm not, and I don't.

In this case, the player is GOD.  Hawke is not, and I just don't see it as bad writing that the characters' sexualities are approached the same way I approach my friends' sexualities in real life (assumption based.)

Modifié par MorningBird, 23 mars 2011 - 11:37 .


#202
Iamnotahater

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City6 wrote...

Joe_8998 wrote...

City6 wrote...

Why not? Most people play though once, so having as much content open to them as possible is a great thng.

You're acting as if the "characters react randomly". They don't. In each play-through, the game is tailored to give the broadest options to the character you've created. 

You'll notice that your family is entirely dependant on the character you create too. Why are you not outraged that a black Hawke has a black mother? "My Hawke mother was white! All Hawke mothers should be white! Variable characters is BAD WRITING!"


Come on man. Hawke's racial identity has absolutely no impact at all on anything but the character's looks. He doesn't talk, act, or behave any differently.

The same cannot be said about about a character's sexual identity. I'm going to repost some other thoughts on the issue that got buried early in the topic. 

The problem I have with the party member-dynamic-sexuality concept is that it precludes your party members from having set personalities and emotions. Granted, their sexual orientation and past trysts (in Anders case) don't hugely impact their story events or dialogue, but their sexual orientation does comprise a part of their personality and who they are. If that part of them is fluid and incomplete, then their entire character is fluid and incomplete, at least in my mind. 

If I played a gay character and wanted to romance Alistair for example, it wasn't going to happen. He has no interest, and I cannot change him. Alistair is Alistair, and in Origins I had to work with and around his personality. It was part of the fun of the party dynamic,a nd was realistic. In real life, you will find people you have no chance with.

In Dragon Age II, that doesn't happen. It doesn't matter who you are, you will always be their type! Anders and Merrill and Fenris can essentially be whoever or whatever you want them to be, from a romance standpoint. It really weakens their characters and cheapens the romances. I don't see that it has a place in a game that strives to be an RPG. For example, lets say I play through the game as a male Hawke. I then decide to play through again as a female Hawke. I am now playing in an 'alternate universe' where my party member's sexualities have been inverted. 

It also makes it so that the romance experience is exactly the same no matter how you go through the game, which actually takes the fun out of playing through as different genders. When I played through Mass Effect, I played as a Male Shepard, and I took Kaidan with me everywhere. I really liked his character.

It was also really cool to watch my girlfriend play through as a female Shepard and begin a romance with him. Totally new perspective on his personality, as I got to see dialogue and scenes with him i had never watched before. 

In Dragon Age II, that can't happen. The gameplay experience is now identical, whether you are male or female, because your companions sexuality chanegs in tune with you.To me, that hurts replay value, cheapens the characters, and isn't really realistic.

From the responses I have read so far however, I guess it isn't as a big an issue to others as it is to me. I don't mean to mindlessly bash the game or to nitpick, it was just something I found that I thought hurt the gaming experience for me.



Actually, you could romance Alistair. A male warden, with the right choices, could conjure up a very well written edge-of-something bromance (one of the best sets of writing in tha game)

For 95% of players, they play through once, and don't spend a second play through "watching their girlfriend play through". That really isn't the target audience.

Either we have characters that can adapt to the character you create, or we have little non-heterosexual content.

The former is obviously the better choice.


First of all, BI community is also a small audience. Secondly, there are numerous reasons the characters sexuality is poorly conceived and written. I have no issue with Hawke being able to change people perceptions with time. In fact, one of things I like KOR was that you could change characters perceptions over time by arguaging and debating them.

If Anders is straight there is no reason that after some convicing he could persuaded to explore his sexuality further. The same goes for Feneris and others. The problem I have is that they have zero personality if you are a chick they hit on you immediately if you are guy they hit on you as well.

You would think they would have some sort of preference. Anyways, for me this socialist shoving agenda being shoved down my throat (pardon the image) of gay advances to my character made the experience less enjoyable and considering the target audience of the games I'm likely not alone.

The fact that Hawke has to have a commited relationship with the NPC also cheapens it. If we are going BI why not knock the door entirely down. Why not three ways with Merill and Isabella? Why not have Anders and Feneris get together (some interesting dialogue)?

The goal of making BI was not to explore sexuality but as cheap way of not writing new characters and dialogue. Lazy writing at its finest.

Modifié par Iamnotahater, 23 mars 2011 - 11:35 .


#203
mesmerizedish

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MorningBird wrote...

I would disagree with you on this point.  I mean, fair enough if you feel that way, but it's not a universally held belief.  For example, I really don't think the writing (or characterization) suffered.  I thought it was not only brilliant, but a realistic approach to how sexuality is often interpreted in real life.

Afer all, if my best friend has a history of dating/showing interest in men, then I'm not going to bother asking her what her sexual orientation is.  I'm just going to assume that she's straight based off of what I've observed.  Does that mean she'll never fall in love with another woman?  I would assume so, but I don't see much point in asking her because as far as I know, she's straight.

Likewise, from my Male!Hawke's perspective, Fenris is unquestionably straight.  His interest in Isabela's... assets... leads him to that conclusion the same way my best friends relationships with men lead me to believe she's straight.  If Hawke overhears that Fenris is persuing a relationship (either romantic or physical) with the opposite sex, he doesn't really need to sit Fenris down for a little 'heart-to-heart' about sexual orientation.  As far as Hawke knows, Fenris is completely straight.

Maybe if I was GOD I would know every possible
detail about my friend's romantic life (who she could date, and under
which circumstances) but I'm not, and I don't.

In this case, the player is GOD.  Hawke is not, and I just don't see it as bad writing that the characters' sexualities are approached the same way I approach my friends' sexualities in real life (assumption based.)


You're my goddess <3

#204
MorningBird

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ishmaeltheforsaken wrote...

You're my goddess <3


And you're my stripper cop. <3

#205
mesmerizedish

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MorningBird wrote...

ishmaeltheforsaken wrote...

You're my goddess <3


And you're my stripper cop. <3


*drags MorningBird into the broom cupboard*

I mean, what?

#206
gatorboy128

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I agree that having every love interest be bisexual is a complete, lazy copout, no matter what Bioware says. One person here said it "kills the suspension of disbelief" which I think sums it up perfectly. Have gay character, have straight characters, have characters that like having sex with elephants for all I care... Just don't take the lazy road again, Bioware.

#207
City6

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Iamnotahater wrote...

City6 wrote...

Joe_8998 wrote...

City6 wrote...

Why not? Most people play though once, so having as much content open to them as possible is a great thng.

You're acting as if the "characters react randomly". They don't. In each play-through, the game is tailored to give the broadest options to the character you've created. 

You'll notice that your family is entirely dependant on the character you create too. Why are you not outraged that a black Hawke has a black mother? "My Hawke mother was white! All Hawke mothers should be white! Variable characters is BAD WRITING!"


Come on man. Hawke's racial identity has absolutely no impact at all on anything but the character's looks. He doesn't talk, act, or behave any differently.

The same cannot be said about about a character's sexual identity. I'm going to repost some other thoughts on the issue that got buried early in the topic. 

The problem I have with the party member-dynamic-sexuality concept is that it precludes your party members from having set personalities and emotions. Granted, their sexual orientation and past trysts (in Anders case) don't hugely impact their story events or dialogue, but their sexual orientation does comprise a part of their personality and who they are. If that part of them is fluid and incomplete, then their entire character is fluid and incomplete, at least in my mind. 

If I played a gay character and wanted to romance Alistair for example, it wasn't going to happen. He has no interest, and I cannot change him. Alistair is Alistair, and in Origins I had to work with and around his personality. It was part of the fun of the party dynamic,a nd was realistic. In real life, you will find people you have no chance with.

In Dragon Age II, that doesn't happen. It doesn't matter who you are, you will always be their type! Anders and Merrill and Fenris can essentially be whoever or whatever you want them to be, from a romance standpoint. It really weakens their characters and cheapens the romances. I don't see that it has a place in a game that strives to be an RPG. For example, lets say I play through the game as a male Hawke. I then decide to play through again as a female Hawke. I am now playing in an 'alternate universe' where my party member's sexualities have been inverted. 

It also makes it so that the romance experience is exactly the same no matter how you go through the game, which actually takes the fun out of playing through as different genders. When I played through Mass Effect, I played as a Male Shepard, and I took Kaidan with me everywhere. I really liked his character.

It was also really cool to watch my girlfriend play through as a female Shepard and begin a romance with him. Totally new perspective on his personality, as I got to see dialogue and scenes with him i had never watched before. 

In Dragon Age II, that can't happen. The gameplay experience is now identical, whether you are male or female, because your companions sexuality chanegs in tune with you.To me, that hurts replay value, cheapens the characters, and isn't really realistic.

From the responses I have read so far however, I guess it isn't as a big an issue to others as it is to me. I don't mean to mindlessly bash the game or to nitpick, it was just something I found that I thought hurt the gaming experience for me.



Actually, you could romance Alistair. A male warden, with the right choices, could conjure up a very well written edge-of-something bromance (one of the best sets of writing in tha game)

For 95% of players, they play through once, and don't spend a second play through "watching their girlfriend play through". That really isn't the target audience.

Either we have characters that can adapt to the character you create, or we have little non-heterosexual content.

The former is obviously the better choice.


First of all, BI community is also a small audience. Secondly, there are numerous reasons the characters sexuality is poorly conceived and written. I have no issue with Hawke being able to change people perceptions with time. In fact, one of things I like KOR was that you could change characters perceptions over time by arguaging and debating them.

If Anders is straight there is no reason that after some convicing he could persuaded to explore his sexuality further. The same goes for Feneris and others. The problem I have is that they have zero personality if you are a chick they hit on you immediately if you are guy they hit on you as well.

You would think they would have some sort of preference. Anyways, for me this socialist shoving agenda being shoved down my throat (pardon the image) of gay advances to my character made the experience less enjoyable and considering the target audience of the games I'm likely not alone.

The fact that Hawke has to have a commited relationship with the NPC also cheapens it. If we are going BI why not knock the door entirely down. Why not three ways with Merill and Isabella? Why not have Anders and Feneris get together (some interesting dialogue)?

The goal of making BI was not to explore sexuality but as cheap way of not writing new characters and dialogue. Lazy writing at its finest.






How on earth is having companions that are tailored to a straight or gay player "socialist"? Do words even mean anything anymore?

#208
Tirigon

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City6 wrote...

How on earth is having companions that are tailored to a straight or gay player "socialist"? Do words even mean anything anymore?


BECAUSE THEM COMMUNISTS ARE A PLAGUE!!!!!! DRIVE THEM OUT OF OUR GLORIOUS GOD´S OWN COUNTRY!!!!!!















[for the dense among you: that was sarcasm]

#209
MorningBird

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ishmaeltheforsaken wrote...

*drags MorningBird into the broom cupboard*

I mean, what?


Something about broom cupboards?

Hopefully ones with the lights turned off if we're involved in them.

Modifié par MorningBird, 24 mars 2011 - 12:05 .


#210
Tirigon

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ishmaeltheforsaken wrote...

I´m a lesbain stripper cop....



What does that mean?

Are you:
- a lesbian who strips for cops
- a cop who spends his duty among lesbian strippers
- a lesbian cop who arrests strippers for showing their dong
- a stripper who earns extra money by coppering
- a cop who earns extra money by stripping for lesbians

I truly do not understand:huh:

#211
Aesieru

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A lesbian who dresses like a cop and strips, was what I got.

That or she goes after strippers and prostitutes but is undercover.

#212
City6

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Does this lesbian stripper who dresses like a cop strip for men or women?

#213
mesmerizedish

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Aesieru wrote...

A lesbian who dresses like a cop and strips, was what I got.

That or she goes after strippers and prostitutes but is undercover.


I have a tendency to use the :police: smiley quite often, and someone (catabuca or lilliful, I think) said it made them think of a stripper cop. Thus, the epic of the lesbian stripper cop was born.

City6 wrote...

Does this lesbian stripper who dresses like a cop strip for men or women?


I only strip for certain people. They know who they are

:police:

Modifié par ishmaeltheforsaken, 24 mars 2011 - 12:05 .


#214
Iamnotahater

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Modifié par Iamnotahater, 24 mars 2011 - 12:07 .


#215
Iamnotahater

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City6 wrote...

Iamnotahater wrote...

City6 wrote...

Joe_8998 wrote...

City6 wrote...

Why not? Most people play though once, so having as much content open to them as possible is a great thng.

You're acting as if the "characters react randomly". They don't. In each play-through, the game is tailored to give the broadest options to the character you've created. 

You'll notice that your family is entirely dependant on the character you create too. Why are you not outraged that a black Hawke has a black mother? "My Hawke mother was white! All Hawke mothers should be white! Variable characters is BAD WRITING!"


Come on man. Hawke's racial identity has absolutely no impact at all on anything but the character's looks. He doesn't talk, act, or behave any differently.

The same cannot be said about about a character's sexual identity. I'm going to repost some other thoughts on the issue that got buried early in the topic. 

The problem I have with the party member-dynamic-sexuality concept is that it precludes your party members from having set personalities and emotions. Granted, their sexual orientation and past trysts (in Anders case) don't hugely impact their story events or dialogue, but their sexual orientation does comprise a part of their personality and who they are. If that part of them is fluid and incomplete, then their entire character is fluid and incomplete, at least in my mind. 

If I played a gay character and wanted to romance Alistair for example, it wasn't going to happen. He has no interest, and I cannot change him. Alistair is Alistair, and in Origins I had to work with and around his personality. It was part of the fun of the party dynamic,a nd was realistic. In real life, you will find people you have no chance with.

In Dragon Age II, that doesn't happen. It doesn't matter who you are, you will always be their type! Anders and Merrill and Fenris can essentially be whoever or whatever you want them to be, from a romance standpoint. It really weakens their characters and cheapens the romances. I don't see that it has a place in a game that strives to be an RPG. For example, lets say I play through the game as a male Hawke. I then decide to play through again as a female Hawke. I am now playing in an 'alternate universe' where my party member's sexualities have been inverted. 

It also makes it so that the romance experience is exactly the same no matter how you go through the game, which actually takes the fun out of playing through as different genders. When I played through Mass Effect, I played as a Male Shepard, and I took Kaidan with me everywhere. I really liked his character.

It was also really cool to watch my girlfriend play through as a female Shepard and begin a romance with him. Totally new perspective on his personality, as I got to see dialogue and scenes with him i had never watched before. 

In Dragon Age II, that can't happen. The gameplay experience is now identical, whether you are male or female, because your companions sexuality chanegs in tune with you.To me, that hurts replay value, cheapens the characters, and isn't really realistic.

From the responses I have read so far however, I guess it isn't as a big an issue to others as it is to me. I don't mean to mindlessly bash the game or to nitpick, it was just something I found that I thought hurt the gaming experience for me.



Actually, you could romance Alistair. A male warden, with the right choices, could conjure up a very well written edge-of-something bromance (one of the best sets of writing in tha game)

For 95% of players, they play through once, and don't spend a second play through "watching their girlfriend play through". That really isn't the target audience.

Either we have characters that can adapt to the character you create, or we have little non-heterosexual content.

The former is obviously the better choice.


First of all, BI community is also a small audience. Secondly, there are numerous reasons the characters sexuality is poorly conceived and written. I have no issue with Hawke being able to change people perceptions with time. In fact, one of things I like KOR was that you could change characters perceptions over time by arguaging and debating them.

If Anders is straight there is no reason that after some convicing he could persuaded to explore his sexuality further. The same goes for Feneris and others. The problem I have is that they have zero personality if you are a chick they hit on you immediately if you are guy they hit on you as well.

You would think they would have some sort of preference. Anyways, for me this socialist shoving agenda being shoved down my throat (pardon the image) of gay advances to my character made the experience less enjoyable and considering the target audience of the games I'm likely not alone.

The fact that Hawke has to have a commited relationship with the NPC also cheapens it. If we are going BI why not knock the door entirely down. Why not three ways with Merill and Isabella? Why not have Anders and Feneris get together (some interesting dialogue)?

The goal of making BI was not to explore sexuality but as cheap way of not writing new characters and dialogue. Lazy writing at its finest.






How on earth is having companions that are tailored to a straight or gay player "socialist"? Do words even mean anything anymore?


How many kids do you think played this game? How many do you think have had gay experiences or know gay individuals?

Like or not Bioware has made this game poltical by forcing the player to turn down gay advances.

Modifié par Iamnotahater, 24 mars 2011 - 12:13 .


#216
City6

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ishmaeltheforsaken wrote...

Aesieru wrote...

A lesbian who dresses like a cop and strips, was what I got.

That or she goes after strippers and prostitutes but is undercover.


I have a tendency to use the :police: smiley quite often, and someone (catabuca or lilliful, I think) said it made them think of a stripper cop. Thus, the epic of the lesbian stripper cop was born.

City6 wrote...

Does this lesbian stripper who dresses like a cop strip for men or women?


I only strip for certain people. They know who they are

:police:



You better not alter who you strip for depending on the people who wished to be stripped for, else certain people in this thread will be up in arms that you've ruined the quality of their stripping experience by creating other stripping experiences for people who are not exactly like them.

#217
mesmerizedish

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Iamnotahater wrote...

How many kids do you played this game? How many do you think have had gay experiences or know gay individuals?

Like or not Bioware has made this game poltical by forcing the player to turn down gay advances.


BioWare is doing no such thing. They could *gasp* accept the advances?

Also, that still has nothing to do with socialism. Troll harder.

Modifié par ishmaeltheforsaken, 24 mars 2011 - 12:12 .


#218
City6

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Iamnotahater wrote...

City6 wrote...

Iamnotahater wrote...

City6 wrote...

Joe_8998 wrote...

City6 wrote...

Why not? Most people play though once, so having as much content open to them as possible is a great thng.

You're acting as if the "characters react randomly". They don't. In each play-through, the game is tailored to give the broadest options to the character you've created. 

You'll notice that your family is entirely dependant on the character you create too. Why are you not outraged that a black Hawke has a black mother? "My Hawke mother was white! All Hawke mothers should be white! Variable characters is BAD WRITING!"


Come on man. Hawke's racial identity has absolutely no impact at all on anything but the character's looks. He doesn't talk, act, or behave any differently.

The same cannot be said about about a character's sexual identity. I'm going to repost some other thoughts on the issue that got buried early in the topic. 

The problem I have with the party member-dynamic-sexuality concept is that it precludes your party members from having set personalities and emotions. Granted, their sexual orientation and past trysts (in Anders case) don't hugely impact their story events or dialogue, but their sexual orientation does comprise a part of their personality and who they are. If that part of them is fluid and incomplete, then their entire character is fluid and incomplete, at least in my mind. 

If I played a gay character and wanted to romance Alistair for example, it wasn't going to happen. He has no interest, and I cannot change him. Alistair is Alistair, and in Origins I had to work with and around his personality. It was part of the fun of the party dynamic,a nd was realistic. In real life, you will find people you have no chance with.

In Dragon Age II, that doesn't happen. It doesn't matter who you are, you will always be their type! Anders and Merrill and Fenris can essentially be whoever or whatever you want them to be, from a romance standpoint. It really weakens their characters and cheapens the romances. I don't see that it has a place in a game that strives to be an RPG. For example, lets say I play through the game as a male Hawke. I then decide to play through again as a female Hawke. I am now playing in an 'alternate universe' where my party member's sexualities have been inverted. 

It also makes it so that the romance experience is exactly the same no matter how you go through the game, which actually takes the fun out of playing through as different genders. When I played through Mass Effect, I played as a Male Shepard, and I took Kaidan with me everywhere. I really liked his character.

It was also really cool to watch my girlfriend play through as a female Shepard and begin a romance with him. Totally new perspective on his personality, as I got to see dialogue and scenes with him i had never watched before. 

In Dragon Age II, that can't happen. The gameplay experience is now identical, whether you are male or female, because your companions sexuality chanegs in tune with you.To me, that hurts replay value, cheapens the characters, and isn't really realistic.

From the responses I have read so far however, I guess it isn't as a big an issue to others as it is to me. I don't mean to mindlessly bash the game or to nitpick, it was just something I found that I thought hurt the gaming experience for me.



Actually, you could romance Alistair. A male warden, with the right choices, could conjure up a very well written edge-of-something bromance (one of the best sets of writing in tha game)

For 95% of players, they play through once, and don't spend a second play through "watching their girlfriend play through". That really isn't the target audience.

Either we have characters that can adapt to the character you create, or we have little non-heterosexual content.

The former is obviously the better choice.


First of all, BI community is also a small audience. Secondly, there are numerous reasons the characters sexuality is poorly conceived and written. I have no issue with Hawke being able to change people perceptions with time. In fact, one of things I like KOR was that you could change characters perceptions over time by arguaging and debating them.

If Anders is straight there is no reason that after some convicing he could persuaded to explore his sexuality further. The same goes for Feneris and others. The problem I have is that they have zero personality if you are a chick they hit on you immediately if you are guy they hit on you as well.

You would think they would have some sort of preference. Anyways, for me this socialist shoving agenda being shoved down my throat (pardon the image) of gay advances to my character made the experience less enjoyable and considering the target audience of the games I'm likely not alone.

The fact that Hawke has to have a commited relationship with the NPC also cheapens it. If we are going BI why not knock the door entirely down. Why not three ways with Merill and Isabella? Why not have Anders and Feneris get together (some interesting dialogue)?

The goal of making BI was not to explore sexuality but as cheap way of not writing new characters and dialogue. Lazy writing at its finest.






How on earth is having companions that are tailored to a straight or gay player "socialist"? Do words even mean anything anymore?


How many kids do you played this game? How many do you think have had gay experiences or know gay individuals?

Like or not Bioware has made this game poltical by forcing the player to turn down gay advances.







How does how many kids have played the game, or how many gay people they know, impact on the ownership of the means of production within a society?

#219
Iamnotahater

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ishmaeltheforsaken wrote...

Iamnotahater wrote...

How many kids do you played this game? How many do you think have had gay experiences or know gay individuals?

Like or not Bioware has made this game poltical by forcing the player to turn down gay advances.


BioWare is doing no such thing. They could *gasp* accept the advances?

Also, that still has nothing to do with socialism. Troll harder.


I don't really care what you think at this point. You're not going to change my opinion and I certaintly have no interest in saving you.

The point is by exposing children to gay advances within the game Bioware has sent out a poltical statement. You may think thats all fine and dandy and you are welcome to that opinion. But the majority of people who play video games are straight males not members of LGBT.

It will be interesting to see if fox or another media outlet picks up on this and it ends up hurting them. It's one thing to romance aliens it's another for the video game to get the "gay" label.

#220
Ryllen Laerth Kriel

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You would think with every party member being bi-sexual they would at least let the warriors keep dual wielding (be bi-handed)?

#221
mesmerizedish

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Iamnotahater wrote...

I don't really care what you think at this point. You're not going to change my opinion and I certaintly have no interest in saving you.


Good.

The point is by exposing children to gay advances within the game Bioware has sent out a poltical statement. You may think thats all fine and dandy and you are welcome to that opinion.


I don't think they have, but if it's true, then good for them. Their politics still aren't socialist.

But the majority of people who play video games are straight males not members of LGBT.


So?

It will be interesting to see if fox or another media outlet picks up on this and it ends up hurting them. It's one thing to romance aliens it's another for the video game to get the "gay" label.


Because having sex with someone who isn't even human is SO much more natural than having sex with another woman.

#222
City6

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Iamnotahater wrote...

ishmaeltheforsaken wrote...

Iamnotahater wrote...

How many kids do you played this game? How many do you think have had gay experiences or know gay individuals?

Like or not Bioware has made this game poltical by forcing the player to turn down gay advances.


BioWare is doing no such thing. They could *gasp* accept the advances?

Also, that still has nothing to do with socialism. Troll harder.


I don't really care what you think at this point. You're not going to change my opinion and I certaintly have no interest in saving you.

The point is by exposing children to gay advances within the game Bioware has sent out a poltical statement. You may think thats all fine and dandy and you are welcome to that opinion. But the majority of people who play video games are straight males not members of LGBT.

It will be interesting to see if fox or another media outlet picks up on this and it ends up hurting them. It's one thing to romance aliens it's another for the video game to get the "gay" label.








Firstly, DA2 is rated for 17 and over, and if you're a parent who is concerned, why are you letting your children play a game marked for people 17 and over?

Secondly, this still has absolutly nothing to do with socialism, and throwing around words that you have no idea the meaning
of makes you look profoundly silly, and severly undermines whatever arguement you may have had.

Modifié par City6, 24 mars 2011 - 12:32 .


#223
MorningBird

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Iamnotahater wrote...
The point is by exposing children to gay advances within the game Bioware has sent out a poltical statement.


Dragon age 2 is rated M for Mature. (17+)  If 'children' are getting their hands on this game and playing it, that says more about their parents than the developers.

Iamnotahater wrote...
You may think thats all fine and dandy and you are welcome to that opinion. But the majority of people who play video games are straight males not members of LGBT.


But the game itself is made for EVERYONE, not just 'straight males.'  That's why it gives the same options to 'straight females', 'gay men' and 'lesbians' as it does to 'straight males.'

Iamnotahater wrote...
It will be interesting to see if fox or another media outlet picks up on this and it ends up hurting them. It's one thing to romance aliens it's another for the video game to get the "gay" label.


lol, because Fox News is decent and credible... :whistle:

#224
mesmerizedish

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MorningBird wrote...
lol, because Fox News is decent and credible... :whistle:


Do you guys even have Fox News?

:police:

Modifié par ishmaeltheforsaken, 24 mars 2011 - 12:36 .


#225
MorningBird

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ishmaeltheforsaken wrote...

Do you guys even have Fox News?

:police:


I get some American channels.  :crying: