Then I noticed that Fenris no longer follows the group (even though he is set to follow) when we travel. He stands in one location and as I move away from him the screaming becomes fainter until he eventually warps to rejoin our party. If I take Fenris out of my party, or if I put him in the lead (walk as Fenris) the yelling ceases. I believe this bug may impact any character, but Fenris is the one who became bugged for me.
Here is an overview of the issue:
1. Whenever Fenris is in my party there is a yelling sound effect (YARRRRRGGGHHHHHH!!!) that plays at least every 10-15 seconds (sometimes even more frequent) whenever I am wondering about and not in combat. It never stops and can be quite loud when standing near the bugged character.
2. Fenris will no longer follow with the group. He is set to follow as is the rest of the party but he just stands still. As I walk away from him the yelling becomes fainter. If I remove him from the party the yelling goes away until I add him again. He stands in one spot, does not follow and warps to regroup with the party when our distance becomes too great.
3. Here is a link to another user reporting the same issue with a different character having been bugged in the PC version: http://social.biowar...index/6508646/1 I also found one other person in the Gamespot forums who reports the same.
This bug is incredibly annoying, so if anyone can, PLEASE HELP!!!





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