Bring back weapon rune animations
#1
Posté 23 mars 2011 - 10:25
All those in favour say "Aye"
#2
Posté 23 mars 2011 - 10:26
Although when I read "flaming sword" it made me lol for some reason.
#3
Posté 23 mars 2011 - 10:30
#4
Posté 24 mars 2011 - 01:41
#5
Posté 24 mars 2011 - 01:43
#6
Posté 24 mars 2011 - 01:45
Aye!
#7
Posté 24 mars 2011 - 01:48
#8
Posté 24 mars 2011 - 01:49
#9
Posté 24 mars 2011 - 02:00
#10
Posté 24 mars 2011 - 04:40
When you added elemental runes to a weapon, did it actually get a pretty particle effect? Like actual flames on your weapon in combat?
If that's right, we desperately need stuff like that.
The elemental weapons buff effect looks like crap.
#11
Posté 24 mars 2011 - 07:10
#12
Posté 24 mars 2011 - 09:45
#13
Posté 24 mars 2011 - 09:47
#14
Posté 24 mars 2011 - 06:26
Kyriani Agrivar wrote...
It did add a visual effect yes but I can see why people might find it off putting... especially out of combat. Though it might have been nice if they had rune particle effects activate during combat only much like the toggled buffs.
Yeah.
I hate the elemental weapon effect in combat. Its terrible. It is just weird squiggly lines on my weapons.
A real crackling electricity, flame, etc. like NWN had (and I guess DAO had also - I just forgot) would be great.
#15
Posté 08 avril 2011 - 01:33
Instead of the bonfire on a stick that a flame rune caused in DA:O, just a subtle rippling sheet of fire that bursts into a gout of flame only when hitting a target.
#16
Posté 08 avril 2011 - 01:47
#17
Posté 08 avril 2011 - 04:38
#18
Posté 08 avril 2011 - 07:13
The "elemental" textures we currently have in DA2 are indeed atrocious and disgusting. I actually want them removed, because they suck so completely and destroy the decent look of the weapon models.
#19
Guest_Puddi III_*
Posté 08 avril 2011 - 11:47
Guest_Puddi III_*
#20
Posté 08 avril 2011 - 11:49
MasterSamson88 wrote...
The animations actually kind of annoyed me. I didn't like having a flaming sword behind my various characters and party members when we were in dialog. It just looked goofy and messed with the lighting.
Add me to the "I hated the old effects" crowd. Not saying you guys shouldn't get the option, or whatever, I just was glad to see them gone, lol.
I actually didn't put runes in some stuff because I hated the effect.
#21
Posté 10 avril 2011 - 01:13
A little off topic: I hope Bioware is taking notes and will implement all these 'improvements' in a forthcoming patch or expansion.
#22
Posté 10 avril 2011 - 05:48
McAdams wrote...
DA:O particle effects were good. I was using the cold animation a lot. I hope a talented modder can bring some of them back to DA2.
A little off topic: I hope Bioware is taking notes and will implement all these 'improvements' in a forthcoming patch or expansion.
I am hoping for this as well.
Cool particle effects on weapons look awesome.
#23
Posté 18 avril 2011 - 06:03
It would /really/ awesome if the flames had trails, but that's probably wishful thinking!





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